Patr [Half-Troll Warrior]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Patr          Age             27         Self  RB  CB  EB   Best
 Sex    Male          Height        7'1"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    14st 8lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Swashbuckler  Game          4445  DEX:     14  -4  +2  +0     12
 HP     -4/229        Player        9333  CON:     17  +3  +2  +2  18/60
 SP     0/0           Active        6449  CHR:     10  -4  -2  +0      4

 Level                 16    Armor       [21,+7]    Saving Throw     26%
 Cur Exp             2481                           Stealth          Bad
 Max Exp             2963    Melee        1d3,+8    Disarm - phys.   52%
 Adv Exp             2875    To-hit       54,+15    Disarm - magic   33%
                             Blows      3.4/turn    Magic Devices     15
 Gold                5699                           Searching        20%
 Burden           86.0 lb    Shoot to-dam     +3    Infravision    80 ft
 Overweight      -93.9 lb    To-hit       39,+14    Speed         Normal
 MaxDepth      550' (L11)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior. You have puke-yellow eyes, dirty
 dark purple hair, and blue scabby skin.

Resistances         Abilities
Acid:....?.....?... Fear:....?.....?..!
Elec:....?.....?... Blnd:..............
Fire:.............. Conf:..............
Cold:........+..... Stun:..............
Pois:.............. HLif:..............
Lite:....?.....?...  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:....?.....?... FAct:....?.....?...
Nexu:....?.....?...  Lev:..............
Neth:....?.....?... SDig:..............
Chao:.............. Trap:....?.....?...
Dise:..........?... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..+...........
-Tel:....?.....?...  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:....?.....?... PLit:..............
Hung:.............. DRed:..............
Time:....?.....?... Move:..............
Mana:....?.....?...
Wate:....?.....?...

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> Something bites you (1).
> You are poisoned!
> You feel drugged!
> *Boom!* For a moment you had stars in your eyes..
> Your eyes begin to tingle!
> You have a Potion of Infravision (c).
> You re-arrange your pack.
> You hear a cacophonous roar.
> You are hit by something strange!
> You feel more drugged!
> You are confused!
> You feel your life force draining away!
> Someone tries to cast a spell, but fails.
> Someone hits you (5).
> You die.

Killed by a gnome mage.


  [Character Equipment]

a) a Whip (1d3) (+2,+5) {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 400 feet (level 8).

     Combat info:
     3.4 blows/round.
     With +0 STR and +5 DEX you would get 3.8 blows/round.
     Average damage/round: 35.4.

b) a Short Bow (x2) (+1,+3)
     Found lying on the floor at 150 feet (level 3).

c) a Ring of Digging <+1, +4>
     Found lying on the floor at 450 feet (level 9).

     +1 constitution.
     +4 tunneling.

e) an Amulet of Resist Lightning <+1>
     Dropped by a dark elven mage at 500 feet (level 10).

     +1 constitution.
     Provides resistance to Lightning.

f) an Old Lantern (3200 turns)
     Bought from a store on the surface.

     Intensity 3 light.

g) Soft Leather Armour [8,-2]
     An inheritance from your family.

m) a Wicker Shield of Resist Cold [2,+4]
     Bought from a store on the surface.

     Provides resistance to Cold.

n) an Iron Helm [7,+0]
     Bought from a store on the surface.

o) a Set of Gauntlets of Free Action [3,+5]
     Found lying on the floor at 500 feet (level 10).

     Prevents paralysis.

p) a Pair of Leather Sandals [1,+0]
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

0) 27 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 11.1.
     35% chance of breaking upon contact.

1) 20 Rounded Pebbles (1d2) (+2,+1)
     Combat info:
     Average thrown damage: 5.1.


  [Character Inventory]

a) a Potion of Neutralize Poison

b) a Potion of Infravision

c) a Potion of Water

d) 4 Scrolls of Phase Door

e) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

f) a Scroll of Word of Recall (rugged)

g) a Scroll of Detect Invisible

i) 2 Scrolls of Curse Armour

m) a Scroll of Wilderness Mapping

n) 3 Scrolls of Light

o) 6 Scrolls of Treasure Detection

p) 3 Scrolls of Blessing

q) 2 Scrolls of Identify

r) a Scroll of Teleportation

s) the Palantir of Vairi <-4> {Wormtongue, Agent of Saruman, cursed}
     Dropped by Wormtongue, Agent of Saruman, at 450 feet (level 9).

     It poisons you from time to time.
     It occasionally makes a loud noise.
     -4 light.
     Cannot be harmed by Fire.
     Sustains wisdom.
     Drains experience.
     Intensity -4 light.

     When activated, it completely lights up and magically maps the current
     level, sensing all objects.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 37.8%

t) a Quarterstaff of Venom (1d11) (+3,+4) {Smeagol, cursed}
     Dropped by Smeagol at 150 feet (level 3).

     It poisons you from time to time.
     It occasionally summons an undead.
     It makes your weapon attack you.
     Branded with poison.

     Combat info:
     This weapon should be wielded with both hands.
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +5 DEX you would get 1.3 blows/round.
     Average damage/round: 31 vs creatures not resistant to poison and 16 vs.
     others.

u) a Shovel {cursed}
     Found lying on the floor at 500 feet (level 10).

     It occasionally makes a loud noise.
     It makes you hallucinate sometimes.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   100ft     2     Defeated Freesia
00:00:04   200ft     5     Reached level 5
00:00:15   250ft     7     Defeated Fang, Farmer Maggot's Dog
00:00:15   250ft     8     Defeated Baba Yaga
00:00:16   200ft     9     Defeated Grip, Farmer Maggot's Dog
00:00:17   150ft     9     Defeated Farmer Maggot
00:00:22   150ft     9     Defeated Smeagol
00:00:22   150ft     10    Reached level 10
00:00:29   400ft     11    Killed Mughash the Kobold Lord
00:00:32   400ft     12    Killed Lagduf, the Snaga
00:00:46   500ft     14    Defeated The wounded bear
00:00:53   450ft     15    Reached level 15
00:00:57   450ft     15    Killed Wormtongue, Agent of Saruman
00:00:57   450ft     15    Found the Palantir of Vairi
00:01:14   550ft     16    Was killed by a gnome mage


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

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                                 ...                             #..##.#.#.#.#.
                                 ...                             #..#>.........
               ?                 ..                        p     #..~#########.
                        ~        ..   y                          #..#       #>.
                                                                 #..#       ##.
                                             A                ?  #..#        ##
             ########. #########..#                          ##~##''####       
                  ?           ...,#                          #.........#  ?    
                        g     ..@.############################.........#       
                              ..... G...................................       
          d             [      ..[  '...................................       
             ?                    ############################.........#       
              $                   #                          #.........~      ?
Z                               ###                          ###########       
              ###### ##########                                                
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                 |                                                     ?       
                                                                               
                      d                                                        

550' (L11)   LF:3-? Light 3 Blind Confused Hallu Poisoned Fed 59 % Hero Infra Bo


  [Player information]

Player ID: Patr
Time: 08:26:59 25-07-2022
Server Turns: 304658634
Timestamp: 1658726819
Account score: 15
Hardcore