Quaz [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Quaz          Age            286         Self  RB  CB  EB   Best
 Sex    Neuter        Height       12'4"  STR:  18/35 -10  +1  +3     16
 Race   Hydra         Weight   18st 13lb  INT:     10  -2  -2  +0      6
 Class  Monk          Turns used:         WIS:      9  -2  +0  +8     15
 Title  Master        Game         18270  DEX:     16 -10  +2  +2     10
 HP     -110/445      Player       43565  CON:  18/36  +0  +1  +6 18/106
 SP     0/0           Active       15505  CHR:      8  -8  -1  +0      3

 Level                 29    Armor     [15,+122]    Saving Throw     59%
 Cur Exp            75468                           Stealth          Bad
 Max Exp            75468    Melee       4d6,+27    Disarm - phys.   17%
 Adv Exp           105000    To-hit       60,+39    Disarm - magic    2%
                             Blows      3.9/turn    Magic Devices     13
 Gold               45610                           Searching        56%
 Burden          164.0 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight       56.1 lb    To-hit       40,+39    Speed             11
 MaxDepth     1350' (L27)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:......+....... Fear:............++
Elec:......+....... Blnd:..........+...
Fire:......+.....++ Conf:.....+.......+
Cold:......+......- Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.....+........ SInv:.....+........
Shar:.............. FAct:.............+
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.....+........ Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.......+.....-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............!
Aggr:............+. Tunn:.............+
-Tel:..............  Spd:.......+...+..
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You feel resistant to amnesia!
> You feel resistant to confusion!
> You feel very good.
> You are no longer stunned.
> You have 17 Potions of Cure Critical Wounds (d).
> The fire golem casts a bolt of plasma.
> You have been stunned.
> You are no longer resistant to amnesia.
> You feel resistant to amnesia!
> You feel resistant to confusion!
> You feel very good.
> You are no longer stunned.
> You have 16 Potions of Cure Critical Wounds (d).
> The fire golem breathes fire.
> You die.

Killed by a fire golem.


  [Character Equipment]

c) a Ring of Slaying (+12,+4)
     Found lying on the floor of a special room at 1050 feet (level 21).

d) a Ring of Accuracy (+16,+0)
     Dropped by an elite uruk at 1350 feet (level 27).

e) an Amulet of Wisdom <+4>
     Dropped by a young gold dragon at 1350 feet (level 27).

     +4 wisdom.
     Sustains wisdom.

f) the Lamp of Eleneren <+3, +1> (charging) {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 1350 feet (level 27).

     +3 constitution.
     +1 light.
     Provides resistance to Sound, Chaos.
     Provides protection from confusion.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.
     Intensity 5 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 6% for an
     average of 16.9 damage and lights up the surrounding area.
     Takes 23 to 42 turns to recharge at your current speed.
     Your chance of success is 88.4%

g) a Robe of Resistance [2,+18]
     Found lying on the floor in a vault at 1150 feet (level 23).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.

h) an Elven Cloak [6,+6] <+1> {Koschei the Deathless}
     Dropped by Koschei the Deathless at 1350 feet (level 27).

     +1 stealth.
     +1 speed.

k) the Set of Gauntlets of Thoromen [3,+21] <+4, +2> {Golfimbul, the Hill Orc Chie
     Dropped by Golfimbul, the Hill Orc Chief at 1350 feet (level 27).

     +4 wisdom.
     +2 dexterity.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.

l) a Pair of Iron Shod Boots of Speed [4,+4] <+10>
     Dropped by a satyr at 1150 feet (level 23).

     +10 speed.
     Cannot be harmed by Fire.

m) the Horn of Boromir <+3>
     Dropped by a half-orc at 1100 feet (level 22).

     +3 strength.
     +3 constitution.
     Provides resistance to Fire.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains charisma.
     Aggravates nearby creatures.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 12 to 21 turns to recharge at your current speed.
     Your chance of success is 53.5%


  [Character Quiver]


  [Character Inventory]

a) 2 Mushrooms of Stoneskin

b) 2 Elvish wine {Koschei the Deathless}

c) 14 Potions of Cure Serious Wounds

d) 16 Potions of Cure Critical Wounds

e) a Potion of Healing

f) 6 Potions of Speed

g) 15 Scrolls of Phase Door

h) 2 Scrolls of Teleportation

i) 12 Scrolls of Word of Recall

j) 2 Scrolls of Holy Chant

k) 3 Scrolls of Life

l) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

m) a Rod of Treasure Location

n) a Rod of Illumination

o) 2 Staves of Detect Invisible (32 charges)

p) 3 Staves of Magic Mapping (21 charges)

q) 4 Staves of Teleportation (34 charges)

r) the Chain Mail of Arvedui (-2) [32,+15] <+2> {Koschei the Deathless}
     Dropped by Koschei the Deathless at 1350 feet (level 27).

     +2 strength.
     Provides resistance to Acid, Lightning, Fire, Cold, Shards, Nexus.
     Cannot be harmed by Acid.

s) a Small Metal Shield (Dwarven) (+2,+1) [5,+9] <+1, +2>
     Found lying on the floor at 1200 feet (level 24).

     +1 strength.
     +2 constitution.
     Cannot be harmed by Acid.
     Prevents paralysis.

t) a Set of Elven Gloves of Agility [1,+2] <+4> {Ulfast, Son of Ulfang}
     Dropped by Ulfast, Son of Ulfang at 1050 feet (level 21).

     +4 dexterity.
     Speeds regeneration.

u) the Long Sword of Cringolwe (2d5) (+13,+13) <+1> {Sangahyando of Umbar}
     +1 infravision.
     Slays demons (powerfully).
     Cannot be harmed by Acid.
     Grants the ability to sense undead.
     Grants the ability to sense demons.

     Combat info:
     3.9 blows/round.
     Average damage/round: 316.2 vs creatures susceptible to fire, 290.5 vs
     demons, 238.6 vs creatures not resistant to poison and creatures not
     resistant to fire, and 187.2 vs. others.

v) the Lead-Filled Mace of Beluvin (6d3) (+7,+22) <+2> {Golfimbul, the Hill Orc Ch
     +2 infravision.
     Provides resistance to Cold, Poison, Dark, Nexus.
     Cannot be harmed by Acid, Fire.
     Sustains wisdom.

     Combat info:
     3.9 blows/round.
     Average damage/round: 518.7 vs creatures susceptible to fire, 360.3 vs
     creatures not resistant to poison and creatures not resistant to fire,
     and 255 vs. others.

w) the Horn of Gwindil <+2> {Gorbag, the Orc Captain}
     Dropped by Gorbag, the Orc Captain at 1150 feet (level 23).

     +2 constitution.
     Provides resistance to Nexus.
     Provides protection from stunning.
     Cannot be harmed by Acid, Fire.
     Makes you float just above the floor.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 12 to 21 turns to recharge at your current speed.
     Your chance of success is 53.5%


  [House List]


a) 3 Scrolls of Enchant Weapon To-Dam
b) a Potion of Slime Mold Juice
c) 2 Apples {Baba Yaga}
d) an Amulet of Wisdom <+2>
e) a Set of Elven Gloves [1,+5]
f) 2 Scrolls of Identify Rune
g) a Ring of Resist Fire and Cold
h) a Handful of Dried Fruits {The wounded bear}
i) 3 Mushrooms of Fast Recovery
j) an Apple of Youth {Baba Yaga}
k) a Scrap of Flesh


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   200ft     5     Reached level 5
00:00:09   250ft     8     Killed Baba Yaga
00:00:13   200ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:15   250ft     9     Killed Bullroarer the Hobbit
00:00:15   250ft     10    Reached level 10
00:00:23   300ft     11    Killed Vort the Kobold Queen
00:00:30   400ft     12    Killed Lagduf, the Snaga
00:00:31   450ft     13    Killed Brodda, the Easterling
00:00:33   500ft     14    Killed Grishnukh, the Hill Orc
00:00:33   500ft     15    Reached level 15
00:00:42   400ft     15    Killed Grip, Farmer Maggot's Dog
00:01:02   650ft     17    Killed The wounded bear
00:01:09   600ft     18    Killed Orfax, Son of Boldor
00:01:14   650ft     20    Reached level 20
00:01:34   850ft     22    Killed Lugdush, the Uruk
00:01:34   850ft     22    Found the Horn of Diluiviel
00:01:40   1000ft    22    Killed Shagrat, the Orc Captain
00:01:42   1000ft    23    Killed Ufthak of Cirith Ungol
00:01:43   1000ft    23    Found the Pair of Leather Sandals of Alegisse
00:01:48   1050ft    23    Found the Main Gauche of Edheldiol (LOST)
00:01:59   1150ft    24    Killed Bolg, Son of Azog
00:01:59   1150ft    25    Reached level 25
00:02:00   1100ft    25    Killed Mughash the Kobold Lord
00:02:01   1100ft    25    Found the Pair of Leather Boots of Wormtongue
00:02:03   1100ft    25    Found the Horn of Boromir
00:02:07   1100ft    25    Killed Mauhur, the Orc Captain
00:02:30   1050ft    25    Killed Ulfast, Son of Ulfang
00:02:38   1050ft    26    Found the Battle Axe 'Helfindeb' (LOST)
00:02:51   1150ft    26    Killed Khim, Son of Mim
00:02:55   1150ft    26    Killed Gorbag, the Orc Captain
00:02:55   1150ft    26    Found the Horn of Gwindil
00:03:02   1200ft    26    Killed Angamait of Umbar
00:03:02   1200ft    26    Killed Sangahyando of Umbar
00:03:02   1200ft    26    Found the Long Sword of Cringolwe
00:03:31   1200ft    27    Killed The Rat King
00:03:32   1200ft    27    Killed Fang, Farmer Maggot's Dog
00:04:01   1350ft    27    Killed Khufu, the Mummified King
00:04:22   1350ft    28    Killed Golfimbul, the Hill Orc Chief
00:04:22   1350ft    28    Found the Lamp of Eleneren
00:04:22   1350ft    28    Found the Set of Gauntlets of Thoromen
00:04:25   1350ft    28    Found the Lead-Filled Mace of Beluvin
00:04:42   1300ft    28    Killed Ulwarth, Son of Ulfang
00:04:44   1300ft    28    Killed Bloodfang, the Wolf
00:04:53   1350ft    28    Killed Koschei the Deathless
00:04:53   1350ft    29    Found the Chain Mail of Arvedui
00:05:04   1300ft    29    Was killed by a fire golem


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

...............###########           #####    #....#..............+            
.........................######################....#..............####        .
.........................................~.........'...............            
...............##########........##########......#.'............... +          
...............#  ###   ########## ####...####################'+#########      
...............#              #     **#.#....#              ##..##             
################              # ###***#.###.#######  ####  ###..##             
          #####              ### ##  *#...#...'<..############..#              
                             # #  #######.#####_?...............##             
                             ## ####  g.#..#.###................>#             
                              #    # ##@##.._# #################+#             
                              ####    #.^.####          ######                 
                                 ##########                                    
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1300' (L26)  LF:5-? Light 6 Moves +3 Fed 34 % Infra RConf RAmne Bloody floor    


  [Player information]

Player ID: Quaz
Time: 01:21:01 19-10-2021
Server Turns: 559335069
Timestamp: 1634595661
Hardcore