Patr [Dwarf Blackguard]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Patr          Age             44         Self  RB  CB  EB   Best
 Sex    Male          Height        4'0"  STR:     18  +2  +2  +0  18/40
 Race   Dwarf         Weight    8st 10lb  INT:     12  -3  +0  +0      9
 Class  Blackguard    Turns used:         WIS:     10  +2  -3  +0      9
 Title  Thug          Game          6290  DEX:     10  -2  +0  +0      8
 HP     -1/195        Player       11776  CON:     16  +2  +2  +0  18/20
 SP     10/10         Active        7626  CHR:     10  -2  -1  +0      7

 Level                 15    Armor      [27,+12]    Saving Throw     43%
 Cur Exp             2121                           Stealth          Bad
 Max Exp             2121    Melee        2d5,+5    Disarm - phys.   43%
 Adv Exp             2430    To-hit        46,+6    Disarm - magic   36%
                             Blows      1.1/turn    Magic Devices     49
 Gold                1045                           Searching        25%
 Burden           64.6 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight     -103.3 lb    To-hit        19,+0    Speed             10
 MaxDepth      500' (L10)    Shots      1.0/turn

 You are one of two children of a Dwarven Warrior. You are a well liked
 child. You have dark brown eyes, straight black hair, a two foot beard,
 and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:..+........... Conf:..............
Cold:..+........... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The tengu hits you (8).
> The wolf misses you. (x2)
> The wolf bites you (4).
> The wolf misses you.
> You hit the tengu (13).
> You hit the tengu (10).
> The tengu hits you (7).
> The wolf misses you. (x2)
> The tengu blinks away.
> The tengu disappears!
> You feel yourself moving faster!
> You have 3 Potions of Speed (g).
> You re-arrange your pack.
> The wolf bites you (6).
> You die.

Killed by a wolf.


  [Character Equipment]

a) a Long Sword (2d5) (+6,+2)
     Bought from a store on the surface.

     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +2 DEX you would get 1.3 blows/round.
     Average damage/round: 13.2.

b) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 450 feet (level 9).

c) a Ring of Resist Fire and Cold
     Dropped by an abandoned cook pot at 500 feet (level 10).

     Provides resistance to Fire, Cold.

f) a Lantern (12540 turns)
     Dropped by a dark elven mage at 500 feet (level 10).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+4]
     Bought from a store on the surface.

m) a Leather Shield [8,+0]
     Bought from a store on the surface.

n) a Hard Leather Cap [2,+4]
     Found lying on the floor at 400 feet (level 8).

o) a Set of Gauntlets [3,+0]
     Found lying on the floor at 500 feet (level 10).

p) a Pair of Leather Boots [2,+4]
     Found lying on the floor at 200 feet (level 4).


  [Character Quiver]

0) 20 Arrows of Slay Animal (1d4) (+7,+6)
     Slays animals.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 34.4 vs animals and 17.2 vs. others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]
     You can read this book.

b) a Pint of Fine Ale

c) a Flask of oil

d) 3 Potions of Speed

e) a Potion of Boldness

f) 2 Potions of Berserk Strength

g) 2 Potions of Novice Alchemist's Creation

i) 2 Potions of True Seeing

m) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) 2 Scrolls of Treasure Detection

o) 2 Scrolls of Life

p) 4 Scrolls of Summon Monster

q) a Scroll of Wilderness Mapping

r) a Scroll of Word of Recall

s) a Scroll of Light

t) 2 Scrolls of Blessing

u) a Scroll of Identify


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   100ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:07   150ft     5     Reached level 5
00:00:09   150ft     5     Defeated Fang, Farmer Maggot's Dog
00:00:10   150ft     5     Defeated Farmer Maggot
00:00:17   250ft     8     Defeated Baba Yaga
00:00:40   400ft     10    Reached level 10
00:00:42   450ft     10    Defeated Wolf, Farmer Maggot's Dog
00:01:19   500ft     15    Reached level 15
00:01:44   500ft     15    Was killed by a wolf


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                        '...........#    #..........           
                                        '...........#    #...###.....          
                                        #...........#    ##..# ##.....         
                                        #...........#     ####  ##~..#         
                                        #...........#            ##..#         
                                        #####''#~####             #..#         
                                                                  #..#         
                                            #..                   #..#         
                                            #..#                  #..#         
                                            #..#  #####~###########''########  
                                            #..#  #...$.......C.@oC.o.u.....#  
                                            #..####..########..CCCo.o.......#  
                                          # #.#<#>#.#.#<#>#>###.oCo.........#  
                                         ....................##.............#  
                                         ##.#.#.#.#.#.#.#.#.###.............#  
                                         #>.................<~#''##..##''####  
                                         ##.#.#.#.#.#.#.#.#.###.......         
                                         ~..................<######....        
                                         ####. #########'+####    ##...        
                                                       #..#     ###..##        
                                                       #..#     #....##        

500' (L10)   LF:4-? Light 4 Study (6) Haste Fed 41 % Open floor                 


  [Player information]

Player ID: Patr
Time: 10:59:37 25-07-2022
Server Turns: 305352009
Timestamp: 1658735977
Account score: 17
Hardcore