Author Archives: tangar

A load of updates

Loads of improvements today: Designed dungeons appearance: Fetid Swamps, The Orc Mountains, The Old Forest, Abandoned Manor, The Sandworm Lair, The Land Of Rhun, The Barrow-downs, The Maze, The Small Water Cave, The Heart of the Earth, The Helcaraxe, The … Continue reading

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Bug fix and new dungeon design

PWMAngband 1.3.0 build 11 released has been ninja fixed to deal with a bug causing gold to disappear when stacking. Server updated; Added new design to following dungeons:  The Old Ruins       Mountain Gorge     The Orc Cave    … Continue reading

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New map-guide

Shtukensia prepared walkthrough for the Tangaria map. It could be found in Guide menu → ‘Map‘ More rebalance of powerful races, as we need something to compensate power of some races in comparison to others: high elves will be dreadful … Continue reading

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Race rebalance & EXP penalty removal

Dungeons got strict limits for lvls at which they are accessible All race XP penalty equalized to 125%, except Humans (150% and yeeks 200%). Why: because EXP penalty became a positive bonus in Tangaria as you have much more time … Continue reading

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Status for january-february 2020

Some news from fronts 🙂 Soon (we all hope so) game will be accessible in Linux – thanks, Flambard! (maintainer of MAngband); also he published Multiplayer Variants Network Manifesto (which I fully support) and introduced _browser_ client! Powerwyrm works on … Continue reading

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New PWMAngband 1.3.0 build 11 released!

– Fix custom stairs in towns – Add small racial antimagic modifier – Make unbeliever antimagic bonus a class modifier Rework of antimagic — now un-hardcoded and works differently. Antimagic now works as follows: 1) check vs class modifier which … Continue reading

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Tangaria map

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Bug fixes

— Fixed boss monsters spawn and rearranged their loot at dungeons:  The Mountain Gorge The Orc Cave The Severs Fetid Swamps The Orc Mountains Abandoned Manor — Temporary fix for recalling bug in Old Forest dungeon — Fixed water trolls … Continue reading

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Healing elixirs

There is a rumour that you always could buy especially fine healing potions from Shtukensia in tavern.. Thou say that she got it from smugglers, so the price is sky high… but they are always accessible. For those who wish … Continue reading

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New PWMAngband 1.3.0 build 10 released!

– Un-hardcode class shapes – Add race shapes – Don’t describe vendors as “the entrance” to that vendor (VENDOR flag at terrain.txt) – Allow paragraphs in race/class descriptions (with ‘|’ symbol) – Add CAUTIOUS flag for monsters Server updated! – … Continue reading

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