Patr [Dwarf Warrior]

  [Tangaria 1.6.0 T-12 Character Dump]

 Name   Patr VII      Age             44         Self  RB  CB  EB   Best
 Sex    Male          Height        4'1"  STR:     18  +2  +3  +2  18/70
 Race   Dwarf         Weight    10st 2lb  INT:      9  -3  -2  +3      7
 Class  Warrior       Turns used:         WIS:     11  +2  -2  +3     14
 Title  Veteran       Game         10331  DEX:     10  -2  +2  +0     10
 HP     -1/317        Player       19815  CON:     17  +2  +2  +0  18/30
 SP     0/0           Active       12570  CHR:     10  -2  -2  +3      9

 Level                 25    Armor      [52,+10]    Saving Throw     53%
 Cur Exp            19282                           Stealth          Bad
 Max Exp            19282    Melee       1d5,+10    Disarm - phys.   65%
 Adv Exp            23625    To-hit        65,+2    Disarm - magic   45%
                             Blows      3.4/turn    Magic Devices     44
 Gold                 627                           Searching        42%
 Burden           88.5 lb    Shoot to-dam     +5    Infravision    50 ft
 Overweight      -91.4 lb    To-hit        55,+1    Speed         Normal
 MaxDepth     1250' (L25)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.........+...+
Fire:.............. Conf:..............
Cold:....+......... Stun:.........?....
Pois:....+......... HLif:.........?....
Lite:.........?....  Rgn:..............
Dark:..............  ESP:..............
Soun:.........?.... SInv:..............
Shar:.............. FAct:...+..........
Nexu:.........?....  Lev:.....+.....+..
Neth:.........?.... SDig:..............
Chao:.........?.... Trap:.........?....
Dise:.........?.... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.........?....  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.........?.... PLit:.....+........
Hung:.............. DRed:..............
Time:.........?.... Move:..............
Mana:.........?....  Fly:..............
Wate:.........?....

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The earth hound claws you (5).
> You miss the earth hound.
> You hit the earth hound (11).
> You hit the earth hound (12).
> You have slain the earth hound.
> You are no longer bleeding.
> The earth hound bites you (3).
> The earth hound bites you (5).
> The earth hound claws you (7).
> The earth hound claws you (4).
> You hit the ogre (15).
> You miss the ogre.
> You hit the ogre (12).
> The ogre hits you (14).
> You die.

Killed by an ogre.


  [Character Equipment]

a) a Main Gauche (1d5) (+2,+6)
     Bought from a store on the surface.

     Combat info:
     3.4 blows/round.
     With +0 STR and +7 DEX you would get 3.8 blows/round.
     Average damage/round: 45.7.

b) a Sling (x2) (+1,+5) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

c) a Ring of Strength <+2>
     Found lying on the floor at 1150 feet (level 23).

     +2 strength.
     Sustains strength.

d) a Ring of Free Action
     Bought from a store on the surface.

     Prevents paralysis.

e) the Jewel 'Unienya' <+3> {Ufthak of Cirith Ungol}
     Dropped by Ufthak of Cirith Ungol at 1050 feet (level 21).

     +3 intelligence.
     Provides resistance to Cold, Poison.

     When activated, it removes fear and neutralizes poison.
     Takes 25 to 27 turns to recharge.
     Your chance of success is 79.5%

f) the Phial 'Raurinion' <+4> {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

     +4 light.
     Cannot be harmed by Fire.
     Makes you float just above the floor.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 19% for an
     average of 19.0 damage and lights up the surrounding area.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.8%

g) Chain Mail (-2) [32,-11] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

m) a Leather Shield [8,-4]
     Bought from a store on the surface.

n) the Iron Helm of Thielen [7,+21] <+3> {Kikimora}
     Dropped by Kikimora at 1000 feet (level 20).

     +3 wisdom.
     +3 charisma.
     Provides resistance to Light.
     Provides protection from blindness.
     Cannot be harmed by Acid.
     Sustains constitution.

o) a Set of Gauntlets [3,+2]
     Bought from a store on the surface.

p) a Pair of Leather Boots of Levitation [2,+2] {Farmer Maggot}
     Dropped by Farmer Maggot at 450 feet (level 9).

     Makes you float just above the floor.


  [Character Quiver]

0) 12 Iron Shots (1d4) (+4,+2)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 19.2.
     Average thrown damage: 9.1.
     0% chance of breaking upon contact.

1) 16 Bolts of Slay Animal (1d5) (+4,+6)
     Slays animals.

2) a Magic Arrow (1d4) (+0,+0)
     Returns when thrown.


  [Character Inventory]

a) 4 Mushrooms of Paranoia

b) 4 Stolen mushrooms {Kikimora}

c) 5 Potions of Cure Serious Wounds

d) 9 Potions of Heroism

e) a Potion of Water

f) 15 Scrolls of Phase Door

g) a Scroll of Treasure Detection

i) 2 Scrolls of Monster Confusion

m) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) a Rod of Treasure Location

o) a Staff of Detect Evil (8 charges)

p) a Staff of Cure Light Wounds (0 charges)

q) an Amulet of Resist Lightning <+1>
     Found lying on the floor of a special room at 750 feet (level 15).

     +1 constitution.
     Provides resistance to Lightning.

r) a Whip of Slay Demon (1d3) (+4,+2) {Smeagol}
     Dropped by Smeagol at 750 feet (level 15).

     Slays demons.

     Combat info:
     3.4 blows/round.
     With +0 STR and +7 DEX you would get 3.8 blows/round.
     Average damage/round: 42.3 vs demons and 27.8 vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:00   150ft     1     Defeated Freesia
00:00:04   200ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:04   200ft     5     Reached level 5
00:00:09   250ft     7     Defeated Bullroarer the Hobbit
00:00:14   250ft     8     Defeated Baba Yaga
00:00:30   200ft     8     Defeated Wolf, Farmer Maggot's Dog
00:00:31   200ft     9     Defeated Fang, Farmer Maggot's Dog
00:00:32   300ft     10    Reached level 10
00:00:53   600ft     14    Defeated The wounded bear
00:00:56   600ft     14    Defeated Solovei the Robber
00:00:56   600ft     15    Reached level 15
00:00:56   600ft     15    Found the Phial 'Raurinion'
00:01:05   450ft     15    Defeated Farmer Maggot
00:01:26   750ft     18    Killed Brodda, the Easterling
00:01:26   750ft     18    Found the Beaked Axe of Delebrel
00:01:32   750ft     18    Defeated Smeagol
00:01:47   1000ft    20    Reached level 20
00:01:52   1000ft    20    Killed Kikimora
00:01:52   1000ft    21    Found the Iron Helm of Thielen
00:01:58   950ft     21    Killed The Rat King
00:02:09   1050ft    22    Killed Ufthak of Cirith Ungol
00:02:10   1050ft    22    Found the Jewel 'Unienya'
00:02:22   1150ft    23    Killed The Icky Queen
00:02:47   1250ft    25    Reached level 25
00:02:52   1250ft    25    Was killed by an ogre


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                    #.*%      %*..*###.        
                                                    #*.#    ##%..**...*.       
                                                    #*.#####%..*.*...*.#       
                                              *     ###.....*..**..#%%%#       
                                                     #.#..*.*#.#%*.%#          
                                                     ###########%#..%          
                                                                 #..#          
                                       .       #**#              %%.+..        
                                       .%%######..###############%%:..*        
                         *   *       *%#$...#*.*.*..*:..*......*****...        
                                      #.$...*.*.*.#..........*..*.^...         
                             *        %~###.**###########<#########*.          
                                      O@Z #...#         ###        #           
                                      %.# ##*.#                                
                                      *.#  ####                                
                                      ###                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1250' (L25)  LF:6-? Light 4 Afraid Fed 24 % Grass                               


  [Player information]

Player ID: Patr
Time: 04:52:45 16-08-2022
Server Turns: 447977326
Timestamp: 1660614765
Account score: 63
Hardcore