[Tangaria 1.5.0 Character Dump]
Name Quz VI Age 40 Self RB CB EB Best
Sex Male Height 3'10" STR: 17 +2 -1 +0 18
Race Dwarf Weight 11st 9lb INT: 10 -3 -2 +0 5
Class Archer Turns used: WIS: 10 +2 -1 +0 11
Title Dead Shot Game 1535 DEX: 17 -2 +3 +0 18
HP -1/125 Player 5068 CON: 14 +2 +1 +0 17
SP 0/0 Active 4316
Level 12 Armor [26,-6] Saving Throw 46%
Cur Exp 871 Stealth Poor
Max Exp 871 Melee 2d4,-8 Disarm - phys. 45%
Adv Exp 1062 To-hit 22,+16 Disarm - magic 30%
Blows 1.0/turn Magic Devices 35
Gold 443 Searching 26%
Burden 107.1 lb Shoot to-dam +0 Infravision 50 ft
Overweight -12.8 lb To-hit 49,+15 Speed 10
MaxDepth 450' (L9) Shots 1.6/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..........+...
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You have no more Potions of Cure Light Wounds (d).
> The wolf bites you. (x3)
> The wolf misses you.
> You are no longer resistant to confusion.
> You have a Potion of Neutralize Poison (d).
> The wolf bites you. (x2)
> The wolf misses you.
> The wolf bites you.
> You fail to harm the wolf.
> The wolf is poisoned!
> You sicken the wolf.
> You have slain the wolf.
> The wolf misses you.
> The wolf bites you.
> You die.
Killed by a wolf.
[Character Equipment]
a) a Tulwar (2d4) (+1,+3) {Farmer Maggot}
Dropped by Farmer Maggot at 100 feet (level 2).
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 2.6 vs creatures not resistant to poison and 0 vs.
others.
b) a Short Bow (x2) (+0,+0)
An inheritance from your family.
f) an Old Lantern (4225 turns)
Dropped by a blue yeek at 250 feet (level 5).
Intensity 3 light.
g) Soft Leather Armour [8,+0]
Found lying on the floor at 250 feet (level 5).
i) a Leather Shield [8,+0]
Bought from a store on the surface.
j) an Iron Helm [7,+0]
Bought from a store on the surface.
k) a Set of Leather Gloves of Free Action [1,+2]
Found lying on the floor at 250 feet (level 5).
Prevents paralysis.
l) a Pair of Leather Boots [2,+0]
Bought from a store on the surface.
m) a Shovel
Found lying on the floor at 250 feet (level 5).
[Character Quiver]
a) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
b) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
c) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
d) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
e) 37 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
f) 10 Old Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16.1 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
[Character Inventory]
a) a Handful of Dried Fruits
b) 4 Rations of Food {Freesia}
c) a Flask of oil
d) a Potion of Neutralize Poison
e) a Potion of Infravision
f) a Potion of Salt Water
g) 4 Potions of Slowness
It can be thrown at creatures with damaging effect.
h) 5 Potions of Blindness
It can be thrown at creatures with damaging effect.
i) a Potion of Water
j) a Scroll of Treasure Detection
k) a Scroll of Deep Descent
l) a Scroll of Remove Hunger (tattered)
m) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:00 100ft 1 Killed Farmer Maggot
00:00:01 150ft 2 Killed Freesia
00:00:01 150ft 3 Killed Fang, Farmer Maggot's Dog
00:00:01 150ft 5 Reached level 5
00:00:02 150ft 5 Killed Grip, Farmer Maggot's Dog
00:00:11 250ft 9 Killed Lobelia Sackville-Baggins
00:00:15 300ft 10 Reached level 10
00:00:23 400ft 11 Killed Wolf, Farmer Maggot's Dog
00:00:25 450ft 12 Was killed by a wolf
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
*
*
######
#.#†.#* *
#.C{C# * *
#.#C{#
#.#..# * *
#.#..#
#.#..'
#.#..#
######
450' (L9) LF:3-? Light 3 Haste Weak 4 % Berserk Bold Open floor