Patr [Dwarf Warrior]

  [Tangaria 1.6.0 T-12 Character Dump]

 Name   Patr XIII     Age             43         Self  RB  CB  EB   Best
 Sex    Male          Height        4'0"  STR:     18  +2  +3  +0  18/50
 Race   Dwarf         Weight    11st 0lb  INT:     10  -3  -2  +0      5
 Class  Warrior       Turns used:         WIS:     10  +2  -2  +0     10
 Title  Swordsman     Game          2093  DEX:     10  -2  +2  +0     10
 HP     -2/223        Player        5234  CON:     17  +2  +2  +2  18/50
 SP     0/0           Active        4024  CHR:     10  -2  -2  +0      6

 Level                 14    Armor       [13,-6]    Saving Throw     42%
 Cur Exp             1724                           Stealth          Bad
 Max Exp             1724    Melee        1d5,+9    Disarm - phys.   57%
 Adv Exp             1890    To-hit       49,+29    Disarm - magic   39%
                             Blows      3.4/turn    Magic Devices     33
 Gold                2121                           Searching        28%
 Burden           89.9 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -90.0 lb    To-hit       39,+25    Speed         Normal
 MaxDepth      600' (L12)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:....?........!
Elec:....?......... Blnd:.............+
Fire:....?......... Conf:....?.........
Cold:....?......... Stun:..............
Pois:....?......... HLif:....?.........
Lite:....?.........  Rgn:..............
Dark:....?.........  ESP:..............
Soun:....?......... SInv:..............
Shar:....?......... FAct:....?.........
Nexu:....?.........  Lev:....?.........
Neth:....?......... SDig:..............
Chao:....?......... Trap:....?.........
Dise:....?......... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..+..........+
-Tel:....?.........  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:....?......... PLit:..............
Hung:.............. DRed:..............
Time:....?......... Move:..............
Mana:....?.........  Fly:..............
Wate:....?.........

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You feel much better.
> You have a Potion of Cure Light Wounds (b).
> You are no longer resistant to confusion.
> Golfimbul, the Hill Orc Chief, hits you (5).
> Golfimbul, the Hill Orc Chief, hits you (7).
> Golfimbul, the Hill Orc Chief, hits you (8).
> Golfimbul, the Hill Orc Chief, hits you (6).
> You feel resistant to confusion!
> You feel much better.
> You have no more Potions of Cure Light Wounds (b).
> You are no longer resistant to confusion.
> Golfimbul, the Hill Orc Chief, hits you (10).
> Golfimbul, the Hill Orc Chief, hits you (7).
> Golfimbul, the Hill Orc Chief, hits you (9).
> You die.

Killed by Golfimbul, the Hill Orc Chief.


  [Character Equipment]

a) a Main Gauche (1d5) (+4,+6) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 600 feet (level 12).

     Combat info:
     3.4 blows/round.
     With +0 STR and +7 DEX you would get 3.8 blows/round.
     Average damage/round: 43.

c) a Ring of Digging <+1, +5>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     +5 tunneling.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor of a special room at 500 feet (level 10).

     +1 constitution.
     Provides resistance to Lightning.

f) a Wooden Torch (1802 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.

n) a Hard Leather Cap [2,+2]
     Dropped by a small kobold at 300 feet (level 6).

o) a Set of Leather Gloves [1,+3]
     Found lying on the floor at 250 feet (level 5).

p) a Pair of Leather Boots [2,-1]
     Found lying on the floor of a special room at 200 feet (level 4).

q) a Shovel
     Found lying on the floor at 350 feet (level 7).


  [Character Quiver]

0) 25 Bolts (1d5) (+3,+5)

1) 18 Throwing rocks of Venom (1d4) (+5,+8) {Lagduf, the Snaga}
     Branded with poison, stunning.

     Combat info:
     Average thrown damage: 64.9 vs creatures not resistant to poison, 21.6 vs
     creatures not resistant to stunning, and 21.6 vs. others.


  [Character Inventory]

a) a Pint of Fine Ale

b) 2 Potions of Confusion
     It can be thrown at creatures with damaging effect.

c) 2 Potions of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

d) a Scroll of Phase Door

e) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

f) a Scroll of Word of Recall (rugged)

g) a Scroll of Blessing

i) a Scroll of Treasure Detection

m) a Scroll of Curse Armour

n) a Scroll of Magic Mapping

o) 2 Scrolls of Detect Invisible

p) a Scroll of Identify

q) a Scroll of Wilderness Mapping

r) a Scroll of Word of Recall

s) a Wand of Darkness (15 charges)

t) a Wand of Wonder (15 charges)
     Cannot be harmed by Lightning.

u) 2 Wooden Torches (5000 turns)
     Found lying on the floor at 150 feet (level 3).

     Intensity 2 light.

v) a Main Gauche of Venom (1d5) (+6,+3) {cursed}
     Found lying on the floor at 250 feet (level 5).

     It poisons you from time to time.
     It occasionally makes a loud noise.
     It paralyses you every now and then.
     Branded with poison.

     Combat info:
     3.4 blows/round.
     With +0 STR and +7 DEX you would get 3.8 blows/round.
     Average damage/round: 53.6 vs creatures not resistant to poison and 31.9
     vs. others.

w) a Pike of Slay Evil (2d7) (+3,+2) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 150 feet (level 3).

     Slays evil creatures.

     Combat info:
     This weapon should be wielded with both hands.
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.5 blows/round.
     With +0 STR and +7 DEX you would get 1.5 blows/round.
     Average damage/round: 30.9 vs evil creatures and 19 vs. others.

x) a Flail of *Slay Troll* (2d6) (+5,+9) <+1> {Vort the Kobold Queen}
     Dropped by Vort the Kobold Queen at 300 feet (level 6).

     +1 strength.
     Slays trolls.
     Provides resistance to Cold.
     Grants the ability to sense trolls.

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +7 DEX you would get 1.3 blows/round.
     Average damage/round: 41.7 vs trolls and 23.8 vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   150ft     5     Reached level 5
00:00:02   150ft     5     Defeated Lobelia Sackville-Baggins
00:00:04   250ft     5     Defeated Fang, Farmer Maggot's Dog
00:00:05   250ft     6     Defeated Baba Yaga
00:00:09   200ft     8     Defeated Wolf, Farmer Maggot's Dog
00:00:15   300ft     9     Killed Vort the Kobold Queen
00:00:15   300ft     10    Reached level 10
00:00:21   450ft     10    Killed Lagduf, the Snaga
00:00:32   600ft     14    Defeated Bullroarer the Hobbit
00:00:34   600ft     14    Was killed by Golfimbul, the Hill Orc Chief


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                  ^:.........%.^^              
                     ....                         ^...#^:^^#....^              
                        .....                    ^^....^...^....^              
                            #..'       ^^^^.......'... #...'....               
                    ...........'       .\.......=.'....^...^....^              
                    ..                 |/....^^^#^^....^^^^^....^              
                                       ^^^^       ^....  ......^:              
                                                  ..^......._                  
                                                    ^^......                   
                                           ^^^       ^^....                    
                                           ^@^^ ...   ^.^^                     
                                        ^^^^^o^^#..                            
                                        ^.....o....                            
                                        ..#.:.....^                            
                                        .^:^                                   
                                         ^^^                                   
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

600' (L12)   LF:4-? Light 2 Afraid Fed 37 % Berserk Bold Rocks                  


  [Player information]

Player ID: Patr
Time: 03:17:25 17-08-2022
Server Turns: 454146419
Timestamp: 1660695445
Account score: 64
Hardcore