Patr [Dwarf Warrior]

  [Tangaria 1.6.0 T-12 Character Dump]

 Name   Patr III      Age             40         Self  RB  CB  EB   Best
 Sex    Male          Height        4'7"  Str:     18  +2  +3  +0  18/50  18/40
 Race   Dwarf         Weight     9st 5lb  INT:     11  -3  -2  +0      6
 Class  Warrior       Turns used:         WIS:      9  +2  -2  +0      9
 Title  Veteran       Game          8946  DEX:     11  -2  +2  +0     11
 HP     -8/348        Player       19026  CON:     17  +2  +2  +1  18/40
 SP     0/0           Active       13318  CHR:     10  -2  -2  +0      6

 Level                 25    Armor      [44,+33]    Saving Throw     53%
 Cur Exp            22086                           Stealth          Bad
 Max Exp            22086    Melee       2d4,+13    Disarm - phys.   65%
 Adv Exp            23625    To-hit        65,+2    Disarm - magic   45%
                             Blows      3.3/turn    Magic Devices     44
 Gold                7689                           Searching        62%
 Burden          155.5 lb    Shoot to-dam     +5    Infravision    50 ft
 Overweight      -12.4 lb    To-hit        55,-2    Speed         Normal
 MaxDepth     1250' (L25)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:....+......... Blnd:.............+
Fire:...+.......... Conf:..............
Cold:+..+....+..... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+....+......
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:+............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> O__* Your light dims.
> Old Man Willow crushes you (8).
> Old Man Willow misses you.
> Old Man Willow devours you (14).
> O__* Your light dims.
> Old Man Willow crushes you (10).
> Old Man Willow misses you. (x2)
> Old Man Willow crushes you (13).
> Old Man Willow misses you. (x3)
> Old Man Willow touches you (4).
> Old Man Willow misses you.
> Old Man Willow crushes you (13).
> Old Man Willow tries to cast a spell, but fails.
> Old Man Willow lashes at you with a whip of lassitude.
> You die.

Killed by Old Man Willow.


  [Character Equipment]

a) the Dagger 'Nimthanc' (2d4) (+6,+10) [+10] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Branded with cold.
     Provides resistance to Cold.
     Cannot be harmed by Acid.

     When aimed, it shoots a bolt or beam of frost that inflicts 6d8 points of
     damage, which your device skill increases by 21% for an average of 32.6
     damage.
     Takes 8 to 14 turns to recharge.
     Your chance of success is 95.1%

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +6 DEX you would get 3.7 blows/round.
     Average damage/round: 147.1 vs creatures susceptible to cold, 95.9 vs
     creatures not resistant to cold, and 61.2 vs. others.
     Average thrown damage: 273.7 vs creatures susceptible to cold, 136.8 vs
     creatures not resistant to cold, and 45.6 vs. others.

b) a Sling (x2) (+2,+5)
     Dropped by a dark elven lord at 950 feet (level 19).

c) a Ring of Searching <+1, +4>
     Dropped by a snotling at 300 feet (level 6).

     +1 stealth.
     +4 searching skill.

d) a Ring of Resist Fire and Cold
     Found lying on the floor at 1000 feet (level 20).

     Provides resistance to Fire, Cold.

e) an Amulet of Resist Lightning <+1>
     Dropped by a brigand at 1000 feet (level 20).

     +1 constitution.
     Provides resistance to Lightning.

f) a Lantern (8362 turns)
     Dropped by a hill orc at 600 feet (level 12).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Old Rusty Chain Mail (-5) [27,-1]
     Dropped by a tangleweed at 600 feet (level 12).

i) a Cloak of Stealth [1,+6] <+1>
     Found lying on the floor at 950 feet (level 19).

     +1 stealth.

m) a Leather Shield of Resist Cold [8,+5]
     Bought from a store on the surface.

     Provides resistance to Cold.

n) the Metal Cap 'Vanoron' [3,+15] {Boldor, King of the Yeeks}
     Dropped by Boldor, King of the Yeeks, at 600 feet (level 12).

     Cannot be harmed by Acid.

o) a Set of Gauntlets [3,+0]
     Bought from a store on the surface.

p) a Pair of Leather Boots [2,-2]
     Found lying on the floor at 450 feet (level 9).


  [Character Quiver]

0) 6 Rounded Pebbles of Slay Animal (1d2) (+4,+4) {Wormtongue, Agent of Saruman}
     Slays animals.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 42.4 vs animals and 21.2 vs. others.
     Average thrown damage: 22.2 vs animals and 11.1 vs. others.
     0% chance of breaking upon contact.

1) the Rounded Pebble 'Rhudhraur' (2d2) (+0,+0) {Grishnukh, the Hill Orc}
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16.1.
     Average thrown damage: 6.

2) 38 Iron Shots (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     Average thrown damage: 5.
     0% chance of breaking upon contact.

3) 20 Bolts (1d5) (+1,+2)

4) the Bolt 'Travak' (2d5) (+0,+0) {Ulfast, Son of Ulfang}
     Branded with weak acid, weak lightning, weak fire, weak cold, weak poison.
     Cannot be harmed by Acid.
     Returns when thrown.

5) 30 Throwing rocks (1d4) (+6,+2) {Orfax, Son of Boldor}
     Branded with stunning.

     Combat info:
     Average thrown damage: 9.1 vs creatures not resistant to stunning and 9.1
     vs. others.

6) the Throwing rock of Nilorn (3d4) (+0,+0) {Ulwarth, Son of Ulfang}
     Slays giants, demons, dragons.
     Branded with fire, poison, stunning.
     Cannot be harmed by Acid.
     Returns when thrown.

     Combat info:
     Average thrown damage: 90.7 vs creatures susceptible to fire, 45.3 vs
     demons, dragons, creatures not resistant to fire, creatures not resistant
     to poison, and giants, 15.1 vs creatures not resistant to stunning, and
     15.1 vs. others.


  [Character Inventory]

a) 4 Potions of Cure Light Wounds

b) 19 Potions of Cure Serious Wounds

c) 6 Potions of Cure Critical Wounds

d) 4 Potions of Heroism

e) 6 Potions of Berserk Strength

f) a Potion of Restore Mana

g) 2 Potions of Lose Memories

i) 26 Scrolls of Phase Door

m) 2 Scrolls of Remove Curse

n) 6 Scrolls of Word of Recall

o) a Scroll of Life

p) a Scroll of Door Destruction

q) 5 Scrolls of Identify

r) a Ring of Free Action
     Dropped by a dark elven lord at 950 feet (level 19).

     Prevents paralysis.

s) a Ring of Escaping <+3> {cursed}
     Dropped by a priest at 1250 feet (level 25).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

t) the Pendant of Elfin
     Dropped by a warrior at 1250 feet (level 25).

     Grants the ability to sense evil.

u) Leather Scale Mail (-1) [20,+6] {cursed}
     Found lying on the floor at 1250 feet (level 25).

     It paralyses you every now and then.
     It prevents you from teleporting.

v) a Leather Shield [8,+8] {Kikimora, cursed}
     Dropped by Kikimora at 1000 feet (level 20).

     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to Fire.
     Makes you vulnerable to Cold.

w) a Set of Leather Gloves of Free Action [1,+7]
     Found lying on the floor at 900 feet (level 18).

     Prevents paralysis.

x) the Horn 'Antireth' <+2, +1> {Angamait of Umbar}
     Dropped by Angamait of Umbar at 1250 feet (level 25).

     +2 wisdom.
     +1 constitution.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.
     Prevents paralysis.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 93.6%


  [House List]


a) a Ring of Free Action
b) a Ring of Digging <+1, +5> {cursed}
c) the Dagger of Haran (1d4) (+8,+13) [+3] {Kikimora}
d) a Pint of Fine Ale
e) an Apple of Youth {Baba Yaga}
f) a Staff of Detect Invisible (19 charges)
g) a Dagger of Slay Undead (1d4) (+7,+7)


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   250ft     5     Reached level 5
00:00:09   250ft     7     Defeated Grip, Farmer Maggot's Dog
00:00:17   250ft     8     Defeated Fang, Farmer Maggot's Dog
00:00:18   250ft     8     Defeated Baba Yaga
00:00:18   250ft     9     Found the Dagger 'Nimthanc'
00:00:21   200ft     10    Reached level 10
00:00:21   250ft     10    Defeated Wolf, Farmer Maggot's Dog
00:00:25   300ft     11    Defeated Bullroarer the Hobbit
00:00:30   400ft     12    Killed Vort the Kobold Queen
00:00:33   500ft     13    Killed Orfax, Son of Boldor
00:00:34   500ft     13    Killed Wormtongue, Agent of Saruman
00:00:39   600ft     15    Reached level 15
00:00:40   600ft     15    Defeated Solovei the Robber
00:00:53   600ft     16    Killed Bloodfang, the Wolf
00:00:53   600ft     16    Killed Boldor, King of the Yeeks
00:00:53   600ft     16    Found the Metal Cap 'Vanoron'
00:01:07   750ft     20    Reached level 20
00:01:13   900ft     20    Killed The Rat King
00:01:26   1000ft    22    Defeated The wounded bear
00:01:30   1000ft    22    Killed Kikimora
00:01:30   1000ft    23    Found the Dagger of Haran
00:01:35   1000ft    23    Killed Ulwarth, Son of Ulfang
00:01:35   1000ft    23    Found the Throwing rock of Nilorn
00:01:36   1000ft    23    Killed Ulfast, Son of Ulfang
00:01:36   1000ft    23    Found the Bolt 'Travak'
00:01:58   950ft     24    Killed Shagrat, the Orc Captain
00:01:58   950ft     24    Found the Executioner's Sword of Vainduia (LOST)
00:02:02   950ft     24    Killed Grishnukh, the Hill Orc
00:02:03   950ft     24    Found the Rounded Pebble 'Rhudhraur'
00:02:09   1000ft    25    Reached level 25
00:02:20   1250ft    25    Found the Pendant of Elfin
00:02:23   1250ft    25    Killed Angamait of Umbar
00:02:24   1250ft    25    Killed Sangahyando of Umbar
00:02:24   1250ft    25    Found the Horn 'Antireth'
00:02:29   1250ft    25    Was killed by Old Man Willow


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

           ##...**%#                                                           
          %%*..*.**##                                     **.                  
          #.#..*....##                                    *.                   
          *#.###%#.**#                               .....*.                   
         %*..%...#.*.#  ###                         #...#%.*# ....#...**.      
#######%##.*.'#.##.*_####<###########################...*..*# ..*.#*....  *    
....*..*.....%#.*#.*.....**.*#.***.**.*...#.....**..*.....*.# ....*.***# .*    
*.**...#*....#####.*.#..*****.**.*.*.***.......*#.*..*...##.  .****.**...      
####%%%#%#%..*..*..*#################################...***.# ...**...    *    
            *..****##                               #*...*..# *...*..#....*    
            ..*#.*                                  #.**....# ..*..l@*.*...    
%###%#    ..                                         #####*.####*.#####        
\|:*.*.....*<                                            #...*....#            
-::..*.*..**                                             #######*##            
*:\%#%#                                                        #.*             
%%#%                                                            ..             
                                                                ..             
                                                                 .             
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                                                                 .             
                                                                 *             

1250' (L25)  LF:5-? Light 3 Afraid Paralyzed! Fed 37 % Tree branch              


  [Player information]

Player ID: Patr
Time: 13:41:02 31-07-2022
Server Turns: 343833520
Timestamp: 1659264062
Account score: 32
Hardcore