[Tangaria 1.6.0 T-12 Character Dump]
Name Praline II Age 23 Self RB CB EB Best
Sex Male Height 5'5" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 18st 3lb INT: 10 -4 -2 +0 4
Class Warrior Turns used: WIS: 10 -2 -2 +0 6
Title Swordsman Game 2160 DEX: 14 -4 +2 +0 12
HP -1/173 Player 5682 CON: 17 +3 +2 +0 18/40
SP 0/0 Active 3832 CHR: 10 -4 -2 +0 4
Level 12 Armor [13,+9] Saving Throw 22%
Cur Exp 936 Stealth Bad
Max Exp 936 Melee 1d6,+7 Disarm - phys. 49%
Adv Exp 1062 To-hit 48,+4 Disarm - magic 31%
Blows 3.0/turn Magic Devices 17
Gold 929 Searching 15%
Burden 123.4 lb Shoot to-dam +2 Infravision 30 ft
Overweight -56.5 lb To-hit 33,+5 Speed Normal
MaxDepth 300' (L6) Shots 1.0/turn
Your father was a Stone-Troll Warrior. You have puke-yellow eyes, dirty
sea-weed green hair, and blue ulcerous skin.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.......+......
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:.............. Fly:..............
Wate:..............
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> You hit the giant clear centipede (8).
> You hit the giant clear centipede (9).
> You hit the giant clear centipede (8).
> You have slain the giant clear centipede.
> The giant clear centipede bites you (6).
> The giant clear centipede stings you (2).
> The killer stag beetle claws you (4).
> The killer stag beetle claws you (12).
> You hit the giant clear centipede (12).
> You hit the giant clear centipede (13).
> You hit the giant clear centipede (8).
> You have slain the giant clear centipede.
> The killer stag beetle claws you (8).
> The killer stag beetle claws you (12).
> You die.
Killed by poison.
[Character Equipment]
a) a Spear (1d6) (+3,+4) {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 250 feet (level 5).
Combat info:
3.0 blows/round.
With +1 STR and +0 DEX you would get 3.1 blows/round.
With +0 STR and +5 DEX you would get 3.3 blows/round.
Average damage/round: 32.4.
Average thrown damage: 45.8.
b) a Sling (x2) (+4,+2)
Found lying on the floor of a special room at 200 feet (level 4).
f) an Old Lantern (3963 turns)
Found lying on the floor at 200 feet (level 4).
Intensity 3 light.
g) Soft Leather Armour [8,+6]
Found lying on the floor of a special room at 300 feet (level 6).
i) a Fur Cloak of Stealth [3,+3] <+3> {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 250 feet (level 5).
+3 stealth.
o) a Set of Leather Gloves [1,+0]
Found lying on the floor of a special room at 300 feet (level 6).
p) a Pair of Leather Sandals [1,+0]
Found lying on the floor at 200 feet (level 4).
[Character Quiver]
0) 28 Rounded Pebbles (1d2) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 7.
Average thrown damage: 3.
0% chance of breaking upon contact.
1) 14 Bolts (1d5) (+0,+0)
2) 21 Bolts of Acid (1d5) (+3,+6)
Branded with acid.
Cannot be harmed by Acid.
3) 40 Throwing rocks (1d4) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
others.
[Character Inventory]
a) a Maggoty bread
b) a Potion of Slime Mold Juice
c) 4 Potions of Blindness
It can be thrown at creatures with damaging effect.
d) a Potion of Poison
It can be thrown at creatures with damaging effect.
e) 5 Scrolls of Phase Door
f) a Scroll of Curse Weapon
g) a Scroll of Curse Armour
i) 2 Scrolls of Satisfy Hunger (tattered)
You don't want to drop it on the ground.
m) a Scroll of Word of Recall (rugged)
n) a Wooden Torch (38 turns)
An inheritance from your family.
Intensity 2 light.
o) 3 Wooden Torches (5000 turns)
Intensity 2 light.
p) a Scimitar (4d2) (+2,+3) {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 250 feet (level 5).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +5 DEX you would get 1.3 blows/round.
Average damage/round: 14.6.
q) a Lead-Filled Mace (4d3) (+2,+2)
Found lying on the floor of a special room at 250 feet (level 5).
Combat info:
1.1 blows/round.
With +3 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +5 DEX you would get 1.3 blows/round.
Average damage/round: 16.
r) a Club (1d3) (-3,-2) {cursed}
An inheritance from your family.
It occasionally makes a loud noise.
Combat info:
3.4 blows/round.
With +0 STR and +5 DEX you would get 3.8 blows/round.
Average damage/round: 10.3.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:09 150ft 5 Reached level 5
00:00:17 250ft 7 Defeated Bullroarer the Hobbit
00:00:19 250ft 8 Defeated Lobelia Sackville-Baggins
00:00:27 250ft 10 Reached level 10
00:00:29 300ft 10 Defeated Fang, Farmer Maggot's Dog
00:00:36 300ft 12 Was killed by poison
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : no (hide_slaves)
[Scene of Death]
................^^.......^^ ^..^
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^^ ^......+.......<: ^.^^^
^.....^'.......^^ ^....
^.#.^^.^^^^^^^^# ^..^^
^... ^^^ ^..^
^... ^^..^
^... ^...#
^.^... ^^..^
KKK@... ^..^
^^^^^^^ ^c~... ^..^
^^^ ^^.....^^ ^^... ^^..^
^:^ ^^.......:: ^^. ^...^
.^^ #^.........^^ ^^..:
:.^^^^^^^^^^^^#^...........^ #^:^ ^^..^
..................#........^^^^.:^^^ ^:..^
..............#.....................^ ^^..^
.#:..^^^^^^:^^#^.....................^ ^..^
.^^^^^ ^^^ ^...........^^^%^^^^..^ ^..^
^^ ^:.........#^ ^..^ ^...
300' (L6) LF:6-? Light 3 Afraid Poisoned Fed 33 % Dirt
[Player information]
Player ID: Rare
Time: 00:53:05 20-09-2022
Server Turns: 677388680
Timestamp: 1663624385
Account score: 23
Hardcore