Qaz [Troll Unbeliever]

  [Tangaria 1.5.0 Character Dump]

 Name   Qaz           Age             30         Self  RB  CB  EB   Best
 Sex    Female        Height       12'6"  STR:     17  +2  +3  +2  18/60
 Race   Troll         Weight    17st 1lb  INT:     10  -4  -4  +0      3
 Class  Unbeliever    Turns used:         WIS:     10  -4  -3  +0      3
 Title  Faithless     Game          5796  DEX:     16  -5  +2  +0     13
 HP     -7/146        Player       14064  CON:     16  +2  +2  +0  18/20
 SP     0/0           Active        7339  CHR:     10  -9  -3  +0      3

 Level                 11    Armor       [11,-7]    Saving Throw     31%
 Cur Exp              802                           Stealth          Bad
 Max Exp              802    Melee        3d3,+2    Disarm - phys.   35%
 Adv Exp              812    To-hit        48,+4    Disarm - magic    8%
                             Blows      1.3/turn    Magic Devices      0
 Gold                1040                           Searching        13%
 Burden          127.2 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight      -52.7 lb    To-hit        28,-4    Speed         Normal
 MaxDepth      600' (L12)    Shots      0.0/turn

 Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily
 dark purple hair, and black scabby skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:?............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:?.............
Lite:.............-  Rgn:..............
Dark:?.............  ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:?.............
Nexu:?.............  Lev:..............
Neth:?............. SDig:..............
Chao:?............. Trap:?.............
Dise:?............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:?.............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............+ DRed:.............+
Time:?............. Move:.............-
Mana:?.............
Wate:?.............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:+.............
Gian:..............
Drag:..............


  [Last Messages]

> You blink and your eyes clear.
> You hit the priest.
> The priest hits you. (x2)
> The priest tries to cast a spell, but fails.
> You hit the priest. (x2)
> The priest hits you. (x9)
> You have been stunned.
> The priest hits you.
> You hit the priest.
> The priest hits you. (x2)
> The priest tries to cast a spell, but fails. (x2)
> The priest magically starts closing wounds.
> The priest looks healthier.
> The priest casts a ball of light.
> You die.

Killed by a priest.


  [Character Equipment]

a) a War Hammer of *Slay Troll* (3d3) (+8,+4) <+2> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +2 strength.
     Slays trolls.
     Sustains your life force.
     Grants the ability to sense trolls.

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +4 DEX you would get 1.6 blows/round.
     Average damage/round: 28 vs trolls and 11.3 vs. others.

f) a Wooden Torch (1113 turns)
     Intensity 2 light.

g) Soft Leather Armour [8,-6]
     An inheritance from your family.

h) a Cloak [1,-1]
     Dropped by a snaga at 250 feet (level 5).

j) a Hard Leather Cap [2,+0] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).


  [Character Quiver]

a) 14 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 3.

b) 32 Throwing rocks (1d6) (+4,+2)
     Branded with stunning.

     Combat info:
     Average thrown damage: 11 vs creatures not resistant to stunning and 11
     vs. others.


  [Character Inventory]

a) a Book of Shadows [Shadows for Beginners]

b) a Book of Nature Magics [Lesser Charms]

c) a Book of Magic Spells [Magic for Beginners]

d) 4 Mushrooms of Hallucination

e) a Large Trout {Freesia}

f) 8 Potions of Cure Light Wounds

g) 2 Potions of Berserk Strength

h) 3 Potions of Water

i) 2 Potions of Speed

j) a Potion of Infravision

k) 11 Scrolls of Phase Door

l) a Scroll of Detect Invisible

m) a Scroll of Blessing

n) a Scroll of Remove Hunger (tattered)

o) a Scroll of Word of Recall (rugged)

p) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

q) a Wand of Heal Monster (22 charges)

r) a Staff of Cure Light Wounds (8 charges)

s) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

t) 4 Old Lanterns (5000 turns)
     Intensity 3 light.

u) a Spade
     An inheritance from your family.

v) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:25   250ft     4     Killed Baba Yaga
00:00:25   250ft     5     Reached level 5
00:00:48   150ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:51   150ft     9     Killed Freesia
00:00:53   150ft     9     Killed Fang, Farmer Maggot's Dog
00:01:03   150ft     10    Reached level 10
00:01:36   600ft     11    Was killed by a priest


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                          #                                    
                                        ..##                                   
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                                     #~....]##                                 
                                    ##.?.....##                                
                                   ##.{.......##                               
                                   #...........#                               
                                   ....].......#                               
                                   ....pp......#                               
                                  ###.........##                               
                                    ##.†.....##                                
                                     #~.....##                          #      
                                      #~...##      #####              ..#      
                                   ....~#####......#....          ......#      
                                   .....................          ......#      
                                   ####..........#.....#           ######      
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600' (L12)   LF:4-? Light 3 Moves -3 Stun Fed 56 % Open floor