Quaz [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Quaz          Age            300         Self  RB  CB  EB   Best
 Sex    Male          Height       11'2"  STR:     17 -10  +1  +0      8
 Race   Hydra         Weight   16st 12lb  INT:     10  -2  -2  +0      6
 Class  Monk          Turns used:         WIS:     10  -2  +0  +0      8
 Title  Disciple      Game          3572  DEX:     16 -10  +2  +0      8
 HP     -5/159        Player        7285  CON:     16 -10  +1  +1      8
 SP     0/0           Active        5104  CHR:     10  -9  -1  +0      3

 Level                 13    Armor      [36,+41]    Saving Throw     42%
 Cur Exp             1257                           Stealth          Bad
 Max Exp             1927    Melee        2d5,+3    Disarm - phys.    4%
 Adv Exp             1540    To-hit       38,+19    Disarm - magic    2%
                             Blows      1.6/turn    Magic Devices      0
 Gold                1901                           Searching        30%
 Burden           51.3 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       -8.6 lb    To-hit       24,+19    Speed         Normal
 MaxDepth      650' (L13)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:......+....... Fear:.............!
Elec:....+.+....... Blnd:..............
Fire:......+....... Conf:..............
Cold:......?......- Stun:..............
Pois:.............. HLif:..............
Lite:......?.......  Rgn:..............
Dark:......?.......  ESP:..............
Soun:.............. SInv:..............
Shar:......?....... FAct:......?.......
Nexu:......?.......  Lev:..............
Neth:.............. SDig:..............
Chao:......?....... Trap:......?.......
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:......?.......  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
Hung:.............. DRed:..............
Time:......?....... Move:..............
Mana:......?.......
Wate:......?.......

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You bite the stegocentipede (circular).
> The stegocentipede rears up in anger.
> You bite the stegocentipede (circular).
> The stegocentipede rears up in anger.
> The stegocentipede flees in terror!
> The air around you becomes charged...
> You have no more Scrolls of Word of Recall (rugged) (j).
> You hear a door burst open!
> The dark elven mage conjures up weird things.
> You are confused!
> The dark elven mage misses you. (x4)
> The dark elven mage conjures up weird things.
> You are more confused!
> The dark elven mage casts a venomous cloud.
> You die.

Killed by a dark elven mage.


  [Character Equipment]

e) an Amulet of Resist Lightning <+1>
     Dropped by a warrior at 600 feet (level 12).

     +1 constitution.
     Provides resistance to Lightning.

f) a Wooden Torch (4583 turns)
     Intensity 2 light.

g) Old Rusty Chain Mail of Resistance (-5) [27,+12] {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.

h) a Cloak [1,+1]
     Found lying on the floor at 400 feet (level 8).

i) a Small Metal Shield [5,+0]
     Dropped by a witch at 550 feet (level 11).

k) a Set of Gauntlets [3,+0]
     Found lying on the floor at 550 feet (level 11).


  [Character Quiver]


  [Character Inventory]

a) a Pint of Fine Ale

b) Salted Pork from Isengard {Wormtongue, Agent of Saruman}

c) a Potion of Berserk Strength

d) 6 Scrolls of Phase Door

e) 2 Scrolls of Identify Rune

f) a Scroll of Light

g) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

h) a Scroll of Wilderness Mapping

i) 2 Scrolls of Remove Hunger (tattered)
     You don't want to drop it on the ground.

j) a Wand of Confuse Monster (3 charges)

k) a Wand of Stun Monster (5 charges)

l) a Staff of Magic Mapping (7 charges)

m) a Wooden Torch (5000 turns)
     Intensity 2 light.


  [House List]


a) a Flask of oil
b) Soft Leather Armour [8,+5]
c) a Scimitar (4d2) (+6,+3)
d) the Mage Staff of Uloki (1d1) (+0,+0) <+2, +1, +3> {Farmer Maggot}
e) an Awl-Pike (1d8) (+4,+4) {Baba Yaga}
f) a Short Bow (x2) (+4,+5)
g) a Scrap of Flesh
h) an Apple of Youth {Baba Yaga}
i) a Large Trout
j) a Ration of Food
k) 4 Apples {Baba Yaga}
l) a Hard Biscuit
m) a Potato


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   150ft     3     Killed Farmer Maggot
00:00:04   150ft     5     Reached level 5
00:00:14   250ft     8     Killed Baba Yaga
00:00:15   250ft     8     Killed Freesia
00:00:21   250ft     10    Reached level 10
00:00:26   Town      11    Found the Mage Staff of Uloki
00:00:32   500ft     11    Killed Wormtongue, Agent of Saruman
00:00:34   500ft     11    Killed Fang, Farmer Maggot's Dog
00:00:59   650ft     13    Was killed by a dark elven mage


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
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                                      h@.                                      
                                      +..                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
# # #                                                                          
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650' (L13)   LF:4-? Light 2 Recall Confused Fed 58 % Berserk Bold Open floor    


  [Player information]

Player ID: Quaz
Time: 04:33:52 10-10-2021
Server Turns: 501466609
Timestamp: 1633829632
Hardcore