[Tangaria 1.5.0 Character Dump]
Name Quz VIII Age 48 Self RB CB EB Best
Sex Male Height 4'1" STR: 17 +2 -1 +0 18
Race Dwarf Weight 11st 9lb INT: 10 -3 -2 +0 5
Class Archer Turns used: WIS: 10 +2 -1 +0 11
Title Dead Shot Game 2122 DEX: 17 -2 +3 +0 18
HP -3/130 Player 7274 CON: 14 +2 +1 +0 17
SP 0/0 Active 6319
Level 13 Armor [5,+5] Saving Throw 47%
Cur Exp 1237 Stealth Poor
Max Exp 1237 Melee 1d10,+7 Disarm - phys. 46%
Adv Exp 1375 To-hit 23,+8 Disarm - magic 31%
Blows 1.1/turn Magic Devices 36
Gold 434 Searching 27%
Burden 158.2 lb Shoot to-dam +0 Infravision 50 ft
Overweight 38.3 lb To-hit 51,+4 Speed -2
MaxDepth 650' (L13) Shots 1.6/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The Short Sword was really a monster!
> The death sword hits you.
> You feel drugged!
> The death sword hits you. (x3)
> The death sword misses you. (x2)
> The death sword hits you.
> *** LOW HITPOINT WARNING! ***
> The death sword misses you.
> The death sword hits you.
> You feel more drugged!
> The death sword misses you.
> The death sword hits you. (x2)
> You hit the death sword.
> The death sword hits you.
> You die.
Killed by a death sword.
[Character Equipment]
a) a Trident (1d10) (+4,+5)
Found lying on the floor at 300 feet (level 6).
Combat info:
1.1 blows/round.
With +2 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 21.5 vs creatures not resistant to poison and 14.8
vs. others.
b) a Short Bow (x2) (+0,+0)
An inheritance from your family.
f) an Old Lantern (2422 turns)
Found lying on the floor at 250 feet (level 5).
Intensity 3 light.
i) a Wicker Shield [2,+0]
Found lying on the floor at 400 feet (level 8).
k) a Set of Leather Gloves [1,+0]
Found lying on the floor at 450 feet (level 9).
l) a Pair of Leather Boots [2,+3] {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 250 feet (level 5).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
b) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
c) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
d) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
e) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
f) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
g) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
h) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
[Character Inventory]
a) 2 Mushrooms of Second Sight
b) 8 Rations of Food
c) 40 Potions of Cure Light Wounds
d) 4 Potions of Cure Light Wounds
e) 6 Potions of Cure Serious Wounds
f) a Potion of Cure Critical Wounds
g) 5 Scrolls of Magic Mapping
h) 6 Scrolls of Detect Invisible
i) 2 Scrolls of Identify Rune
j) a Scroll of Remove Hunger (tattered)
k) a Scroll of Wilderness Mapping
l) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
m) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
n) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
o) 21 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
others.
35% chance of breaking upon contact.
p) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:04 200ft 4 Killed Wolf, Farmer Maggot's Dog
00:00:04 200ft 5 Reached level 5
00:00:06 250ft 6 Killed Baba Yaga
00:00:09 250ft 8 Killed Bullroarer the Hobbit
00:00:12 350ft 10 Reached level 10
00:00:15 400ft 10 Killed Lobelia Sackville-Baggins
00:00:24 450ft 12 Killed Brodda, the Easterling
00:00:32 400ft 13 Killed Grip, Farmer Maggot's Dog
00:00:35 400ft 13 Was killed by a death sword
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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400' (L8) LF:2-? Light 3 Hallu Fed 62 % Open floor