Author Archives: tangar

Gamedev & tileset sections

I’ve added new sections to the website, you could find them in menu 🙂 Also guide section moved inside FAQ.

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Shtukensia’s pixelart speed-drawing

I’m finishing to add several hundreds new tiles.. some of them drawn by Shtukensia – she recorded a bit of her work on new tiles on video 🙂 Inspired by David Gervais DO tiles:     PWMA update coming nearer … Continue reading

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‘Angband Online’ become ‘Tangaria’!

Our magical world would have it’s own lore. It’s own story. It’s own history. I’ve made decision to rename ‘Angband Online’ project to ‘Tangaria’ (accessible by tangaria.com). There are several reasons why I did so, there they are: for more … Continue reading

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News: tiles, locations, new server, screenshots and SLD2

Added more mountains tileset. They become very handy in creating entrance to Orc Caves dungeon (click to enlarge): Completed first 3 locations: Hidden Valley, Wolf’s Gorge and Orc’s Mountains. Now working on first town; btw during ru-stream Shtukensia tried her … Continue reading

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Understanding of world design

Phew. This is it. Added MOAR mountains and trees (ru stream). Also added new tiles with special lightning – to create dark and atmospheric narrow passages. I really hope it’s last tiles additions for now – I wanna proceed to … Continue reading

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New trees, grasslands, ruins, lowlands, hills, walls

Ok, I’ve added moar stuff to terrain: trees, grasslands, ruins, lowlands, hills, walls etc, and added it to DB in todays’s stream. It’s super hard to stop working on new tiles, cause it’s becomes really fun after you get some experience … Continue reading

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Process: blackguard added, new terrain tiles

@Powerwyrm: blackguard added! and instead of 8, the class comes with 20 spells! Many ideas imported from D&D blackguard, should be fun I’ve finished adding new terrain for now; new 20+ different types of grass tiles – with dirt, small stones, … Continue reading

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Tileset: boulders, branches, stumps

Added ~25 new tiles (boulders, branches, stumps) in yesterday’s stream in Russian.   Now I wanna add some tree trunks and maybe leaves.. so main area would look more ‘natural’…   Damm I’ve sweared to myself that I won’t add … Continue reading

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Roguelike gamedev LOCATIONS DESIGN

Status update and talk about online roguelikes in today’s stream:

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Locations schemes implemented

In past ru-stream I’ve made draft for locations positions. There is an ‘problem’ with Tiled cause MAngband coordinate system is different from Tiled ones. It looks like, soon Tiled would have an update which would give possibility to invert Y-axis … Continue reading

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