[Tangaria 1.5.0 Character Dump]
Name Quz Age 49 Self RB CB EB Best
Sex Male Height 3'11" STR: 17 +2 -1 +1 18/10
Race Dwarf Weight 7st 12lb INT: 10 -3 -2 +0 5
Class Archer Turns used: WIS: 10 +2 -1 +0 11
Title Dead Shot Game 3611 DEX: 17 -2 +3 +0 18
HP -2/154 Player 11449 CON: 14 +2 +1 +1 18
SP 0/0 Active 9035
Level 14 Armor [14,+14] Saving Throw 48%
Cur Exp 1377 Stealth Poor
Max Exp 1377 Melee 1d10,+7 Disarm - phys. 46%
Adv Exp 1750 To-hit 23,+21 Disarm - magic 30%
Blows 1.1/turn Magic Devices 45
Gold 1112 Searching 28%
Burden 111.0 lb Shoot to-dam +0 Infravision 50 ft
Overweight -20.9 lb To-hit 53,+16 Speed -10
MaxDepth 600' (L12) Shots 1.6/turn
You are the only child of a Dwarven King. You are a well liked child.
You have dark brown eyes, straight black hair, a three foot beard, and
a dark complexion.
Resistances Abilities
Acid:....?......... Fear:....?........!
Elec:....?......... Blnd:.............+
Fire:....?......... Conf:....?.........
Cold:....?......... Stun:....?.........
Pois:....?......... HLif:....?.........
Lite:....?......... Rgn:..............
Dark:.............. ESP:..............
Soun:....?......... SInv:..............
Shar:....?......... FAct:....?.........
Nexu:....?......... Lev:....?.........
Neth:....?......... SDig:..............
Chao:....?......... Trap:....?.........
Dise:....?......... Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:....?......... Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:....?......... PLit:..............
DRed:..............
Time:....?......... Move:..............
Mana:....?.........
Wate:....?.........
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The shambling mound misses you.
> The grey icky thing touches you.
> The shambling mound makes a high-pitched shriek.
> The shambling mound misses you.
> The shambling mound hits you.
> The grey icky thing touches you.
> The shambling mound makes a high-pitched shriek.
> The shambling mound misses you.
> The shambling mound hits you. (x3)
> The grey icky thing touches you.
> You feel less thirsty.
> You have no more Potions of Slime Mold Juice (b).
> The shambling mound misses you. (x2)
> The shambling mound hits you.
> You die.
Killed by a shambling mound.
[Character Equipment]
a) a Trident (1d10) (+5,+5) {Lagduf, the Snaga}
Obtained from Shpigukus VIII. Rumoured to be dropped by Lagduf, the Snaga
at 400 feet (level 8).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 21.7 vs creatures not resistant to poison and 15
vs. others.
b) a Long Bow (x3) (+0,+0)
Bought from a store on the surface.
e) an Amulet of Resist Lightning <+1>
Found lying on the floor at 550 feet (level 11).
+1 constitution.
Provides resistance to Lightning.
f) an Old Lantern (3970 turns)
Found lying on the floor at 400 feet (level 8).
Intensity 3 light.
i) a Small Metal Shield [5,+5]
Bought from a store on the surface.
j) an Iron Helm [7,+0]
Bought from a store on the surface.
k) a Set of Leather Gloves [1,+2]
Found lying on the floor at 100 feet (level 2).
l) a Pair of Leather Sandals [1,+5]
Found lying on the floor at 200 feet (level 4).
m) a Horn (Indestructible) <+1> {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 250 feet (level 5).
+1 strength.
Cannot be harmed by Acid, Fire.
When activated, it awakens all nearby sleeping monsters and hastes for 25
turns all monsters within line of sight.
Takes 3 to 5 turns to recharge at your current speed.
Your chance of success is 90.9%
[Character Quiver]
a) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 20.3 vs creatures not resistant to poison and 12.1
vs. others.
35% chance of breaking upon contact.
b) 40 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 20.3 vs creatures not resistant to poison and 12.1
vs. others.
35% chance of breaking upon contact.
c) 30 Arrows (1d4) (+0,+0)
Combat info:
1.6 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 20.3 vs creatures not resistant to poison and 12.1
vs. others.
35% chance of breaking upon contact.
[Character Inventory]
a) 4 Rations of Food {Freesia}
b) a Scroll of Detect Invisible
c) 7 Scrolls of Light
d) 4 Scrolls of Blessing
e) a Scroll of Remove Hunger (tattered)
f) 2 Old Lanterns (5000 turns)
Intensity 3 light.
g) a Wicker Shield [2,+4]
Found lying on the floor at 500 feet (level 10).
h) a Great Hammer of *Slay Dragon* (8d1) (+2,+2) <+1> {Wormtongue, Agent of Saruma
Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10).
+1 constitution.
Slays dragons (powerfully).
Provides resistance to Fire.
Cannot be harmed by Fire.
Grants the ability to sense dragons.
Combat info:
1.0 blows/round.
With +2 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 49.1 vs dragons, 22.2 vs creatures not resistant to
poison, and 13.3 vs. others.
i) a Deed of Property
[Home Inventory]
a) a Book of Shadows [Shadows for Beginners]
b) a Pint of Fine Wine
c) 4 Potions of Sleep
It can be thrown at creatures with damaging effect.
d) 3 Potions of Slowness
It can be thrown at creatures with damaging effect.
e) a Scroll of Identify Rune
f) a Lead-Plated Wand
g) a Magnesium Wand
h) a Cottonwood Staff
i) a Maul (4d4) (+0,+0)
Obtained from Shpigukus VIII. Rumoured to be found lying on the floor at
400 feet (level 8).
Combat info:
1.0 blows/round.
With +2 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 24.5 vs creatures not resistant to poison and 13.3
vs. others.
j) 40 Bolts (1d5) (+0,+0)
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:01 100ft 1 Killed Freesia
00:00:01 100ft 4 Killed Grip, Farmer Maggot's Dog
00:00:01 100ft 5 Reached level 5
00:00:18 250ft 8 Killed Bullroarer the Hobbit
00:00:29 300ft 10 Reached level 10
00:00:55 500ft 12 Helped to kill Wormtongue, Agent of Saruman
00:01:00 550ft 14 Was killed by a shambling mound
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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##> .#.#<#.#.#>#.# ### ### ##~
#....{...........########~##################~######~###### #
##.#.#.#.#.#.#.#................j,†,...................:.'{#
+.....{-........................,.i....................:.'$#
+#.#.#.#.#.#.#.#.#########################################.#
#................#
##############..##
550' (L11) LF:5-? Light 3 Full 100 % Hero Bold Open floor