Rare [Half-Troll Warrior]

  [Tangaria 1.6.0 T-12 Character Dump]

 Name   Rare VIII     Age             26         Self  RB  CB  EB   Best
 Sex    Female        Height        5'6"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight   11st 11lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Swordsman     Game          2319  DEX:     14  -4  +2  +0     12
 HP     -4/158        Player        4621  CON:     17  +3  +2  +0  18/40
 SP     0/0           Active        2826  CHR:     10  -4  -2  +0      4

 Level                 11    Armor        [9,+5]    Saving Throw     21%
 Cur Exp              701                           Stealth          Bad
 Max Exp              701    Melee        3d3,+3    Disarm - phys.   48%
 Adv Exp              812    To-hit        46,+1    Disarm - magic   30%
                             Blows      1.3/turn    Magic Devices     17
 Gold                3063                           Searching        14%
 Burden           78.5 lb    Shoot to-dam     +0    Infravision    80 ft
 Overweight     -101.4 lb    To-hit        31,+1    Speed         Normal
 MaxDepth       450' (L9)    Shots      0.0/turn

 Your mother was a Stone-Troll Warrior. You have slime-green eyes, mangy
 dark purple hair, and green ulcerous skin.

Resistances         Abilities
Acid:......+....... Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> Someone hits you (8).
> Someone hits you (6).
> Someone hits you (9).
> You can't see anything.
> Something mumbles.
> You can't see anything. (x2)
> Someone hits you (6).
> Someone hits you (7).
> You are confused.
> Someone hits you (3).
> Someone tries to cast a spell, but fails.
> You are confused.
> You are no longer confused.
> Someone hits you (9).
> You die.

Killed by a dark elven priest.


  [Character Equipment]

a) a War Hammer (3d3) (+0,+0)
     Found lying on the floor at 400 feet (level 8).

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +5 DEX you would get 1.6 blows/round.
     Average damage/round: 12.3.

f) an Old Lantern (4254 turns)
     Found lying on the floor of a special room at 400 feet (level 8).

     Intensity 3 light.

g) Soft Leather Armour of Resist Acid [8,+3]
     Found lying on the floor at 100 feet (level 2).

     Provides resistance to Acid.
     Cannot be harmed by Acid.

i) a Cloak [1,+2]
     Found lying on the floor at 100 feet (level 2).


  [Character Quiver]

0) 15 Bolts (1d5) (+2,+7)

1) 20 Bolts of Slay Animal (1d5) (+5,+8)
     Slays animals.

2) 19 Rounded Pebbles (1d2) (+4,+5) {Baba Yaga}
     Combat info:
     Average thrown damage: 13.1.


  [Character Inventory]

a) a Potato

b) 2 Mushrooms of Emergency

c) 2 Mushrooms of Hallucination

d) 2 Apples {Baba Yaga}

e) an Apple of Youth {Baba Yaga}

f) a Flask of oil

g) 9 Scrolls of Phase Door

i) 2 Scrolls of Identify

m) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) a Scroll of Word of Recall (rugged)

o) a Wand of Magic Missile (9 charges) {@a1}

p) a Wand of Light (13 charges) {@a3}

q) a Wand of Wonder (13 charges) {@a2}
     Cannot be harmed by Lightning.

r) a Ring of Reckless Attacks (+4,+3) [-18]
     Found lying on the floor at 350 feet (level 7).

     Sustains strength, constitution.

s) a Wooden Torch (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

t) a Wooden Torch (4662 turns)
     An inheritance from your family.

     Intensity 2 light.

u) a Filthy Rag [1,+0]
     Found lying on the floor at 200 feet (level 4).

v) Soft Leather Armour [8,+0]
     An inheritance from your family.

w) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 350 feet (level 7).


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:00   100ft     1     Defeated Grip, Farmer Maggot's Dog
00:00:05   250ft     5     Reached level 5
00:00:05   250ft     5     Defeated Baba Yaga
00:00:25   300ft     9     Defeated Smeagol
00:00:30   400ft     10    Reached level 10
00:00:38   450ft     11    Was killed by a dark elven priest


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                          .^:^ ^                               
                                          #.{#.^    ^                          
                                          .%?.$%    %                          
                                           %{.......%                          
                                           %^'%%                               
                                                    %                          
                                   %^^^%                                       
                                  :^   ^                                       
                                       @                                       
                                  .   #                                        
                                   :^^                                         
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

450' (L9)    LF:3-? Light 3 Afraid Blind Fed 40 % Infra Tree log                


  [Player information]

Player ID: Rare
Time: 11:36:03 13-09-2022
Server Turns: 633969722
Timestamp: 1663058163
Account score: 13
Hardcore