Quz [Gnome Telepath]

  [Tangaria 1.5.0 Character Dump]

 Name   Quz II        Age             72         Self  RB  CB  EB   Best
 Sex    Male          Height        3'1"  STR:     10  -1  -1  +0      8
 Race   Gnome         Weight     6st 2lb  INT:     10  +2  -2  +0     10
 Class  Telepath      Turns used:         WIS:     18  +0  +3  +0  18/30
 Title  Empath        Game          2191  DEX:     17  +2  -1  +0     18
 HP     -2/46         Player        9989  CON:     10  +1  +0  +0     11
 SP     4/22          Active        8570

 Level                 12    Armor        [2,-4]    Saving Throw     52%
 Cur Exp             1017                           Stealth         Fair
 Max Exp             1017    Melee        4d2,+5    Disarm - phys.   59%
 Adv Exp             1062    To-hit       19,+18    Disarm - magic   47%
                             Blows      1.0/turn    Magic Devices     62
 Gold                  70                           Searching        37%
 Burden           53.4 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight       -6.5 lb    To-hit       22,+17    Speed         Normal
 MaxDepth       400' (L8)    Shots      0.0/turn

 You are the only child of a Gnome Beggar. You are a credit to the
 family. You have hazel eyes, straight auburn hair, and a fair
 complexion.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:.............+
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You have a Scroll of Life (f).
> Lagduf, the Snaga hits you. (x3)
> Lagduf, the Snaga misses you.
> You feel much better.
> You feel even bolder!
> You feel even more berserk!
> You have no more Potions of Berserk Strength (e).
> Lagduf, the Snaga hits you. (x3)
> *** LOW HITPOINT WARNING! ***
> Lagduf, the Snaga hits you.
> Lagduf, the Snaga is targeted. (x3)
> Lagduf, the Snaga resists.
> Lagduf, the Snaga is targeted. (x10)
> Lagduf, the Snaga hits you. (x2)
> You die.

Killed by Lagduf, the Snaga.


  [Character Equipment]

a) a Scimitar (4d2) (+1,+5) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster.
     With +13 STR and +0 DEX you would get 1.1 blows/round.
     With +3 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 11.6.

f) an Old Lantern (4884 turns)
     Found lying on the floor at 400 feet (level 8).

     Intensity 3 light.

l) a Pair of Leather Boots [2,+4]
     Dropped by a soldier at 200 feet (level 4).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 40 Arrows (1d4) (+0,+0)


  [Character Inventory]

a) a Crystal of Telepathy
     You can read this book.

b) a Crystal of Mind Support
     You can read this book.

c) a Carrot

d) a Flask of oil

e) a Scroll of Life

f) 3 Scrolls of Identify Rune

g) 2 Scrolls of Treasure Detection

h) 2 Scrolls of Blessing

i) a Scroll of Light

j) a Deed of Property

k) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   100ft     3     Killed Lobelia Sackville-Baggins
00:00:06   150ft     5     Reached level 5
00:00:15   250ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:26   300ft     10    Reached level 10
00:00:36   400ft     12    Was killed by Lagduf, the Snaga


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                   ###########                 
                                                   #.†.....~..#                
                                                   #.o........##               
                                                   #..o.......~#               
                                                   #....-.....##               
                                                   #..........#                
                                                   #..........#                
                                                   ######..####                
                                                        #..#                   
                                                    #####..##                  
                                                    #......~#                  
                                                    #......##                  
                                                    #..#####                   
                                                    #..#                       

400' (L8)    LF:3-? Light 3 Graze Fed 33 % Berserk Bold Open floor