Runi [Half-Troll Warrior]

  [Tangaria 1.6.0 Character Dump]

 Name   Runi IV       Age             29         Self  RB  CB  EB   Best
 Sex    Neuter        Height        9'3"  STR:     18  +4  +3  +0  18/70
 Race   Half-Troll    Weight   18st 10lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +1      7
 Title  Swordsman     Game         12139  DEX:     13  -4  +2  +0     11
 HP     -3/171        Player       26726  CON:     15  +3  +2  +0  18/20
 SP     0/0           Active       13102  Chr:     10  -4  -2  +0      4      3

 Level                 13    Armor       [14,+2]    Saving Throw     23%
 Cur Exp             1371                           Stealth          Bad
 Max Exp             1371    Melee       1d10,+4    Disarm - phys.   51%
 Adv Exp             1375    To-hit        49,+2    Disarm - magic   33%
                             Blows      2.3/turn    Magic Devices     19
 Gold                 863                           Searching        16%
 Burden          139.4 lb    Shoot to-dam     +6    Infravision    30 ft
 Overweight      -40.5 lb    To-hit        34,+5    Speed         Normal
 MaxDepth       450' (L9)    Shots      1.0/turn

 Your father was a Cave-Troll Shaman. You have puke-yellow eyes, oily
 bright red hair, and white scabby skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..+...........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You hit the Old Forest werewolf (7).
> The Old Forest werewolf claws you (6).
> The Old Forest werewolf misses you.
> The Old Forest werewolf bites you (11).
> You hit the Old Forest werewolf (7).
> You hit the Old Forest werewolf (5).
> The Old Forest werewolf claws you (5).
> The Old Forest werewolf claws you (9).
> The Old Forest werewolf bites you (7).
> You hit the Old Forest werewolf (5).
> You hit the Old Forest werewolf (13).
> You hit the Old Forest werewolf (7).
> The Old Forest werewolf claws you (5).
> The Old Forest werewolf claws you (10).
> You die.

Killed by an Old Forest werewolf.


  [Character Equipment]

a) a Trident (1d10) (+0,+0)
     Dropped by a gallant at 400 feet (level 8).

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows/round.
     With +0 STR and +6 DEX you would get 2.7 blows/round.
     Average damage/round: 23.

b) a Short Bow (x2) (+3,+6)
     Found lying on the floor at 200 feet (level 4).

c) a Ring of Levitation
     Bought from a store on the surface.

     Makes you float just above the floor.

f) an Old Lantern (1326 turns)
     Found lying on the floor at 400 feet (level 8).

     Intensity 3 light.

g) Soft Leather Armour [8,-1]
     An inheritance from your family.

h) a Cloak [1,+0]
     Dropped by a snotling at 200 feet (level 4).

i) a Wicker Shield [2,-1]
     Found lying on the floor at 400 feet (level 8).

j) a Metal Cap of Wisdom [3,+4] <+1>
     Obtained from Lnk1 II. Rumoured to be found lying on the floor at 750
     feet (level 15).

     +1 wisdom.
     Sustains wisdom.


  [Character Quiver]

a) 18 Bolts (1d5) (+5,+4)

b) 33 Bolts (1d5) (+0,+0) {@v1}

c) 18 Bolts (1d5) (+6,+4) {@v2}

d) 40 Bolts (1d5) (+0,+0) {@v3}

e) 24 Iron Shots (1d4) (+0,+0) {@v4}
     Combat info:
     Average thrown damage: 5.


  [Character Inventory]

a) a Crystal of Telepathy

b) a Potion of Boldness

c) 2 Potions of Infravision

d) 10 Potions of Sleep
     It can be thrown at creatures with damaging effect.

e) 5 Potions of Water

f) 16 Scrolls of Phase Door {@r1}

g) 40 Scrolls of Phase Door

h) 3 Scrolls of Treasure Detection

i) a Scroll of Word of Recall

j) 2 Scrolls of Life

k) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

l) a Rod of Light

m) 2 Wands of Wonder (10 charges)
     Cannot be harmed by Lightning.

n) a Staff of Detect Invisible (21 charges)

o) a Staff of Cure Light Wounds (10 charges)

p) a Wooden Torch (5000 turns)
     Intensity 2 light.

q) a Wooden Torch (3417 turns)
     Intensity 2 light.

r) a Sling (x2) (+1,+0)


  [Home Inventory]

a) an Old Lantern
     Intensity 3 light.


  [House List]


a) 3 Old Lanterns (5000 turns)
b) an Old Lantern (5000 turns) {cursed}
c) a Filthy Rag [1,+4]


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:12   100ft     2     Killed Lobelia Sackville-Baggins
00:00:16   150ft     3     Killed Fang, Farmer Maggot's Dog
00:00:16   150ft     4     Killed Farmer Maggot
00:00:17   150ft     5     Reached level 5
00:00:21   150ft     6     Killed Grip, Farmer Maggot's Dog
00:00:27   200ft     7     Killed Freesia
00:01:13   200ft     10    Reached level 10
00:01:30   250ft     10    Killed Bullroarer the Hobbit
00:02:37   400ft     12    Killed Wolf, Farmer Maggot's Dog
00:03:22   Town      13    Was killed by an Old Forest werewolf


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

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 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^...#.*.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^^^^^^^^^^^^^^^^^^^^^^##.##*.#..#.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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 ^^^^^^^^^^^^^^^^^^^^^^^^^^##.##>#.###.#.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 ^^^^^^^^^^^^^^^^^^^^^^..*..#.##..##.*..##*#.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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 ^^^^^^^^^^^^^^^^^^^^####*.**##.*####.###*#*###.*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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0_-1         Light 1 Fed 46 % Grass                                             


  [Player information]

Player ID: Runi
Time: 21:52:10 16-01-2022
Server Turns: 167449082
Timestamp: 1642359130
Hardcore