[Tangaria 1.6.0 T-12 Character Dump]
Name Praline Age 25 Self RB CB EB Best
Sex Male Height 7'7" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 20st 12lb INT: 10 -4 -2 +0 4
Class Warrior Turns used: WIS: 10 -2 -2 +0 6
Title Swordsman Game 4157 DEX: 14 -4 +2 +0 12
HP -8/214 Player 8558 CON: 17 +3 +2 +1 18/50
SP 0/0 Active 5186 CHR: 10 -4 -2 +0 4
Level 13 Armor [8,-4] Saving Throw 23%
Cur Exp 1089 Stealth Bad
Max Exp 1089 Melee 1d4,+1 Disarm - phys. 49%
Adv Exp 1375 To-hit 49,+0 Disarm - magic 31%
Blows 3.4/turn Magic Devices 18
Gold 911 Searching 16%
Burden 83.1 lb Shoot to-dam +0 Infravision 30 ft
Overweight -96.8 lb To-hit 34,-4 Speed Normal
MaxDepth 600' (L12) Shots 0.0/turn
Your father was a Stone-Troll Warrior. You have puke-yellow eyes, dirty
sea-weed green hair, and blue ulcerous skin.
Resistances Abilities
Acid:.............. Fear:....?.........
Elec:....?......... Blnd:....?.........
Fire:....?......... Conf:....?.........
Cold:....?......... Stun:..............
Pois:.............. HLif:....?.........
Lite:....?......... Rgn:.............+
Dark:....?......... ESP:..............
Soun:....?......... SInv:..............
Shar:....?......... FAct:....?.........
Nexu:....?......... Lev:....?.........
Neth:....?......... SDig:..............
Chao:....?......... Trap:....?.........
Dise:....?......... Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:....?......... Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:....?......... PLit:..............
Hung:.............. DRed:..............
Time:....?......... Move:..............
Mana:....?......... Fly:..............
Wate:....?.........
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> Golfimbul, the Hill Orc Chief, hits you (8).
> Golfimbul, the Hill Orc Chief, misses you.
> Golfimbul, the Hill Orc Chief, hits you (8).
> Golfimbul, the Hill Orc Chief, hits you (2).
> You hit Golfimbul, the Hill Orc Chief (3).
> You hit Golfimbul, the Hill Orc Chief (4).
> You miss Golfimbul, the Hill Orc Chief.
> You hit Golfimbul, the Hill Orc Chief (4).
> Golfimbul, the Hill Orc Chief, hits you (10).
> Golfimbul, the Hill Orc Chief, misses you.
> Golfimbul, the Hill Orc Chief, hits you (7).
> Golfimbul, the Hill Orc Chief, hits you (6).
> Golfimbul, the Hill Orc Chief, hits you (10).
> Golfimbul, the Hill Orc Chief, hits you (12).
> You die.
Killed by Golfimbul, the Hill Orc Chief.
[Character Equipment]
a) a Dagger (1d4) (+4,+3)
Found lying on the floor at 200 feet (level 4).
Combat info:
3.4 blows/round.
With +0 STR and +5 DEX you would get 3.8 blows/round.
Average damage/round: 12.3.
Average thrown damage: 16.6.
e) an Amulet of Resist Lightning <+1>
Found lying on the floor of a special room at 500 feet (level 10).
+1 constitution.
Provides resistance to Lightning.
f) a Wooden Torch (2702 turns)
An inheritance from your family.
Intensity 2 light.
g) Soft Leather Armour [8,-4]
An inheritance from your family.
[Character Quiver]
0) 22 Rounded Pebbles (1d2) (+0,+0)
Combat info:
Average thrown damage: 3.
1) a Throwing rock (1d4) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
others.
[Character Inventory]
a) a Flask of oil
b) 11 Potions of Cure Light Wounds
c) 4 Potions of Cure Serious Wounds
d) 15 Scrolls of Phase Door
e) 4 Scrolls of Magic Mapping
f) 2 Rods of Light
g) a Wand of Hold Monster (1 charge)
i) a Wand of Wonder (8 charges)
Cannot be harmed by Lightning.
m) a Staff of Light (10 charges)
n) a Ring of the Mouse (+0,-9) [+4] <+3, +2> {cursed}
Found lying on the floor at 500 feet (level 10).
It makes your skin harder to damage, but conduct electricity.
+3 dexterity.
+2 stealth.
Provides resistance to Shards.
Makes you vulnerable to Lightning.
o) a Ring of the Mouse (+0,-9) <+2>
Found lying on the floor at 600 feet (level 12).
+2 dexterity.
+2 stealth.
p) a Wooden Torch (5000 turns)
An inheritance from your family.
Intensity 2 light.
q) a Lantern (7479 turns) {cursed}
Dropped by an ogre at 550 feet (level 11).
It poisons you from time to time.
It paralyses you every now and then.
Cannot be harmed by Fire.
Intensity 3 light.
r) a Scimitar (4d2) (+0,+0)
Found lying on the floor of a special room at 500 feet (level 10).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +5 DEX you would get 1.3 blows/round.
Average damage/round: 5.
s) a Spear (1d6) (+6,+1) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
3.0 blows/round.
With +1 STR and +0 DEX you would get 3.1 blows/round.
With +0 STR and +5 DEX you would get 3.3 blows/round.
Average damage/round: 7.8.
Average thrown damage: 27.4.
t) a Trident of Slay Animal (1d10) (+5,+2)
Found lying on the floor at 250 feet (level 5).
Slays animals.
Combat info:
2.0 blows/round.
With +1 STR and +0 DEX you would get 2.3 blows/round.
With +0 STR and +5 DEX you would get 2.3 blows/round.
Average damage/round: 22.8 vs animals and 11.4 vs. others.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:01 100ft 2 Defeated Freesia
00:00:03 200ft 4 Defeated Grip, Farmer Maggot's Dog
00:00:05 250ft 5 Reached level 5
00:00:14 250ft 6 Defeated Fang, Farmer Maggot's Dog
00:00:19 250ft 7 Defeated Baba Yaga
00:00:41 250ft 10 Reached level 10
00:01:09 600ft 13 Was killed by Golfimbul, the Hill Orc Chief
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : no (hide_slaves)
[Scene of Death]
..............^
^.......#......^^
^.....^^^^^.....^
%.........^.....^
%.....'...^.....^
^.........^.....^
%<....^^^^^.....^
^^.............^^
^.............^
^:...........^^
::...o@....^^
^#^.....^^^
^^^^^^^
600' (L12) LF:3-? Light 3 Afraid Stun Fed 32 % Dirt
[Player information]
Player ID: Rare
Time: 05:35:01 16-09-2022
Server Turns: 652179692
Timestamp: 1663295701
Account score: 23
Hardcore