Patr [Hydra Monk]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Patr III      Age            277         Self  RB  CB  EB   Best
 Sex    Male          Height       16'4"  STR:     18 -10  +0  +0      8
 Race   Hydra         Weight    23st 0lb  INT:     10  -2  -2  +0      6
 Class  Monk          Turns used:         Wis:     10  -2  +0  +0      8      7
 Title  Immaculate    Game          5581  DEX:     12 -10  +1  +0      3
 HP     -5/180        Player        8544  Con:     16 -10  +0  +0      6      3
 SP     0/0           Active        4655  Chr:     10  -9  -1  +0      3      3

 Level                 16    Armor      [19,+52]    Saving Throw     44%
 Cur Exp             2965                           Stealth          Bad
 Max Exp             2965    Melee        2d4,+5    Disarm - phys.    6%
 Adv Exp             3220    To-hit        38,-4    Disarm - magic    2%
                             Blows      1.7/turn    Magic Devices      0
 Gold                3988                           Searching        35%
 Burden           84.3 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       24.4 lb    To-hit        20,-4    Speed             -8
 MaxDepth     1150' (L23)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The dark elf misses you. (x2)
> The orc tracker hits you (6).
> You feel bolder now.
> You miss the orc tracker.
> You bite the orc tracker (circular) (9).
> The orc tracker is hit for 4 damage.
> The dark elf is hit for 4 damage.
> The orc tracker grunts with pain.
> The dark elf grunts with pain.
> The dark elf surrounds you in darkness.
> Darkness surrounds you.
> The orc tracker hits you (8).
> The dark elf surrounds you in darkness.
> Darkness surrounds you.
> You die.

Killed by a dark elf.


  [Character Equipment]

f) an Old Lantern (2019 turns)
     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+1]
     Found lying on the floor at 450 feet (level 9).

i) a Fur Cloak [3,+5] {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga, at 400 feet (level 8).

o) a Set of Gauntlets [3,+2] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

p) a Pair of Leather Sandals [1,+7]
     Found lying on the floor at 400 feet (level 8).


  [Character Quiver]


  [Character Inventory]

a) 2 Flasks of oil

b) 3 Scrolls of Phase Door

c) a Scroll of Treasure Detection

d) 2 Scrolls of Detect Invisible

e) a Scroll of Summon Monster

f) a Scroll of Word of Recall

g) a Scroll of Holy Chant

i) 3 Scrolls of Life

m) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) a Scroll of Word of Recall (rugged)

o) a Scroll of Darkness

p) 2 Scrolls of Identify

q) a Scroll of Aggravate Monster

r) a Scroll of Magic Mapping

s) 4 Scrolls of Door Destruction

t) 2 Scrolls of Curse Armour

u) a Scroll of Deep Descent

v) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

w) a Set of Leather Gloves [1,+0] {cursed}
     Found lying on the floor at 450 feet (level 9).

     It makes you slow to recover hitpoints.
     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to Fire.
     Makes you vulnerable to Cold.

x) a Spade
     Dropped by a green glutton ghost at 450 feet (level 9).


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   100ft     2     Defeated Grip, Farmer Maggot's Dog
00:00:03   100ft     4     Defeated Freesia
00:00:05   200ft     5     Reached level 5
00:00:10   250ft     6     Defeated Baba Yaga
00:00:12   150ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:12   100ft     8     Defeated Lobelia Sackville-Baggins
00:00:20   300ft     10    Reached level 10
00:00:21   350ft     10    Killed Vort the Kobold Queen
00:00:37   400ft     13    Defeated Fang, Farmer Maggot's Dog
00:00:44   550ft     15    Reached level 15
00:01:08   400ft     15    Killed Lagduf, the Snaga
00:01:33   550ft     16    Was killed by a dark elf


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                      ...                                      
                               ###   ....                                      
                              #     ##.@#                                      
                             ##     ##o #                                      
                            ##      . h##                                      
                           ##    ~  ..##                                       
                           #           #                                       
                           #        ...#                                       
                           #       ....#                                       
                           ##     ....##                                       
                            ##   ... ##                                        
                             ##     ##                                         
                              ##   ##                                          

550' (L11)   LF:4-? Light 3 Moves +10 Recall Fed 49 % Open floor                


  [Player information]

Player ID: Patr
Time: 06:15:09 25-07-2022
Server Turns: 304067876
Timestamp: 1658718909
Account score: 14
Hardcore