Quz [Dwarf Archer]

  [Tangaria 1.5.0 Character Dump]

 Name   Quz VI        Age             40         Self  RB  CB  EB   Best
 Sex    Male          Height       3'10"  STR:     17  +2  -1  +0     18
 Race   Dwarf         Weight    11st 9lb  INT:     10  -3  -2  +0      5
 Class  Archer        Turns used:         WIS:     10  +2  -1  +0     11
 Title  Dead Shot     Game          1535  DEX:     17  -2  +3  +0     18
 HP     -1/125        Player        5068  CON:     14  +2  +1  +0     17
 SP     0/0           Active        4316

 Level                 12    Armor       [26,-6]    Saving Throw     46%
 Cur Exp              871                           Stealth         Poor
 Max Exp              871    Melee        2d4,-8    Disarm - phys.   45%
 Adv Exp             1062    To-hit       22,+16    Disarm - magic   30%
                             Blows      1.0/turn    Magic Devices     35
 Gold                 443                           Searching        26%
 Burden          107.1 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -12.8 lb    To-hit       49,+15    Speed             10
 MaxDepth       450' (L9)    Shots      1.6/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..........+...
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You have no more Potions of Cure Light Wounds (d).
> The wolf bites you. (x3)
> The wolf misses you.
> You are no longer resistant to confusion.
> You have a Potion of Neutralize Poison (d).
> The wolf bites you. (x2)
> The wolf misses you.
> The wolf bites you.
> You fail to harm the wolf.
> The wolf is poisoned!
> You sicken the wolf.
> You have slain the wolf.
> The wolf misses you.
> The wolf bites you.
> You die.

Killed by a wolf.


  [Character Equipment]

a) a Tulwar (2d4) (+1,+3) {Farmer Maggot}
     Dropped by Farmer Maggot at 100 feet (level 2).

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 2.6 vs creatures not resistant to poison and 0 vs.
     others.

b) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

f) an Old Lantern (4225 turns)
     Dropped by a blue yeek at 250 feet (level 5).

     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     Found lying on the floor at 250 feet (level 5).

i) a Leather Shield [8,+0]
     Bought from a store on the surface.

j) an Iron Helm [7,+0]
     Bought from a store on the surface.

k) a Set of Leather Gloves of Free Action [1,+2]
     Found lying on the floor at 250 feet (level 5).

     Prevents paralysis.

l) a Pair of Leather Boots [2,+0]
     Bought from a store on the surface.

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs.
     others.
     35% chance of breaking upon contact.

b) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs.
     others.
     35% chance of breaking upon contact.

c) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs.
     others.
     35% chance of breaking upon contact.

d) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs.
     others.
     35% chance of breaking upon contact.

e) 37 Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs.
     others.
     35% chance of breaking upon contact.

f) 10 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs.
     others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Handful of Dried Fruits

b) 4 Rations of Food {Freesia}

c) a Flask of oil

d) a Potion of Neutralize Poison

e) a Potion of Infravision

f) a Potion of Salt Water

g) 4 Potions of Slowness
     It can be thrown at creatures with damaging effect.

h) 5 Potions of Blindness
     It can be thrown at creatures with damaging effect.

i) a Potion of Water

j) a Scroll of Treasure Detection

k) a Scroll of Deep Descent

l) a Scroll of Remove Hunger (tattered)

m) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:00   100ft     1     Killed Farmer Maggot
00:00:01   150ft     2     Killed Freesia
00:00:01   150ft     3     Killed Fang, Farmer Maggot's Dog
00:00:01   150ft     5     Reached level 5
00:00:02   150ft     5     Killed Grip, Farmer Maggot's Dog
00:00:11   250ft     9     Killed Lobelia Sackville-Baggins
00:00:15   300ft     10    Reached level 10
00:00:23   400ft     11    Killed Wolf, Farmer Maggot's Dog
00:00:25   450ft     12    Was killed by a wolf


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
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                                    #.#†.#*  *                                 
                                    #.C{C# *    *                              
                                    #.#C{#                                     
                                    #.#..# * *                                 
                                    #.#..#                                     
                                    #.#..'                                     
                                    #.#..#                                     
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450' (L9)    LF:3-? Light 3 Haste Weak 4 % Berserk Bold Open floor