SIGURNBIERN [Halfling Archer]

  [Tangaria 1.5.0 Character Dump]

 Name   SIGURNBIERN IIAge             24         Self  RB  CB  EB   Best
 Sex    Female        Height        2'9"  Str:     15  -2  -1  +0     12      3
 Race   Halfling      Weight     3st 8lb  INT:     11  +0  -2  +0      9
 Class  Archer        Turns used:         WIS:     11  +1  -1  +0     11
 Title  Dead Shot     Game          4675  DEX:     17  +3  +3  +0  18/50
 HP     -1/103        Player       11557  CON:     14  +2  +1  +0     17
 SP     0/0           Active        8138

 Level                 13    Armor        [7,+0]    Saving Throw     56%
 Cur Exp             1347                           Stealth    Excellent
 Max Exp             1347    Melee       2d10,+1    Disarm - phys.   62%
 Adv Exp             1375    To-hit       14,-48    Disarm - magic   45%
                             Blows      1.0/turn    Magic Devices     53
 Gold                 773                           Searching        31%
 Burden           81.3 lb    Shoot to-dam     +3    Infravision    40 ft
 Overweight       51.4 lb    To-hit       57,-48    Speed            -11
 MaxDepth       450' (L9)    Shots      1.6/turn

 You are one of several children of a Hobbit Clan Elder. You are the
 black sheep of the family. You have dark brown eyes, straight auburn
 hair, and an average complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:.............+
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The giant red ant bites you.
> The giant red ant stings you.
> The giant red ant bites you.
> The giant red ant misses you.
> The giant red ant bites you.
> The giant red ant stings you.
> The giant red ant bites you.
> The giant red ant stings you.
> The giant red ant bites you.
> The giant red ant misses you.
> You miss the giant red ant.
> The air around you becomes charged...
> You have no more Scrolls of Word of Recall (rugged) (c).
> The giant red ant bites you.
> You die.

Killed by a giant red ant.


  [Character Equipment]

a) a Lance (2d10) (+3,+3) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     This weapon should be wielded with both hands.
     You are too weak to use this weapon.
     1.0 blow/round.
     With +18 STR and +0 DEX you would get 1.3 blows/round.
     Average damage/round: 23.3 vs creatures not resistant to poison and 12.1
     vs. others.

b) a Short Bow (x2) (+3,+3)
     Found lying on the floor at 250 feet (level 5).

f) an Old Lantern (3854 turns)
     Found lying on the floor at 400 feet (level 8).

     Intensity 3 light.

h) a Cloak [1,-1]
     Obtained from Avitus. Rumoured to be found lying on the floor at 150 feet
     (level 3).

j) a Hard Leather Cap [2,+0]
     Dropped by a blue ooze at 350 feet (level 7).

l) a Pair of Iron Shod Boots [4,-2]
     Found lying on the floor at 300 feet (level 6).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 22 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 35.2 vs creatures not resistant to poison and 17.6
     vs. others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]

b) 3 Rations of Food

c) a Scroll of Curse Armour

d) 2 Scrolls of Light

e) a Scroll of Wilderness Mapping

f) a Scroll of Word of Recall

g) 2 Scrolls of Deep Descent

h) a Wand of Confuse Monster (4 charges)

i) a Wand of Light (13 charges)

j) a Wooden Torch (4241 turns)
     Intensity 2 light.

k) a Spade
     Dropped by a snaga at 300 feet (level 6).

l) a Short Bow (x2) (+2,+2)
     Found lying on the floor of a special room at 350 feet (level 7).

m) a Deed of Property


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]

b) 4 Mushrooms of Second Sight

c) a Dagger (1d4) (+2,+3)
     Obtained from Avitus. Rumoured to be found lying on the floor at 50 feet
     (level 1).

     Combat info:
     1.3 blows/round.
     With +9 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 7.9 vs creatures not resistant to poison and 4.6
     vs. others.
     Average thrown damage: 33 vs creatures not resistant to poison and 16.5
     vs. others.

d) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.3 blows/round.
     With +9 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 3.9 vs creatures not resistant to poison and 0.6
     vs. others.
     Average thrown damage: 15 vs creatures not resistant to poison and 7.5
     vs. others.

e) a Main Gauche (1d5) (+0,+0)
     Obtained from Avitus. Rumoured to be dropped by a kobold at 200 feet
     (level 4).

     Combat info:
     1.3 blows/round.
     With +9 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 5.3 vs creatures not resistant to poison and 1.3
     vs. others.

f) a Main Gauche (1d5) (+1,+1)
     Found lying on the floor at 200 feet (level 4).

     Combat info:
     1.3 blows/round.
     With +9 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +1 DEX you would get 1.6 blows/round.
     Average damage/round: 6.6 vs creatures not resistant to poison and 2.6
     vs. others.

g) a Mace (2d4) (+0,+0)
     An inheritance from Avitus's family.

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +9 STR and +0 DEX you would get 1.3 blows/round.
     Average damage/round: 8 vs creatures not resistant to poison and 3 vs.
     others.

h) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

i) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   200ft     3     Killed Grip, Farmer Maggot's Dog
00:00:09   200ft     5     Reached level 5
00:00:19   250ft     7     Killed Fang, Farmer Maggot's Dog
00:00:20   250ft     7     Killed Baba Yaga
00:00:53   300ft     10    Reached level 10
00:01:06   400ft     11    Killed Vort the Kobold Queen
00:01:17   450ft     13    Was killed by a giant red ant


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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                                 ^^.^                             ^^^^^...^..%^
                                 ^:.^                                ^^......^^
                                 ^^.^           ^~^                  ^:........
                                  ^.^^^^^^^^^^^^^{^^                 ^^...^^^..
                                  ^.....#.......{{{^                  ^...^ ^..
                                  ^^^^^:^^^..^^^^^^^                  ^...#  ..
                                      ^^:.:..^                        ^....    

450' (L9)    LF:7-? Light 3 Unignoring Recall Fed 49 % Dirt