Patr [Hydra Monk]

  [Tangaria 1.6.0 T-12 Character Dump]

 Name   Patr III      Age            299         Self  RB  CB  EB   Best
 Sex    Male          Height      13'10"  STR:     18 -10  +0  +0      8
 Race   Hydra         Weight    17st 2lb  INT:     10  -2  -2  +0      6
 Class  Monk          Turns used:         WIS:     10  -2  +0  +0      8
 Title  Immaculate    Game          5615  DEX:     10 -10  +1  +0      3
 HP     -1/222        Player       10137  CON:     17 -10  +0  +2      9
 SP     0/0           Active        6180  CHR:     10  -9  -1  +0      3

 Level                 17    Armor      [11,+47]    Saving Throw     46%
 Cur Exp             3686                           Stealth          Bad
 Max Exp             3686    Melee       2d4,+16    Disarm - phys.    6%
 Adv Exp             4060    To-hit       39,+44    Disarm - magic    2%
                             Blows      2.6/turn    Magic Devices      0
 Gold                6174                           Searching        37%
 Burden           36.3 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -23.6 lb    To-hit       22,+44    Speed             -5
 MaxDepth      750' (L15)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..+..........!
Elec:....+......... Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..-..........-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:......+....... Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The umber hulk misses you.
> The umber hulk hits you (6).
> The umber hulk misses you.
> The baby silver dragon breathes frost.
> You are confused.
> There is a wall blocking your way.
> The umber hulk gazes at you (0).
> You are more confused!
> The umber hulk misses you.
> The umber hulk hits you (3).
> The umber hulk bites you (7).
> The baby silver dragon misses you.
> The baby silver dragon claws you (3).
> The baby silver dragon bites you (4).
> You die.

Killed by a baby silver dragon.


  [Character Equipment]

c) a Ring of the Dog <+1, -2>
     Found lying on the floor at 550 feet (level 11).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.
     Sustains charisma.

d) a Ring of Reckless Attacks (+5,+5) [-12]
     Found lying on the floor at 600 feet (level 12).

     Sustains strength, constitution.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 650 feet (level 13).

     +1 constitution.
     Provides resistance to Lightning.

f) a Wooden Torch (1333 turns)
     Intensity 2 light.

g) Soft Leather Armour [8,-2]
     Found lying on the floor at 150 feet (level 3).

     Can be destroyed if you attempt to remove its curses.

o) a Set of Gauntlets [3,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).


  [Character Quiver]


  [Character Inventory]

a) an Apple {Baba Yaga}

b) 7 Potions of Neutralize Poison

c) 5 Potions of Boldness

d) 11 Scrolls of Phase Door

e) a Scroll of Teleportation

f) 3 Scrolls of Treasure Detection

g) a Scroll of Light

i) 2 Scrolls of Word of Recall

m) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) a Scroll of Word of Recall (rugged)

o) 2 Rings of Teleportation <+2> {cursed}
     It randomly makes you teleport; this curse cannot be removed.
     +2 speed.

p) a Ring of Open Wounds <+1>
     Dropped by a priest at 600 feet (level 12).

     +1 constitution.
     Impairs hitpoint recovery.

q) a Dark Sword of Slay Undead (3d7) (+0,+0) <+1> {Orfax, Son of Boldor}
     It causes your melee attacks to slay undead.

     Has a 10% chance of suppressing magic.
     Combat info:
     2.6 blows/round.
     Average damage/round: 141.9 vs undead and 75.1 vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   150ft     5     Reached level 5
00:00:03   200ft     5     Defeated Wolf, Farmer Maggot's Dog
00:00:07   250ft     6     Defeated Baba Yaga
00:00:09   150ft     8     Defeated Fang, Farmer Maggot's Dog
00:00:22   300ft     10    Reached level 10
00:00:31   250ft     10    Defeated Freesia
00:00:38   400ft     11    Killed Lagduf, the Snaga
00:00:55   450ft     14    Defeated Grip, Farmer Maggot's Dog
00:00:57   450ft     14    Killed Mughash the Kobold Lord
00:00:59   500ft     14    Killed Vort the Kobold Queen
00:00:59   500ft     15    Reached level 15
00:01:03   550ft     15    Killed Wormtongue, Agent of Saruman
00:01:06   550ft     15    Killed Orfax, Son of Boldor
00:01:33   750ft     17    Was killed by a baby silver dragon


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                .                              
                                               <                               
                                              .                                
                                             .                                 
                                            .   .                              
                                         ##.#  .                               
                                        ##...#                                 
                                       #~..##                                  
                                      ##d.#                                    
                                      #@X#                                     
                                      ###                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

750' (L15)   LF:6-? Light 3 Moves +10 Afraid Confused Fed 75 % Hero Berserk Bold


  [Player information]

Player ID: Patr
Time: 14:08:13 30-07-2022
Server Turns: 337339044
Timestamp: 1659179293
Account score: 27
Hardcore