[Tangaria 1.5.0 Character Dump]
Name Rat Age 22 Self RB CB EB Best
Sex Male Height 7'2" STR: 16 +4 +2 +0 18/40
Race Half-Troll Weight 17st 8lb INT: 15 -4 +0 +0 11
Class Blackguard Turns used: WIS: 10 -2 -3 +0 5
Title Ruffian Game 4767 DEX: 16 -4 +0 +0 12
HP -9/242 Player 10377 CON: 13 +3 +2 +1 18/10
SP 15/16 Active 7151 CHR: 10 -4 -1 +0 5
Level 19 Armor [25,+10] Saving Throw 29%
Cur Exp 4822 Stealth Bad
Max Exp 4822 Melee 1d6,+7 Disarm - phys. 41%
Adv Exp 5500 To-hit 53,+28 Disarm - magic 32%
Blows 1.3/turn Magic Devices 32
Gold 5038 Searching 18%
Burden 99.0 lb Shoot to-dam +3 Infravision 30 ft
Overweight -68.9 lb To-hit 17,+21 Speed Normal
MaxDepth 750' (L15) Shots 1.0/turn
Your mother was a Cave-Troll Shaman. You have puke-yellow eyes, mangy
sea-weed green hair, and black ulcerous skin.
Resistances Abilities
Acid:.............. Fear:.............!
Elec:....?..?...... Blnd:..............
Fire:..+........... Conf:..............
Cold:+.+........... Stun:..............
Pois:.............. HLif:....?..?......
Lite:....?......... Rgn:.............+
Dark:....?......... ESP:..............
Soun:....?..?...... SInv:..............
Shar:....?..?...... FAct:..............
Nexu:....?..?...... Lev:....?.........
Neth:....?..?...... SDig:..............
Chao:....?......... Trap:....?..?......
Dise:....?..?...... Blss:..............
Hindrances Modifiers
-HP:.............+ Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:....?..?...... Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:....?..?...... PLit:..............
Hung:.............. DRed:..............
Time:....?..?...... Move:..............
Mana:....?..?......
Wate:....?..?......
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The cloaker misses you.
> The cloaker hits you.
> The cloaker misses you. (x4)
> You feel resistant to confusion!
> You feel very good.
> You have 7 Potions of Cure Serious Wounds (e).
> The cloaker hits you.
> You are paralyzed!
> The cloaker hits you. (x3)
> You are no longer resistant to confusion.
> The cloaker misses you. (x5)
> The cloaker hits you.
> The cloaker misses you. (x4)
> The cloaker hits you. (x2)
> You die.
Killed by a cloaker.
[Character Equipment]
a) a Rapier of Frost (1d6) (+9,+9)
Dropped by a snaga at 300 feet (level 6).
Branded with cold.
Provides resistance to Cold.
Combat info:
1.3 blows/round.
With +2 STR and +0 DEX you would get 1.6 blows/round.
With +0 STR and +5 DEX you would get 1.6 blows/round.
Average damage/round: 39.5 vs creatures susceptible to cold, 24.7 vs
creatures not resistant to cold, and 14.8 vs. others.
b) a Long Bow (x3) (+2,+3)
Found lying on the floor at 500 feet (level 10).
c) a Ring of Resist Fire and Cold
Provides resistance to Fire, Cold.
d) a Ring of Protection [+10]
Found lying on the floor at 700 feet (level 14).
e) an Amulet of Resist Lightning <+1>
Dropped by an ogre at 750 feet (level 15).
+1 constitution.
Provides resistance to Lightning.
f) a Lantern (Everburning)
Found lying on the floor at 750 feet (level 15).
Cannot be harmed by Fire.
Intensity 3 light. No fuel required.
g) Studded Leather Armour (-1) [12,+3]
Dropped by a snaga at 350 feet (level 7).
h) a Cloak of Protection [1,+7]
Found lying on the floor of a special room at 150 feet (level 3).
Provides resistance to Shards.
Cannot be harmed by Acid, Fire.
i) a Leather Shield [8,+1]
Found lying on the floor at 750 feet (level 15).
l) a Pair of Iron Shod Boots [4,-1]
Found lying on the floor at 250 feet (level 5).
Cannot be harmed by Fire.
[Character Quiver]
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners]
You can read this book.
b) 2 Books of Shadows [Dark Conjurings]
You can read this book.
c) 3 Mushrooms of Clear Mind
d) a Scrap of Flesh {Grishnukh, the Hill Orc}
e) 7 Potions of Cure Serious Wounds
f) a Potion of Heroism
g) 17 Scrolls of Phase Door
h) 5 Scrolls of Magic Mapping
i) 3 Scrolls of Word of Recall
j) a Scroll of Deep Descent
k) a Scroll of Blessing
l) a Scroll of Life
m) a Scroll of Small House Creation
Cannot be harmed by Acid, Fire.
You don't want to drop it on the ground.
n) a Scroll of Remove Hunger (tattered)
You don't want to drop it on the ground.
o) 2 Rods of Treasure Location (1 charging)
p) 2 Staves of Detect Invisible (34 charges)
q) a Staff of Magic Mapping (5 charges)
r) an Awl-Pike (1d8) (+6,+6)
Found lying on the floor of a special room at 700 feet (level 14).
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +5 DEX you would get 1.1 blows/round.
Average damage/round: 9.9.
[House List]
a) a Large Trout
b) a Pint of Fine Wine
c) a Handful of Dried Fruits {The wounded bear}
d) a Head of Cabbage
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:05 250ft 5 Reached level 5
00:00:06 150ft 5 Killed Wolf, Farmer Maggot's Dog
00:00:11 200ft 7 Killed Fang, Farmer Maggot's Dog
00:00:28 350ft 9 Killed Lagduf, the Snaga
00:00:28 350ft 10 Reached level 10
00:00:47 450ft 13 Killed The wounded bear
00:00:53 500ft 15 Reached level 15
00:00:55 500ft 15 Killed Grip, Farmer Maggot's Dog
00:01:07 750ft 16 Killed Grishnukh, the Hill Orc
00:01:19 750ft 19 Was killed by a cloaker
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : yes (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
[Scene of Death]
*
*
###
#(..
* #@..
* #..#######
<#.#<#<#.#.#
...........
* #<#.#<#<#.#
##### ###
750' (L15) LF:6-? Light 3 Study (5) Paralyzed! Stun Fed 41 % Berserk Bold Open
[Player information]
Player ID: Rat
Time: 22:13:34 15-10-2021
Server Turns: 538921374
Timestamp: 1634325214
Hardcore