Patr [Dwarf Warrior]

  [Tangaria 1.6.0 T-12 Character Dump]

 Name   Patr          Age             38         Self  RB  CB  EB   Best
 Sex    Male          Height        3'9"  Str:     18  +2  +3  +0  18/50     10
 Race   Dwarf         Weight     9st 9lb  INT:     10  -3  -2  +0      5
 Class  Warrior       Turns used:         WIS:     10  +2  -2  +0     10
 Title  Swordsman     Game          1162  DEX:     10  -2  +2  +0     10
 HP     -6/157        Player        2411  CON:     17  +2  +2  +0  18/30
 SP     0/0           Active        1705  CHR:     10  -2  -2  +0      6

 Level                 12    Armor       [10,+0]    Saving Throw     40%
 Cur Exp             1144                           Stealth          Bad
 Max Exp             1144    Melee       1d10,+5    Disarm - phys.   56%
 Adv Exp             1147    To-hit        46,+3    Disarm - magic   38%
                             Blows      1.0/turn    Magic Devices     35
 Gold                 403                           Searching        26%
 Burden           45.0 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -26.9 lb    To-hit        36,+0    Speed         Normal
 MaxDepth       350' (L7)    Shots      0.0/turn

 You are the only child of a Dwarven Priest. You are a credit to the
 family. You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:+.............
Drag:..............


  [Last Messages]

> You hit the cave orc (15).
> You have slain the cave orc.
> You hit the cave orc (13).
> The cave orc hits you (4).
> You hit the cave orc (11).
> The cave orc fires a small arrow.
> You hit the cave orc (7).
> The cave orc hits you (8).
> You hit the cave orc (9).
> The cave orc hits you (6).
> You hit the cave orc (7).
> The cave orc hits you (8).
> You miss the cave orc.
> The cave orc hits you (8).
> You die.

Killed by a cave orc.


  [Character Equipment]

a) a Trident of Slay Undead (1d10) (+3,+5) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Slays undead.

     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster.
     With +9 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +4 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 22.2 vs undead and 10.8 vs. others.

f) a Wooden Torch (3295 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Soft Leather Armour [8,-1]
     An inheritance from your family.

p) a Pair of Leather Boots [2,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).


  [Character Quiver]


  [Character Inventory]

a) 2 Apples {Baba Yaga}

b) an Apple of Youth {Baba Yaga}

c) 2 Potions of Speed

d) 2 Potions of Water

e) a Potion of Confusion
     It can be thrown at creatures with damaging effect.

f) a Potion of Slime Mold Juice

g) a Potion of Cure Critical Wounds

i) 3 Scrolls of Phase Door

m) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) a Scroll of Word of Recall (rugged)

o) 8 Scrolls of Blessing

p) 4 Scrolls of Identify

q) 3 Scrolls of Summon Monster

r) a Scroll of Light

s) 2 Scrolls of Detect Invisible

t) a Scroll of Magic Mapping

u) a Scroll of Monster Confusion

v) 2 Wooden Torches (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

w) a Lantern of Shadows (7481 turns) <+2, -3>
     Found lying on the floor in a pit at 300 feet (level 6).

     +2 stealth.
     -3 light.
     Provides resistance to Light.
     Cannot be harmed by Fire.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   250ft     2     Defeated Fang, Farmer Maggot's Dog
00:00:02   250ft     4     Defeated Baba Yaga
00:00:02   250ft     5     Reached level 5
00:00:04   250ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:09   200ft     10    Reached level 10
00:00:19   350ft     12    Was killed by a cave orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                        :^>^                                   
                                      ......                                   
                                      /@....                                   
                         ^^^^^:^^:    o^^:                                     
                         ^.......^^                                            
                          ^.....^.^^                                           
                         . ^...^...^                                           
                      ...  >^+^.....                                           
                     ^    .   :^.....                                          
                       . #   . ^^.....                                         
                            .   ^^....^                                        
                           .     ^^...^                                        
                          .         ..:                                        

350' (L7)    LF:3-? Light 2 Afraid Fed 65 % Dirt                                


  [Player information]

Player ID: Patr
Time: 14:11:36 03-08-2022
Server Turns: 364510965
Timestamp: 1659525096
Account score: 40
Hardcore