[Tangaria 1.6.0 Character Dump]
Name Runi II Age 21 Self RB CB EB Best
Sex Male Height 8'0" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 21st 7lb INT: 10 -4 -2 +0 4
Class Warrior Turns used: WIS: 10 -2 -2 +1 7
Title Swordsman Game 10134 DEX: 10 -4 +2 +0 8
HP -4/164 Player 23635 CON: 18 +3 +2 +0 18/50
SP 0/0 Active 12404 CHR: 10 -4 -2 +0 4
Level 11 Armor [12,+2] Saving Throw 21%
Cur Exp 633 Stealth Bad
Max Exp 633 Melee 1d9,+8 Disarm - phys. 49%
Adv Exp 812 To-hit 46,+4 Disarm - magic 31%
Blows 3.0/turn Magic Devices 16
Gold 299 Searching 14%
Burden 119.7 lb Shoot to-dam +7 Infravision 30 ft
Overweight -60.2 lb To-hit 31,+18 Speed Normal
MaxDepth 250' (L5) Shots 1.0/turn
Your father was a Stone-Troll Warrior. You have puke-yellow eyes, dirty
dark purple hair, and black scabby skin.
Resistances Abilities
Acid:......+....... Fear:?.............
Elec:.............. Blnd:?.............
Fire:?............. Conf:?.............
Cold:?............. Stun:?.............
Pois:.............. HLif:?.............
Lite:?............. Rgn:.............+
Dark:?............. ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:..............
Nexu:?............. Lev:?.............
Neth:?............. SDig:..............
Chao:.............. Trap:?.............
Dise:?............. Blss:+.............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:?............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:..............
Mana:?.............
Wate:?.............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You hit the Ettendales algroth (13).
> The Ettendales algroth claws you (5).
> The Ettendales algroth claws you (4).
> The Ettendales algroth misses you.
> The Ettendales algroth crushes you (11).
> You hit the Ettendales algroth (11).
> You hit the Ettendales algroth (16).
> You hit the Ettendales algroth (10).
> You are no longer poisoned.
> The Ettendales algroth misses you.
> The Ettendales algroth claws you (3).
> The Ettendales algroth bites you (7).
> You are poisoned!
> The Ettendales algroth crushes you (10).
> You die.
Killed by an Ettendales algroth.
[Character Equipment]
a) a Dagger (Blessed) (1d9) (+9,+7) <+1> {Smeagol}
Dropped by Smeagol at 200 feet (level 4).
+1 wisdom.
Provides protection from confusion.
Blessed by the gods (combat bonuses for holy casters).
Combat info:
3.0 blows/round.
With +0 STR and +2 DEX you would get 3.4 blows/round.
Average damage/round: 39.9.
Average thrown damage: 36.3.
b) a Sling of Accuracy (x2) (+23,+7)
Found lying on the floor at 100 feet (level 2).
f) an Old Lantern (3361 turns)
Found lying on the floor at 150 feet (level 3).
Intensity 3 light.
g) Soft Leather Armour of Resist Acid [8,+2]
Found lying on the floor at 200 feet (level 4).
Provides resistance to Acid.
Cannot be harmed by Acid.
h) a Cloak [1,+0]
Found lying on the floor at 200 feet (level 4).
i) a Wicker Shield [2,+0]
Found lying on the floor of a special room at 50 feet (level 1).
l) a Pair of Leather Sandals [1,+0]
Found lying on the floor at 150 feet (level 3).
[Character Quiver]
a) the Iron Shot of Finaxar (1d4) (+0,+0) {Baba Yaga}
Slays demons.
Returns when thrown.
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 47.5 vs demons and 19 vs. others.
Average thrown damage: 15 vs demons and 5 vs. others.
b) 6 Cobbles (1d6) {@v1}
Branded with stunning.
d) 14 Bolts (1d5) (+0,+0) {@v3}
e) 16 Rounded Pebbles (1d2) (+6,+4) {@v4}
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 25.1.
Average thrown damage: 11.
0% chance of breaking upon contact.
[Character Inventory]
a) 22 Potions of Cure Light Wounds {@q1}
b) 3 Potions of Neutralize Poison
c) 3 Potions of Berserk Strength
d) 5 Potions of Poison
Branded with poison.
It can be thrown at creatures with damaging effect.
e) 5 Potions of Water
f) 5 Scrolls of Phase Door
g) 3 Scrolls of Summon Monster
h) 3 Scrolls of Life
i) a Scroll of Small House Creation
Cannot be harmed by Acid, Fire.
You don't want to drop it on the ground.
j) a Scroll of Word of Recall (rugged)
k) a Wand of Wonder (18 charges) {@a1}
Cannot be harmed by Lightning.
l) 2 Wands of Darkness (18 charges) {@a2}
m) a Wooden Torch of Brightness (4981 turns) <+1>
Found lying on the floor at 50 feet (level 1).
+1 light.
Intensity 3 light.
n) 4 Wooden Torches (5000 turns)
Intensity 2 light.
o) a Wooden Torch (4955 turns)
Intensity 2 light.
p) an Old Lantern (3921 turns)
Found lying on the floor at 50 feet (level 1).
Intensity 3 light.
q) a Dagger (1d4) (+6,+3)
Found lying on the floor at 200 feet (level 4).
Combat info:
3.0 blows/round.
With +0 STR and +2 DEX you would get 3.4 blows/round.
Average damage/round: 19.9.
Average thrown damage: 16.6.
r) a Main Gauche (1d5) (+3,+5)
Found lying on the floor at 200 feet (level 4).
Combat info:
3.0 blows/round.
With +0 STR and +2 DEX you would get 3.4 blows/round.
Average damage/round: 27.5.
s) a Maul (4d4) (+1,+5)
Found lying on the floor at 200 feet (level 4).
Combat info:
1.0 blows/round.
With +4 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 17.8.
t) a Club (1d3) (+0,+0)
An inheritance from your family.
Combat info:
3.0 blows/round.
With +0 STR and +2 DEX you would get 3.4 blows/round.
Average damage/round: 9.
u) a Short Bow (x2) (+3,+5) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
v) a Deed of Property
You don't want to drop it on the ground.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:10 50ft 1 Killed Mad woodsman
00:01:03 100ft 4 Killed Lobelia Sackville-Baggins
00:01:04 100ft 5 Reached level 5
00:01:06 150ft 5 Killed Freesia
00:01:11 150ft 6 Killed Fang, Farmer Maggot's Dog
00:01:45 200ft 9 Killed Wolf, Farmer Maggot's Dog
00:01:46 250ft 9 Killed Baba Yaga
00:01:46 250ft 9 Found the Iron Shot of Finaxar
00:01:56 250ft 10 Reached level 10
00:02:25 200ft 10 Killed Farmer Maggot
00:02:26 200ft 10 Killed Smeagol
00:02:30 200ft 10 Killed Grip, Farmer Maggot's Dog
00:02:48 Town 11 Was killed by an Ettendales algroth
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : no (hide_slaves)
[Scene of Death]
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........T@^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
......:T.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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2_1 Light 1 Poisoned Hungry 10 % Stony sand
[Player information]
Player ID: Runi
Time: 16:16:18 02-01-2022
Server Turns: 80106822
Timestamp: 1641129378
Hardcore