Rat [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Rat           Age            293         Self  RB  CB  EB   Best
 Sex    Male          Height       12'5"  STR:     17 -10  +1  +0      8
 Race   Hydra         Weight    13st 9lb  INT:     10  -2  -2  +0      6
 Class  Monk          Turns used:         WIS:     10  -2  +0  +0      8
 Title  Immaculate    Game          4587  Dex:     16 -10  +2  +3     11      8
 HP     -4/210        Player        8377  CON:     16 -10  +1  +0      7
 SP     0/0           Active        4857  CHR:     10  -9  -1  +0      3

 Level                 16    Armor      [10,+69]    Saving Throw     45%
 Cur Exp             3078                           Stealth          Bad
 Max Exp             3078    Melee        3d5,-3    Disarm - phys.    6%
 Adv Exp             3220    To-hit        42,+1    Disarm - magic    2%
                             Blows      2.6/turn    Magic Devices      0
 Gold                6563                           Searching        35%
 Burden           50.0 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       -9.9 lb    To-hit        27,+1    Speed             -4
 MaxDepth      750' (L15)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+..........-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Ulfast, Son of Ulfang misses you. (x2)
> Ulfast, Son of Ulfang hits you.
> Ulfast, Son of Ulfang misses you.
> You have 5 Scrolls of Phase Door (d).
> The illusionist sets off a blinding flash.
> You are blind!
> Something makes a soft 'pop'.
> It disappears!
> You can't see anything.
> It tries to cast a spell, but fails. (x2)
> You feel a wall blocking your way. (x2)
> Something cackles evilly.
> You feel a wall blocking your way.
> Something hits you. (x2)
> You die.

Killed by a zombified human.


  [Character Equipment]

c) a Ring of the Mouse (+0,-9) <+3, +1>
     Found lying on the floor at 550 feet (level 11).

     +3 dexterity.
     +1 stealth.

d) a Ring of Protection [+8]
     Found lying on the floor at 700 feet (level 14).

f) an Old Lantern (4925 turns)
     Intensity 3 light.

g) Soft Leather Armour [8,+2]
     Found lying on the floor at 200 feet (level 4).

l) a Pair of Leather Boots [2,+2]
     Dropped by a gallant at 250 feet (level 5).


  [Character Quiver]


  [Character Inventory]

a) 2 Pints of Fine Ale

b) 2 Potions of True Seeing

c) a Potion of Infravision

d) 5 Scrolls of Phase Door

e) 2 Scrolls of Deep Descent

f) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

g) 2 Scrolls of Remove Hunger (tattered)
     You don't want to drop it on the ground.

h) a Lantern (7500 turns)
     Found lying on the floor at 700 feet (level 14).

     Cannot be harmed by Fire.
     Intensity 3 light.

i) a Metal Cap [3,+0]
     Found lying on the floor at 650 feet (level 13).

j) a Long Sword (2d5) (+6,+4) {Brodda, the Easterling}
     Combat info:
     2.6 blows/round.
     Average damage/round: 19.2.

k) a Spear of Slay Giant (1d6) (+13,+1)
     Slays giants.

     Combat info:
     2.6 blows/round.
     Average damage/round: 23.1 vs giants and 4.1 vs. others.
     Average thrown damage: 97.1 vs giants and 32.3 vs. others.

l) an Empty Bottle


  [House List]


a) Salted Pork from Isengard {Wormtongue, Agent of Saruman}
b) 3 Rations of Food
c) 2 Handfuls of Dried Fruits {The wounded bear}
d) a Scrap of Flesh
e) an Apple of Youth {Baba Yaga}
f) an Apple {Baba Yaga}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   200ft     4     Killed Lobelia Sackville-Baggins
00:00:05   250ft     4     Killed Baba Yaga
00:00:05   250ft     5     Reached level 5
00:00:08   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:12   250ft     8     Killed Fang, Farmer Maggot's Dog
00:00:35   200ft     10    Reached level 10
00:00:38   300ft     11    Killed Vort the Kobold Queen
00:00:39   300ft     12    Killed Wormtongue, Agent of Saruman
00:00:46   550ft     13    Killed The wounded bear
00:00:49   550ft     13    Killed Lagduf, the Snaga
00:00:54   600ft     14    Killed Solovei the Robber
00:00:54   600ft     15    Reached level 15
00:01:03   450ft     15    Killed Brodda, the Easterling
00:01:16   750ft     16    Was killed by a zombified human


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                              #.  #..#~#                                       
                               .###..###                                       
                         ####~.#~#...####~#####                                
                         #....................#                                
                         #....................#                                
                         .....................#                                
                 ..      ...........!.........~                                
            .....$.      ###.###++#..#^.#######                                
             #####         .#                                                  
                         ##.             ^                                     
                    ######.##         #@                                       
                    #...$$?.#          ##                                      
                    ####'####                                                  
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

750' (L15)   LF:4-? Light 3 Moves +10 Blind Stun Fed 60 % Open floor            


  [Player information]

Player ID: Rat
Time: 09:30:38 07-10-2021
Server Turns: 485075973
Timestamp: 1633588238
Hardcore