Queequeg [Dwarf Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Queequeg      Age             48         Self  RB  CB  EB   Best
 Sex    Male          Height       3'11"  Str:     18  +2  +3  +3  18/80  18/70
 Race   Dwarf         Weight    11st 4lb  INT:     14  -3  -2  +5     14
 Class  Warrior       Turns used:         WIS:     11  +2  -2  +2     13
 Title  Myrmidon      Game         71716  DEX:     10  -2  +2  +0     10
 HP     -44/398       Player      141602  CON:     15  +2  +2  +2  18/30
 SP     0/0           Active       69965  CHR:      9  -3  -2  +4      8

 Level                 27    Armor      [62,+61]    Saving Throw     55%
 Cur Exp            38403                           Stealth          Bad
 Max Exp            41937    Melee       2d4,+29    Disarm - phys.   67%
 Adv Exp            43750    To-hit       68,+11    Disarm - magic   48%
                             Blows      3.4/turn    Magic Devices     40
 Gold                 818                           Searching        44%
 Burden          187.4 lb    Shoot to-dam    +12    Infravision    80 ft
 Overweight        7.5 lb    To-hit       58,+20    Speed             -1
 MaxDepth     1350' (L27)    Shots      1.0/turn

 You are the only child of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:....+......... Fear:.........+....
Elec:+............. Blnd:.............+
Fire:........+..... Conf:.............!
Cold:.........+.... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.........+....
Dark:..............  ESP:..............
Soun:.........+.... SInv:...+..........
Shar:.............. FAct:......+....+..
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:......+......+
Aggr:.............. Tunn:............++
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+......+.
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:.....+........
Unde:.........+....
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The glaz gazes at you.
> The death knight points at you and incants terribly!
> Your body shakes briefly.
> The glaz gazes at you.
> You feel your life draining away!
> The glaz gazes at you.
> You resist the effects!
> You feel resistant to confusion!
> You feel very good.
> You have 2 Potions of Cure Serious Wounds (c).
> The glaz gazes at you.
> You feel your life draining away!
> The glaz gazes at you. (x2)
> The death knight casts a bolt of nether.
> You die.

Killed by a death knight.


  [Character Equipment]

a) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Dropped by Bullroarer the Hobbit at 750 feet (level 15).

     Branded with lightning.
     Provides resistance to Lightning.
     Cannot be harmed by Acid.

     When aimed, it shoots a beam of lightning that inflicts 6d6 points of
     damage, which your device skill increases by 19% for an average of 24.9
     damage.
     Takes 6 to 10 turns to recharge at your current speed.
     Your chance of success is 92.2%

     Combat info:
     3.4 blows/round.
     With +0 STR and +7 DEX you would get 3.8 blows/round.
     Average damage/round: 155.1 vs creatures not resistant to lightning and
     119.3 vs. others.
     Average thrown damage: 156.3 vs creatures not resistant to lightning and
     52.1 vs. others.

b) a Long Bow of Accuracy (x3) (+18,+12)
     Found lying on the floor of a labyrinth at 800 feet (level 16).

c) a Ring of Damage (+0,+8)
     Found lying on the floor at 1350 feet (level 27).

d) a Ring of See Invisible
     Bought from a store on the surface.

     Grants the ability to see invisible things.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 500 feet (level 10).

     +1 constitution.
     Provides resistance to Acid.

f) the Phial of Nelenen <+2, +4>
     Dropped by Sangahyando of Umbar at 1350 feet (level 27).

     +2 wisdom.
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     Grants the ability to sense animals.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 17% for an
     average of 18.7 damage and lights up the surrounding area.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 91.6%

g) Augmented Chain Mail (Dwarven) (-2) [42,+22] <+2, +1, +3>
     Taken from a chest found at 1350 feet (level 27).

     +2 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by Acid.
     Prevents paralysis.

h) a Fur Cloak [3,+3]
     Dropped by Nar, the Dwarf at 900 feet (level 18).

i) a Small Metal Shield of Resist Fire [5,+3]
     Found lying on the floor at 900 feet (level 18).

     Provides resistance to Fire.

j) the Iron Helm 'Barth' [7,+17] <+5, +4>
     Dropped by Sangahyando of Umbar at 1350 feet (level 27).

     +5 intelligence.
     +4 charisma.
     Provides resistance to Cold, Sound.
     Provides protection from fear.
     Cannot be harmed by Acid.
     Sustains charisma.
     Speeds regeneration.
     Grants the ability to sense undead.

k) a Set of Leather Gloves of Slaying (+2,+5) [1,-1]
     Found lying on the floor at 900 feet (level 18).

l) a Pair of Iron Shod Boots of Free Action [4,+7]
     Found lying on the floor of a special room at 900 feet (level 18).

     Cannot be harmed by Fire.
     Prevents paralysis.

m) the Shovel of the Miner <+1>
     Dropped by Smeagol at 250 feet (level 5).

     +1 strength.
     +1 tunneling.
     +1 light.


  [Character Quiver]

a) 40 Arrows (1d4) (+2,+5)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 59.3.
     35% chance of breaking upon contact.

b) 29 Arrows (1d4) (+2,+5)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 59.3.
     35% chance of breaking upon contact.

c) 10 Arrows (1d4) (+3,+5)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 59.3.
     35% chance of breaking upon contact.

d) a Magic Arrow (1d4) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 44.

e) 18 Throwing rocks of Venom (1d7) (+5,+5)
     Branded with poison, stunning.

     Combat info:
     Average thrown damage: 54.9 vs creatures not resistant to poison, 18.3 vs
     creatures not resistant to stunning, and 18.3 vs. others.


  [Character Inventory]

a) 3 Rations of Food

b) 18 Potions of Cure Light Wounds

c) 2 Potions of Cure Serious Wounds

d) 8 Potions of Cure Critical Wounds

e) 12 Potions of Neutralize Poison

f) 7 Potions of Speed

g) a Potion of Berserk Strength

h) 5 Potions of Boldness

i) a Potion of True Seeing

j) 40 Scrolls of Phase Door

k) 6 Scrolls of Teleportation

l) 5 Scrolls of Word of Recall

m) 2 Scrolls of Life

n) a Rod of Treasure Location

o) a Wand of Polymorph (8 charges)

p) a Staff of Teleportation (0 charges)

q) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by a ranger at 1350 feet (level 27).

     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration. Prevents paralysis. Makes you need more food.

     When aimed, it shoots a bolt or beam of fire that inflicts 12d8 points of
     damage, which your device skill increases by 15% for an average of 62.1
     damage.
     Takes 8 to 14 turns to recharge at your current speed.
     Your chance of success is 90.9%

r) a Broad Axe (2d6) (+3,+3)
     Dropped by a lizard man at 1350 feet (level 27).

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +7 DEX you would get 1.3 blows/round.
     Average damage/round: 32.5.

s) a Quarterstaff (1d11) (+4,+6)
     Dropped by a ghoul at 1350 feet (level 27).

     Combat info:
     This weapon should be wielded with both hands.
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +7 DEX you would get 1.6 blows/round.
     Average damage/round: 39.7.

t) a Short Bow of Accuracy (x2) (+20,+11)
     Dropped by a blackguard at 1350 feet (level 27).

u) a House Foundation Stone


  [Home Inventory]

a) 8 Rations of Food

b) a Strip of Beef Jerky

c) a Piece of Elvish Waybread

d) a Scroll of Identify Rune

e) a Scroll of Remove Hunger (tattered)


  [House List]

a) the Robe of Dendilwin [2,+13] <+5> {for sale 22440}
b) Studded Leather Armour (-1) [12,+0] {for sale 63}
c) the Studded Leather Armour of Wendrina (-1) [12,+16] {for sale 5141}
d) a Pair of Steel Shod Boots [7,+2] {for sale 102}
e) Studded Leather Armour (-1) [12,+6] {for sale 250}
f) a Set of Caestus (+0,+3) [5,+2] {for sale 525}
g) Bar Chain Mail (-2) [45,+6] {for sale 2142}
h) Metal Scale Mail of Resist Lightning (-2) [38,+3] {for sale 3557}
i) Hard Leather Armour of Resist Fire (-1) [16,+9] {for sale 2263}
j) a Boomerang (1d6) (+0,+0) {for sale 56}
k) a Halberd (3d7) (+0,+0) {for sale 525}
l) a Main Gauche (1d5) (+3,+4) {for sale 328}
m) a War Hammer (3d3) (+5,+6) {for sale 777}
n) a Rapier (1d6) (+2,+4) {for sale 273}
o) a Dagger (1d4) (+4,+5) {for sale 462}
p) a Short Bow (x2) (+4,+5) {for sale 547}
q) the Zweihander of Arsin (3d8) (+17,+14) <+1, +2> {for sale 21780}
r) a Cutlass of Lightning (1d8) (+5,+2) {for sale 945}
s) a Maul of *Slay Undead* (4d4) (+4,+2) <+1> {for sale 3885}
t) a Lucerne Hammer of Lightning (2d5) (+8,+6) {for sale 3300}
u) a Dark Sword of Acid (3d7) (+0,+0) <+2> {for sale 4831}
v) 4 House Foundation Stones {for sale 200}
w) the Shovel of Telebrech {for sale 1466}

a) a Ring of Protection [+12] {for sale 235}
b) a Ring of Flames [+12] <+1> {for sale 2035}
c) a Ring of Open Wounds <+1> {for sale 186}
d) a Ring of Acid [+13] <+1> {for sale 2035}
e) a Ring of Flames [+9] <+1> {for sale 1800}
f) 2 Rings of Resist Fire and Cold {for sale 557}
g) a Ring of Searching <+1, +3> {for sale 166}
h) 3 Amulets of Resist Acid <+1> {for sale 487}
i) 2 Amulets of Resist Lightning <+1> {for sale 451}
j) a Scroll of Blessing {for sale 15}
k) 40 Scrolls of Phase Door {for sale 8}
l) 40 Scrolls of Phase Door {for sale 8}
m) a Potion of Infravision {for sale 20}
n) 2 Potions of Restore Mana {for sale 1000}
o) a Rod of Treasure Location {for sale 500}
p) a Wand of Stinking Cloud (11 charges) {for sale 248}
q) a Staff of Cure Light Wounds (8 charges) {for sale 245}
r) a Staff of Curing (6 charges) {for sale 325}
s) a Staff of Detect Invisible (10 charges) {for sale 150}
t) 6 Mushrooms of Emergency {for sale 135}
u) 2 Mushrooms of Second Sight {for sale 540}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:19   100ft     5     Reached level 5
00:00:20   100ft     5     Killed Grip, Farmer Maggot's Dog
00:00:24   100ft     5     Killed Lobelia Sackville-Baggins
00:00:36   150ft     6     Killed Fang, Farmer Maggot's Dog
00:00:42   200ft     7     Killed Freesia
00:00:49   250ft     8     Killed Farmer Maggot
00:01:04   250ft     8     Killed Baba Yaga
00:01:04   250ft     9     Found the Phial of Galadriel (LOST)
00:01:21   150ft     10    Reached level 10
00:02:15   400ft     15    Reached level 15
00:02:26   350ft     15    Found the Phial of Undeath (LOST)
00:02:56   250ft     16    Killed Smeagol
00:02:56   250ft     16    Found the Shovel of the Miner
00:03:07   300ft     16    Killed Wolf, Farmer Maggot's Dog
00:03:07   300ft     16    Killed Lagduf, the Snaga
00:03:10   300ft     16    Killed Mughash the Kobold Lord
00:04:13   600ft     18    Killed The wounded bear
00:04:35   600ft     20    Reached level 20
00:04:41   750ft     20    Killed Bullroarer the Hobbit
00:04:41   750ft     20    Killed Golfimbul, the Hill Orc Chief
00:04:41   750ft     20    Found the Dagger 'Dethanc'
00:04:41   750ft     20    Killed Grishnukh, the Hill Orc
00:04:42   750ft     20    Found the Zweihander of Arsin
00:04:46   750ft     20    Found the Long Sword of Elthovas
00:09:15   900ft     24    Killed Boldor, King of the Yeeks
00:09:15   900ft     24    Found the Blue Dragon Scale Mail 'Carian' (LOST)
00:09:16   900ft     24    Killed Orfax, Son of Boldor
00:09:41   900ft     24    Killed The Rat King
00:09:46   900ft     24    Killed Bloodfang, the Wolf
00:09:50   900ft     25    Reached level 25
00:10:42   900ft     25    Found the Shovel of Telebrech
00:11:25   900ft     25    Killed Nar, the Dwarf
00:13:55   1350ft    26    Killed Khim, Son of Mim
00:14:48   1350ft    26    Killed Angamait of Umbar
00:14:48   1350ft    26    Killed Sangahyando of Umbar
00:14:48   1350ft    26    Found the Phial of Nelenen
00:14:48   1350ft    26    Found the Iron Helm 'Barth'
00:15:29   1350ft    26    Found the Robe of Dendilwin
00:18:01   1350ft    27    Found the Studded Leather Armour of Wendrina
00:18:59   1350ft    27    Found the Set of Gauntlets 'Paurhach'
00:19:55   1350ft    27    Was killed by a death knight


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

        .  ...*   ....                     .*   . # .*                         
..     ... ....* .*..                      *   . ...                           
. .        ....**...*                         ....                             
. .        *... .....                        .*                                
..          ..*#....*#.         #***#*      ..*                                
.           *..........#.#     #....._*#   *..d                                
 *#         ..............    .........#.  *..*                                
..*           ...........* ***..........*. *..*                                
..*             ....***..*#.*............## ..*                                
...             *...*#...........#****.ea.....#                                
....#.***.#*#    *..**...............*p†......*                                
...............  ....**##*..#....*...+.?.......                                
..............*# *..*.**.........#...*.~......   **#                           
.*##.*.*.#*....*#...#.#..*........#.*........#   *........^                    
............................*............ *...    ........                     
.............................#*......... .....*......                          
      #.#>*#.*.*......*......*.*.......   ...........                          
     *.....#.#**..*#**#****...*.*......    *........                           
# #..****#***.....**...*#**.....   *..*#                                       
##***.*.*.**.....*..*..##.......*..*..*   .         .  .                       
......#..*.*#....*#*...*# *.......*#..#             *.                         

1350' (L27)  LF:6-? Light 12 Fed 61 % RConf Amnesiac .