Ragmand [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Ragmand II    Age            257         Self  RB  CB  EB   Best
 Sex    Neuter        Height       10'7"  STR:     17 -10  +1  +0      8
 Race   Hydra         Weight    13st 6lb  INT:     10  -2  -2  +0      6
 Class  Monk          Turns used:         WIS:     10  -2  +0  +0      8
 Title  Brother       Game          3401  DEX:     17 -10  +2  +0      9
 HP     -37/122       Player       10583  CON:     14 -10  +1  +0      5
 SP     0/0           Active        7040  CHR:     10 -10  -1  +0      3

 Level                 10    Armor       [8,+55]    Saving Throw     39%
 Cur Exp              604                           Stealth          Bad
 Max Exp              604    Melee        2d4,+7    Disarm - phys.    3%
 Adv Exp              700    To-hit        34,+4    Disarm - magic    2%
                             Blows      2.0/turn    Magic Devices      0
 Gold                 675                           Searching        26%
 Burden           47.7 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -12.2 lb    To-hit        21,+4    Speed              1
 MaxDepth       250' (L5)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You hit the Magery Peninsula giant roc with your tail.
> The Magery Peninsula giant roc misses you. (x3)
> You miss the Magery Peninsula giant roc.
> You bite the Magery Peninsula giant roc (circular).
> The Magery Peninsula giant roc shrugs off the attack.
> The Magery Peninsula giant roc misses you. (x3)
> You bite the Magery Peninsula giant roc (circular).
> The Magery Peninsula giant roc shrugs off the attack.
> You miss the Magery Peninsula giant roc.
> The Magery Peninsula giant roc crushes you.
> *** LOW HITPOINT WARNING! ***
> The Magery Peninsula giant roc misses you.
> The Magery Peninsula giant roc hits you.
> You are struck by electricity!
> You die.

Killed by a Magery Peninsula giant roc.


  [Character Equipment]

f) a Wooden Torch (777 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Soft Leather Armour [8,-1]
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) 3 Rations of Food

b) a Slice of Meat

c) 2 Pints of Fine Ale {Freesia}

d) a Large Trout

e) a Potion of Cure Light Wounds

f) 3 Potions of Speed

g) 2 Potions of Berserk Strength

h) a Potion of Slime Mold Juice

i) 10 Scrolls of Phase Door

j) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

k) a Scroll of Remove Hunger (tattered)

l) 2 Scrolls of Word of Recall (rugged)

m) a Scroll of Wilderness Mapping

n) a Scroll of Detect Invisible

o) a Scroll of Life

p) a Wand of Hold Monster (8 charges)

q) 2 Wooden Torches (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

r) an Old Lantern (5000 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.

s) a Filthy Rag [1,+1] {cursed}
     Found lying on the floor at 200 feet (level 4).

     It makes you hallucinate sometimes.
     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to Fire.
     Makes you vulnerable to Cold.

t) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 250 feet (level 5).

u) a Dagger (1d4) (+0,+0)
     Combat info:
     2.0 blows/round.
     Average damage/round: 19.
     Average thrown damage: 7.5.

v) a Sling (x2) (+0,+0)

w) a Deed of Property

x) 3 Empty Bottles


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   50ft      1     Killed Grip, Farmer Maggot's Dog
00:00:04   50ft      4     Killed Mad woodsman
00:00:13   100ft     5     Reached level 5
00:00:18   150ft     6     Killed Fang, Farmer Maggot's Dog
00:00:21   150ft     6     Killed Freesia
00:00:31   250ft     8     Killed Bullroarer the Hobbit
00:00:40   200ft     10    Reached level 10
00:00:56   Town      10    Was killed by a Magery Peninsula giant roc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~#.#~##.............................##~..*....#.... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~~###~#...............................##~........... 
~~~~~~~~~~~~~~~~~~~~~~~~~~~######................................#~~.....*#... 
~~~~~~~~~~~~~~~~~~~~~~~~~###.....................................###.~~.....#. 
~~~~~~~~~~~~~~~~~~~~~~####.#####...................................##.~......# 
~~~~~~~~~~~~~~~~~~~~~##.########....................................#.:....*.. 
~~~~~~~~~~~~~~~~~~~~~#.##~~##......................................##......... 
~~~~~~~~~~~~~~~~~~~####.####.......................................#~~.~...... 
~~~~~~~~~~~~~~~~~~~#...............................................###.......* 
~~~~~~~~~~~~~~~~~~~#................#####............................#~....... 
~~~~~~~~~~~~~~~~~~~#...........###.##~~~@B...........................#~....... 
~~~~~~~~~~~~~~~~~~~#...........#~###~~~~~#####.......................#..~..*.. 
~~~~~~~~~~~~~~~~~~~#...........###~~~~~~~~~~~###.....................#.~~..*.. 
~~~~~~~~~~~~~~~~~~~#.....>.....##~~~~~~~~~~~~~~#.....................#.~~..... 
~~~~~~~~~~~~~~~~~~~#...........#~~~~~~~~~~~~~~~#.....................#.~~..... 
~~~~~~~~~~~~~~~~~~~#...........#~~~~~~~~~~~~~~~#.....................#.~~..... 
~~~~~~~~~~~~~~~~~~~#...........#~~~~~~~~~~~~~~~#.....................#.~~~.... 
~~~~~~~~~~~~~~~~~~~#...........#~~~~~~~~~~~~~###.....................#.~#~..#. 
~~~~~~~~~~~~~~~~~~~#...........#~~~~~~~~~~~~##.......................#.~~~...# 
~~~~~~~~~~~~~~~~~~~###....######~~~~~~~~~~~##........................#.~~~.... 
~~~~~~~~~~~~~~~~~~~~~##...#~~~~~~~~~~~~~~~~#.........................#..~~...* 

-2_1         Light 1 Fed 89 % Illusion brick wall                               


  [Player information]

Player ID: Duboent
Time: 20:05:50 11-09-2021
Server Turns: 319735077
Timestamp: 1631379950
Hardcore