[Tangaria 1.5.0 Character Dump]
Name Rino Age 27 Self RB CB EB Best
Sex Male Height 3'4" STR: 17 -1 +3 +0 18/10
Race Harpy Weight 4st 9lb INT: 10 -1 -2 +0 7
Class Warrior Turns used: WIS: 10 -3 -2 +0 5
Title Swordsman Game 3771 DEX: 18 +2 +2 +0 18/40
HP -12/121 Player 10912 CON: 10 -1 +2 +0 11
SP 0/0 Active 7509 CHR: 10 -6 -2 +0 3
Level 11 Armor [16,+6] Saving Throw 28%
Cur Exp 765 Stealth Bad
Max Exp 765 Melee 1d6,+11 Disarm - phys. 57%
Adv Exp 975 To-hit 38,+7 Disarm - magic 29%
Blows 2.3/turn Magic Devices 15
Gold 2243 Searching 32%
Burden 88.0 lb Shoot to-dam +0 Infravision 20 ft
Overweight -43.9 lb To-hit 34,+4 Speed Normal
MaxDepth 350' (L7) Shots 0.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You have 5 Mushrooms of Clear Mind (a).
> The Long Sword was really a monster!
> The death sword misses you.
> The death sword hits you (12).
> The death sword hits you (15).
> The death sword hits you (17). (x2)
> *** LOW HITPOINT WARNING! ***
> You feel drugged!
> The death sword hits you (14).
> The death sword hits you (17).
> The death sword hits you (16).
> The death sword misses you. (x2)
> The death sword hits you (12).
> The death sword hits you (13).
> You die.
Killed by a death sword.
[Character Equipment]
a) a Rapier (1d6) (+3,+6)
Found lying on the floor at 300 feet (level 6).
Combat info:
2.3 blows/round.
With +1 STR and +0 DEX you would get 3.0 blows/round.
With +0 STR and +2 DEX you would get 2.7 blows/round.
Average damage/round: 34.9.
f) a Wooden Torch (2088 turns)
Found lying on the floor at 50 feet (level 1).
Intensity 2 light.
g) Soft Leather Armour [8,+0]
An inheritance from your family.
i) a Wicker Shield [2,+0]
Found lying on the floor of a special room at 50 feet (level 1).
k) a Set of Caestus (+0,+3) [5,+4] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
l) a Pair of Leather Sandals [1,+0]
Found lying on the floor at 250 feet (level 5).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 28 Arrows (1d4) (+2,+3)
b) 30 Throwing rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
[Character Inventory]
a) 5 Mushrooms of Clear Mind
b) 5 Rations of Food
c) a Pint of Fine Ale
d) 5 Potions of Cure Light Wounds
e) 4 Potions of Heroism
f) 4 Potions of Berserk Strength
g) 5 Potions of Slime Mold Juice
h) 6 Potions of Water
i) 2 Potions of Infravision
j) 12 Scrolls of Phase Door
k) 5 Scrolls of Light
l) 2 Scrolls of Blessing
m) 2 Scrolls of Life
n) a Scroll of Remove Hunger (tattered)
o) a Scroll of Word of Recall (rugged)
p) 2 Scrolls of Magic Mapping
q) a Wand of Magic Missile (16 charges)
r) a Wand of Haste Monster (9 charges)
s) an Old Lantern (5000 turns)
Dropped by a soldier at 200 feet (level 4).
Intensity 3 light.
[Home Inventory]
a) 3 Potions of Blindness
It can be thrown at creatures with damaging effect.
b) 5 Potions of Confusion
It can be thrown at creatures with damaging effect.
c) a Wand of Heal Monster (18 charges)
[House List]
a) a Wooden Torch (5000 turns)
b) a Scroll of Small House Creation
c) a Sling (x2) (+3,+5)
d) 2 Daggers (1d4) (+0,+0)
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:10 150ft 4 Killed Grip, Farmer Maggot's Dog
00:00:12 150ft 5 Reached level 5
00:00:20 250ft 7 Killed Baba Yaga
00:00:35 200ft 8 Killed Freesia
00:00:55 300ft 10 Reached level 10
00:01:02 350ft 11 Was killed by a death sword
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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350' (L7) LF:6-? Light 2 Hallu Fed 18 % Packed dirt