Patr [Hydra Monk]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Patr IV       Age            260         Self  RB  CB  EB   Best
 Sex    Male          Height       16'0"  STR:     17 -10  +0  +0      7
 Race   Hydra         Weight    20st 5lb  INT:     10  -2  -2  +0      6
 Class  Monk          Turns used:         WIS:     11  -2  +0  +0      9
 Title  Master        Game         18015  DEX:     10 -10  +1  +0      3
 HP     -6/365        Player       26601  CON:     18  +0  +0  +1  18/10
 SP     0/0           Active       10918  CHR:      9  -8  -1  +0      3

 Level                 27    Armor     [19,+103]    Saving Throw     56%
 Cur Exp            41761                           Stealth          Bad
 Max Exp            41761    Melee       3d5,+20    Disarm - phys.   14%
 Adv Exp            49000    To-hit       54,+18    Disarm - magic    2%
                             Blows      3.5/turn    Magic Devices     11
 Gold               24552                           Searching        78%
 Burden           90.5 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       36.6 lb    To-hit       34,+18    Speed             -4
 MaxDepth     1250' (L25)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:...........+.+
Elec:.............. Blnd:..............
Fire:...+.......... Conf:..............
Cold:......+......- Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..+...........
Shar:.............. FAct:.............+
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:....+........-
 -SP:.............. Sear:....+.........
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............+ SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The 3-headed hydra misses you.
> The 3-headed hydra bites you (10).
> The 3-headed hydra misses you.
> The mystic misses you. (x3)
> The mystic kicks you (15).
> You are no longer resistant to confusion.
> You are no longer resistant to amnesia.
> The giant fire tick misses you.
> The Mirkwood spider weaves a web.
> The 3-headed hydra bites you (4).
> The 3-headed hydra bites you (8).
> The 3-headed hydra misses you.
> The mystic kicks you (16). (x3)
> The mystic kicks you (13).
> You die.

Killed by a mystic.


  [Character Equipment]

c) a Ring of See Invisible
     Bought from a store on the surface.

     Grants the ability to see invisible things.

d) a Ring of Flames [+12] <+1>
     Found lying on the floor at 1100 feet (level 22).

     +1 constitution.
     Provides resistance to Fire.

e) an Amulet of Searching <+1, +5>
     Dropped by a tangleweed at 650 feet (level 13).

     +1 stealth.
     +5 searching skill.

f) a Lantern (Everburning) {Lugdush, the Uruk}
     Dropped by Lugdush, the Uruk, at 1000 feet (level 20).

     Cannot be harmed by Fire.
     Intensity 3 light. No fuel required.

g) Hard Leather Armour of Resist Cold (-1) [16,+4]
     Found lying on the floor at 1000 feet (level 20).

     Provides resistance to Cold.

n) a Hard Leather Cap [2,+3]
     Found lying on the floor at 1250 feet (level 25).

p) the Pair of Leather Sandals of Osserad [1,+21] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 450 feet (level 9).

     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom, charisma.


  [Character Quiver]


  [Character Inventory]

a) a Mushroom of Stoneskin

b) 12 Potions of Cure Serious Wounds

c) 8 Potions of Cure Critical Wounds

d) 3 Potions of Neutralize Poison

e) a Potion of Contemplation

f) 11 Potions of Heroism

g) 5 Potions of Resist Poison

i) 35 Scrolls of Phase Door

m) 2 Scrolls of Teleportation

n) 7 Scrolls of Magic Mapping

o) a Scroll of Treasure Detection

p) a Scroll of Remove Curse

q) 7 Scrolls of Word of Recall

r) 4 Scrolls of Blessing

s) 3 Scrolls of Door Destruction

t) a Scroll of Deep Descent

u) a Scroll of Evil Spirit

v) a Scroll of Life

w) an Amulet of Teleportation <+1, +5> {cursed}
     Dropped by a priest at 600 feet (level 12).

     It randomly makes you teleport; this curse cannot be removed.
     +1 dexterity.
     +5 movement speed.

x) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10] {Khufu, the Mummified King}
     Branded with cold.
     Provides resistance to Cold.
     Cannot be harmed by Acid.

     When aimed, it shoots a bolt or beam of frost that inflicts 6d8 points of
     damage, which your device skill increases by 5% for an average of 28.3
     damage.
     Takes 5 to 9 turns to recharge at your current speed.
     Your chance of success is 87.0%

     Combat info:
     3.5 blows/round.
     Average damage/round: 224.3 vs creatures susceptible to cold, 169 vs
     creatures not resistant to poison and creatures not resistant to cold,
     and 132.3 vs. others.
     Average thrown damage: 527.7 vs creatures susceptible to cold, 263.8 vs
     creatures not resistant to cold, and 87.9 vs. others.

y) the Dagger of Rahian (1d4) (+7,+16) [+3] <+4> {Sangahyando of Umbar}
     +4 wisdom.
     Slays demons.
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     Speeds regeneration. Blessed by the gods (combat bonuses for holy
     casters).
     Grants the ability to sense demons.

     Combat info:
     3.5 blows/round.
     Average damage/round: 156.1 vs demons and creatures not resistant to
     poison, and 137.9 vs. others.
     Average thrown damage: 286.7 vs demons and 95.5 vs. others.

z) the Flail 'Totila' (3d6) (+16,+12) <+2> {Angamait of Umbar}
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to Fire.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.

     When aimed, it attempts to confuse a single monster.
     Takes 10 turns to recharge at your current speed.
     Your chance of success is 38.8%

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +4 STR and +0 DEX you would get 3.5 blows/round.
     Average damage/round: 101.1 vs creatures susceptible to fire, 67 vs
     creatures not resistant to fire and creatures not resistant to poison,
     55.7 vs evil creatures, and 44.3 vs. others.

A) the Long Bow of Nilion (x3) (+11,+12) <+3, +2> {Sangahyando of Umbar}
     +3 infravision.
     +2 shooting speed.
     Slays demons (powerfully).
     Provides resistance to Lightning, Dark.
     Provides protection from fear, blindness.
     Cannot be harmed by Acid, Fire.
     Sustains charisma.
     Speeds regeneration. Prevents paralysis.

     When activated, it induces protection from evil for 81+1d25 turns.
     Takes 34 to 37 turns to recharge at your current speed.
     Your chance of success is 30.6%


  [House List]


a) a Filthy Rag of Resist Acid [1,+2]
b) a Cutlass of Slay Evil (1d8) (+3,+8) {Wormtongue, Agent of Saruman}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   200ft     5     Reached level 5
00:00:09   250ft     5     Defeated Wolf, Farmer Maggot's Dog
00:00:15   250ft     7     Defeated Baba Yaga
00:00:34   300ft     10    Reached level 10
00:00:41   450ft     12    Killed Wormtongue, Agent of Saruman
00:00:44   450ft     12    Killed Mughash the Kobold Lord
00:00:47   450ft     13    Killed Bloodfang, the Wolf
00:00:59   550ft     14    Killed Grishnukh, the Hill Orc
00:00:59   550ft     15    Reached level 15
00:01:03   550ft     15    Killed Lagduf, the Snaga
00:01:15   450ft     15    Defeated Bullroarer the Hobbit
00:01:15   450ft     15    Found the Pair of Leather Sandals of Osserad
00:01:26   550ft     16    Defeated Grip, Farmer Maggot's Dog
00:01:29   500ft     17    Killed Vort the Kobold Queen
00:01:40   650ft     18    Defeated The wounded bear
00:01:50   650ft     17    Killed Orfax, Son of Boldor
00:02:02   700ft     18    Killed Ufthak of Cirith Ungol
00:02:02   700ft     18    Found the Arrow of Natarmel
00:02:28   600ft     19    Killed Boldor, King of the Yeeks
00:02:31   600ft     20    Reached level 20
00:02:39   700ft     20    Defeated Fang, Farmer Maggot's Dog
00:03:11   1000ft    22    Killed Kikimora
00:03:11   1000ft    23    Found the Palantir 'Gundiluch' (LOST)
00:03:14   1000ft    23    Killed Shagrat, the Orc Captain
00:03:25   950ft     24    Killed The Rat King
00:03:29   1000ft    24    Killed Lugdush, the Uruk
00:03:29   1000ft    25    Reached level 25
00:04:40   1150ft    26    Killed The Icky Queen
00:04:46   1250ft    26    Killed Khufu, the Mummified King
00:04:47   1250ft    27    Found the Dagger 'Nimthanc'
00:04:48   1250ft    27    Killed Sangahyando of Umbar
00:04:49   1250ft    27    Found the Long Bow of Nilion
00:04:49   1250ft    27    Killed Angamait of Umbar
00:04:49   1250ft    27    Found the Flail 'Totila'
00:04:50   1250ft    27    Found the Dagger of Rahian
00:05:00   1250ft    27    Was killed by a mystic


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

      #######          ######                                                  
                                                                               
                                                                               
                                                                               
                                                                               
                       ####################                                    
                       #/*.*..***..*.*....#                                    
                       #.################.#                                    
####                   #*#*           *.#*#                                    
*..#                   #.#        # # #K#.#                                    
##*#                   #.#  *   **#bSSSSS.#                                    
##.#######             #|#      *~'..Sp@#.#                                    
##.. * ..####          #.#*      ## ##HM..#                                    
.#.. * ***#..##        #*# *   *   *#.&S#*#                                    
\#.##*. .* .#.#        #*#####      ##&##*                                     
.#.#...**. *..##########|*.....      #?*.{                                     
##..*..####.*)*-. .*...#####**#      #####                                     
##.....    #*.*.. .*.#%_......#                                                
...#. .     ##################                                                 
###....                                                                        
                                                                               

1250' (L25)  LF:7-? Light 4 Moves +4 Fed 62 % Hero Bold Tree branch             


  [Player information]

Player ID: Patr
Time: 09:22:33 27-07-2022
Server Turns: 318067076
Timestamp: 1658902953
Account score: 24
Hardcore