[Tangaria 1.5.0 Character Dump]
Name Queequeg Age 48 Self RB CB EB Best
Sex Male Height 3'11" Str: 18 +2 +3 +3 18/80 18/70
Race Dwarf Weight 11st 4lb INT: 14 -3 -2 +5 14
Class Warrior Turns used: WIS: 11 +2 -2 +2 13
Title Myrmidon Game 71716 DEX: 10 -2 +2 +0 10
HP -44/398 Player 141602 CON: 15 +2 +2 +2 18/30
SP 0/0 Active 69965 CHR: 9 -3 -2 +4 8
Level 27 Armor [62,+61] Saving Throw 55%
Cur Exp 38403 Stealth Bad
Max Exp 41937 Melee 2d4,+29 Disarm - phys. 67%
Adv Exp 43750 To-hit 68,+11 Disarm - magic 48%
Blows 3.4/turn Magic Devices 40
Gold 818 Searching 44%
Burden 187.4 lb Shoot to-dam +12 Infravision 80 ft
Overweight 7.5 lb To-hit 58,+20 Speed -1
MaxDepth 1350' (L27) Shots 1.0/turn
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a two foot
beard, and a dark complexion.
Resistances Abilities
Acid:....+......... Fear:.........+....
Elec:+............. Blnd:.............+
Fire:........+..... Conf:.............!
Cold:.........+.... Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.........+....
Dark:.............. ESP:..............
Soun:.........+.... SInv:...+..........
Shar:.............. FAct:......+....+..
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:......+......+
Aggr:.............. Tunn:............++
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+......+.
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:.....+........
Unde:.........+....
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The glaz gazes at you.
> The death knight points at you and incants terribly!
> Your body shakes briefly.
> The glaz gazes at you.
> You feel your life draining away!
> The glaz gazes at you.
> You resist the effects!
> You feel resistant to confusion!
> You feel very good.
> You have 2 Potions of Cure Serious Wounds (c).
> The glaz gazes at you.
> You feel your life draining away!
> The glaz gazes at you. (x2)
> The death knight casts a bolt of nether.
> You die.
Killed by a death knight.
[Character Equipment]
a) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
Dropped by Bullroarer the Hobbit at 750 feet (level 15).
Branded with lightning.
Provides resistance to Lightning.
Cannot be harmed by Acid.
When aimed, it shoots a beam of lightning that inflicts 6d6 points of
damage, which your device skill increases by 19% for an average of 24.9
damage.
Takes 6 to 10 turns to recharge at your current speed.
Your chance of success is 92.2%
Combat info:
3.4 blows/round.
With +0 STR and +7 DEX you would get 3.8 blows/round.
Average damage/round: 155.1 vs creatures not resistant to lightning and
119.3 vs. others.
Average thrown damage: 156.3 vs creatures not resistant to lightning and
52.1 vs. others.
b) a Long Bow of Accuracy (x3) (+18,+12)
Found lying on the floor of a labyrinth at 800 feet (level 16).
c) a Ring of Damage (+0,+8)
Found lying on the floor at 1350 feet (level 27).
d) a Ring of See Invisible
Bought from a store on the surface.
Grants the ability to see invisible things.
e) an Amulet of Resist Acid <+1>
Found lying on the floor at 500 feet (level 10).
+1 constitution.
Provides resistance to Acid.
f) the Phial of Nelenen <+2, +4>
Dropped by Sangahyando of Umbar at 1350 feet (level 27).
+2 wisdom.
+4 light.
Cannot be harmed by Fire.
Intensity 4 light.
Grants the ability to sense animals.
When activated, it creates a radius-3 light ball around you that inflicts
2d15 points of damage, which your device skill increases by 17% for an
average of 18.7 damage and lights up the surrounding area.
Takes 9 to 18 turns to recharge at your current speed.
Your chance of success is 91.6%
g) Augmented Chain Mail (Dwarven) (-2) [42,+22] <+2, +1, +3>
Taken from a chest found at 1350 feet (level 27).
+2 strength.
+1 constitution.
+3 infravision.
Cannot be harmed by Acid.
Prevents paralysis.
h) a Fur Cloak [3,+3]
Dropped by Nar, the Dwarf at 900 feet (level 18).
i) a Small Metal Shield of Resist Fire [5,+3]
Found lying on the floor at 900 feet (level 18).
Provides resistance to Fire.
j) the Iron Helm 'Barth' [7,+17] <+5, +4>
Dropped by Sangahyando of Umbar at 1350 feet (level 27).
+5 intelligence.
+4 charisma.
Provides resistance to Cold, Sound.
Provides protection from fear.
Cannot be harmed by Acid.
Sustains charisma.
Speeds regeneration.
Grants the ability to sense undead.
k) a Set of Leather Gloves of Slaying (+2,+5) [1,-1]
Found lying on the floor at 900 feet (level 18).
l) a Pair of Iron Shod Boots of Free Action [4,+7]
Found lying on the floor of a special room at 900 feet (level 18).
Cannot be harmed by Fire.
Prevents paralysis.
m) the Shovel of the Miner <+1>
Dropped by Smeagol at 250 feet (level 5).
+1 strength.
+1 tunneling.
+1 light.
[Character Quiver]
a) 40 Arrows (1d4) (+2,+5)
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 59.3.
35% chance of breaking upon contact.
b) 29 Arrows (1d4) (+2,+5)
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 59.3.
35% chance of breaking upon contact.
c) 10 Arrows (1d4) (+3,+5)
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 59.3.
35% chance of breaking upon contact.
d) a Magic Arrow (1d4) (+0,+0)
Returns when thrown.
Combat info:
1.0 shot/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 44.
e) 18 Throwing rocks of Venom (1d7) (+5,+5)
Branded with poison, stunning.
Combat info:
Average thrown damage: 54.9 vs creatures not resistant to poison, 18.3 vs
creatures not resistant to stunning, and 18.3 vs. others.
[Character Inventory]
a) 3 Rations of Food
b) 18 Potions of Cure Light Wounds
c) 2 Potions of Cure Serious Wounds
d) 8 Potions of Cure Critical Wounds
e) 12 Potions of Neutralize Poison
f) 7 Potions of Speed
g) a Potion of Berserk Strength
h) 5 Potions of Boldness
i) a Potion of True Seeing
j) 40 Scrolls of Phase Door
k) 6 Scrolls of Teleportation
l) 5 Scrolls of Word of Recall
m) 2 Scrolls of Life
n) a Rod of Treasure Location
o) a Wand of Polymorph (8 charges)
p) a Staff of Teleportation (0 charges)
q) the Set of Gauntlets 'Paurhach' [3,+14]
Dropped by a ranger at 1350 feet (level 27).
Provides resistance to Fire.
Cannot be harmed by Acid, Fire.
Speeds regeneration. Prevents paralysis. Makes you need more food.
When aimed, it shoots a bolt or beam of fire that inflicts 12d8 points of
damage, which your device skill increases by 15% for an average of 62.1
damage.
Takes 8 to 14 turns to recharge at your current speed.
Your chance of success is 90.9%
r) a Broad Axe (2d6) (+3,+3)
Dropped by a lizard man at 1350 feet (level 27).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +7 DEX you would get 1.3 blows/round.
Average damage/round: 32.5.
s) a Quarterstaff (1d11) (+4,+6)
Dropped by a ghoul at 1350 feet (level 27).
Combat info:
This weapon should be wielded with both hands.
1.3 blows/round.
With +3 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +7 DEX you would get 1.6 blows/round.
Average damage/round: 39.7.
t) a Short Bow of Accuracy (x2) (+20,+11)
Dropped by a blackguard at 1350 feet (level 27).
u) a House Foundation Stone
[Home Inventory]
a) 8 Rations of Food
b) a Strip of Beef Jerky
c) a Piece of Elvish Waybread
d) a Scroll of Identify Rune
e) a Scroll of Remove Hunger (tattered)
[House List]
a) the Robe of Dendilwin [2,+13] <+5> {for sale 22440}
b) Studded Leather Armour (-1) [12,+0] {for sale 63}
c) the Studded Leather Armour of Wendrina (-1) [12,+16] {for sale 5141}
d) a Pair of Steel Shod Boots [7,+2] {for sale 102}
e) Studded Leather Armour (-1) [12,+6] {for sale 250}
f) a Set of Caestus (+0,+3) [5,+2] {for sale 525}
g) Bar Chain Mail (-2) [45,+6] {for sale 2142}
h) Metal Scale Mail of Resist Lightning (-2) [38,+3] {for sale 3557}
i) Hard Leather Armour of Resist Fire (-1) [16,+9] {for sale 2263}
j) a Boomerang (1d6) (+0,+0) {for sale 56}
k) a Halberd (3d7) (+0,+0) {for sale 525}
l) a Main Gauche (1d5) (+3,+4) {for sale 328}
m) a War Hammer (3d3) (+5,+6) {for sale 777}
n) a Rapier (1d6) (+2,+4) {for sale 273}
o) a Dagger (1d4) (+4,+5) {for sale 462}
p) a Short Bow (x2) (+4,+5) {for sale 547}
q) the Zweihander of Arsin (3d8) (+17,+14) <+1, +2> {for sale 21780}
r) a Cutlass of Lightning (1d8) (+5,+2) {for sale 945}
s) a Maul of *Slay Undead* (4d4) (+4,+2) <+1> {for sale 3885}
t) a Lucerne Hammer of Lightning (2d5) (+8,+6) {for sale 3300}
u) a Dark Sword of Acid (3d7) (+0,+0) <+2> {for sale 4831}
v) 4 House Foundation Stones {for sale 200}
w) the Shovel of Telebrech {for sale 1466}
a) a Ring of Protection [+12] {for sale 235}
b) a Ring of Flames [+12] <+1> {for sale 2035}
c) a Ring of Open Wounds <+1> {for sale 186}
d) a Ring of Acid [+13] <+1> {for sale 2035}
e) a Ring of Flames [+9] <+1> {for sale 1800}
f) 2 Rings of Resist Fire and Cold {for sale 557}
g) a Ring of Searching <+1, +3> {for sale 166}
h) 3 Amulets of Resist Acid <+1> {for sale 487}
i) 2 Amulets of Resist Lightning <+1> {for sale 451}
j) a Scroll of Blessing {for sale 15}
k) 40 Scrolls of Phase Door {for sale 8}
l) 40 Scrolls of Phase Door {for sale 8}
m) a Potion of Infravision {for sale 20}
n) 2 Potions of Restore Mana {for sale 1000}
o) a Rod of Treasure Location {for sale 500}
p) a Wand of Stinking Cloud (11 charges) {for sale 248}
q) a Staff of Cure Light Wounds (8 charges) {for sale 245}
r) a Staff of Curing (6 charges) {for sale 325}
s) a Staff of Detect Invisible (10 charges) {for sale 150}
t) 6 Mushrooms of Emergency {for sale 135}
u) 2 Mushrooms of Second Sight {for sale 540}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:19 100ft 5 Reached level 5
00:00:20 100ft 5 Killed Grip, Farmer Maggot's Dog
00:00:24 100ft 5 Killed Lobelia Sackville-Baggins
00:00:36 150ft 6 Killed Fang, Farmer Maggot's Dog
00:00:42 200ft 7 Killed Freesia
00:00:49 250ft 8 Killed Farmer Maggot
00:01:04 250ft 8 Killed Baba Yaga
00:01:04 250ft 9 Found the Phial of Galadriel (LOST)
00:01:21 150ft 10 Reached level 10
00:02:15 400ft 15 Reached level 15
00:02:26 350ft 15 Found the Phial of Undeath (LOST)
00:02:56 250ft 16 Killed Smeagol
00:02:56 250ft 16 Found the Shovel of the Miner
00:03:07 300ft 16 Killed Wolf, Farmer Maggot's Dog
00:03:07 300ft 16 Killed Lagduf, the Snaga
00:03:10 300ft 16 Killed Mughash the Kobold Lord
00:04:13 600ft 18 Killed The wounded bear
00:04:35 600ft 20 Reached level 20
00:04:41 750ft 20 Killed Bullroarer the Hobbit
00:04:41 750ft 20 Killed Golfimbul, the Hill Orc Chief
00:04:41 750ft 20 Found the Dagger 'Dethanc'
00:04:41 750ft 20 Killed Grishnukh, the Hill Orc
00:04:42 750ft 20 Found the Zweihander of Arsin
00:04:46 750ft 20 Found the Long Sword of Elthovas
00:09:15 900ft 24 Killed Boldor, King of the Yeeks
00:09:15 900ft 24 Found the Blue Dragon Scale Mail 'Carian' (LOST)
00:09:16 900ft 24 Killed Orfax, Son of Boldor
00:09:41 900ft 24 Killed The Rat King
00:09:46 900ft 24 Killed Bloodfang, the Wolf
00:09:50 900ft 25 Reached level 25
00:10:42 900ft 25 Found the Shovel of Telebrech
00:11:25 900ft 25 Killed Nar, the Dwarf
00:13:55 1350ft 26 Killed Khim, Son of Mim
00:14:48 1350ft 26 Killed Angamait of Umbar
00:14:48 1350ft 26 Killed Sangahyando of Umbar
00:14:48 1350ft 26 Found the Phial of Nelenen
00:14:48 1350ft 26 Found the Iron Helm 'Barth'
00:15:29 1350ft 26 Found the Robe of Dendilwin
00:18:01 1350ft 27 Found the Studded Leather Armour of Wendrina
00:18:59 1350ft 27 Found the Set of Gauntlets 'Paurhach'
00:19:55 1350ft 27 Was killed by a death knight
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
. ...* .... .* . # .*
.. ... ....* .*.. * . ...
. . ....**...* ....
. . *... ..... .*
.. ..*#....*#. #***#* ..*
. *..........#.# #....._*# *..d
*# .............. .........#. *..*
..* ...........* ***..........*. *..*
..* ....***..*#.*............## ..*
... *...*#...........#****.ea.....#
....#.***.#*# *..**...............*p†......*
............... ....**##*..#....*...+.?.......
..............*# *..*.**.........#...*.~...... **#
.*##.*.*.#*....*#...#.#..*........#.*........# *........^
............................*............ *... ........
.............................#*......... .....*......
#.#>*#.*.*......*......*.*....... ...........
*.....#.#**..*#**#****...*.*...... *........
# #..****#***.....**...*#**..... *..*#
##***.*.*.**.....*..*..##.......*..*..* . . .
......#..*.*#....*#*...*# *.......*#..# *.
1350' (L27) LF:6-? Light 12 Fed 61 % RConf Amnesiac .