SLivka [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   SLivka XII    Age             26         Self  RB  CB  EB   Best
 Sex    Male          Height        9'0"  STR:     11  +4  +3  +0     18
 Race   Half-Troll    Weight    24st 6lb  INT:     11  -4  -2  +0      5
 Class  Warrior       Turns used:         Wis:     11  -2  -2  +0      7      6
 Title  Swordsman     Game          7472  DEX:     12  -4  +2  +0     10
 HP     -7/253        Player       21638  Con:     15  +3  +2  +0  18/20      8
 SP     0/0           Active       15279  CHR:     16  -4  -2  +0     10

 Level                 15    Armor       [37,+8]    Saving Throw     25%
 Cur Exp             2039                           Stealth          Bad
 Max Exp             2039    Melee        2d5,+8    Disarm - phys.   51%
 Adv Exp             2250    To-hit        52,+4    Disarm - magic   33%
                             Blows      1.0/turn    Magic Devices     20
 Gold                2023                           Searching        44%
 Burden          109.2 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -10.7 lb    To-hit        37,-1    Speed         Normal
 MaxDepth      550' (L11)    Shots      0.0/turn

 Your father was a Stone-Troll Warrior. You have slime-green eyes, oily
 bright red hair, and white scabby skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:....+.........
 -SP:.............. Sear:....+.........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You can't see anything.
> Someone hits you.
> Something bites you. (x2)
> You miss someone.
> Someone hits you.
> You have been stunned.
> You are no longer stunned.
> Someone hits you.
> Someone makes obscene gestures!
> Something hits you.
> Someone hits you.
> Something bites you. (x3)
> Something mumbles.
> You are hit by something!
> You die.

Killed by a dark elven necromancer.


  [Character Equipment]

a) a Long Sword (2d5) (+5,+6) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 400 feet (level 8).

     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would get 1.1 blows/round.
     Average damage/round: 15.2.

e) an Amulet of Searching <+1, +5>
     Found lying on the floor of a special room at 500 feet (level 10).

     +1 stealth.
     +5 searching skill.

f) a Wooden Torch (4427 turns)
     Intensity 2 light.

g) Chain Mail (-2) [32,+4] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

h) a Cloak [1,-1]
     Found lying on the floor at 100 feet (level 2).

j) a Hard Leather Cap [2,+4]
     Found lying on the floor of a special room at 200 feet (level 4).

l) a Pair of Leather Boots [2,+1]
     Found lying on the floor of a special room at 150 feet (level 3).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 15 Rounded Pebbles (1d2) (+1,+5)
     Combat info:
     Average thrown damage: 13.

b) 6 Iron Shots (1d4) (+4,+2)
     Combat info:
     Average thrown damage: 9.


  [Character Inventory]

a) a Book of Shadows [Dark Conjurings]

b) a Holy Book of Prayers [Beginners Handbook]

c) a Book of Magic Spells [Magic for Beginners]

d) a Book of Magic Spells [Conjurings and Tricks]

e) 6 Mushrooms of Second Sight

f) a Ration of Food

g) Cursed Jar

h) 4 Scrolls of Phase Door

i) 3 Scrolls of Treasure Detection

j) a Scroll of Identify Rune

k) 2 Scrolls of Word of Recall

l) 5 Scrolls of Blessing

m) a Scroll of Life

n) a Scroll of Wilderness Mapping

o) a Scroll of Remove Hunger (tattered)

p) 2 Scrolls of Word of Recall (rugged)

q) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

r) a Wooden Torch (5000 turns)
     Intensity 2 light.

s) Leather Scale Mail (-1) [20,+5] {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 500 feet (level 10).

t) a Scimitar of Slay Dragon (4d2) (+4,+6) {Farmer Maggot, cursed}
     Dropped by Farmer Maggot at 200 feet (level 4).

     It poisons you from time to time.
     Slays dragons.

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +1 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 27.4 vs dragons and 14.7 vs. others.

u) a Deed of Property


  [Home Inventory]

a) a Flask of oil

b) a Scroll of Magic Mapping

c) a Scroll of Identify Rune

d) a Brass Wand {tried}

e) 2 Old Lanterns
     Intensity 3 light.

f) a Pike (2d7) (+3,+2) {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 400 feet (level 8).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +2 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 12.6.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:08   150ft     3     Killed Wolf, Farmer Maggot's Dog
00:00:08   150ft     5     Reached level 5
00:00:15   150ft     7     Killed Fang, Farmer Maggot's Dog
00:00:42   250ft     9     Killed Grip, Farmer Maggot's Dog
00:00:43   250ft     9     Killed Baba Yaga
00:00:46   200ft     9     Killed Farmer Maggot
00:00:47   200ft     9     Killed Freesia
00:00:50   200ft     10    Reached level 10
00:01:09   400ft     11    Killed Lagduf, the Snaga
00:01:41   400ft     13    Killed Bullroarer the Hobbit
00:01:44   450ft     14    Killed Bloodfang, the Wolf
00:01:47   500ft     14    Killed Mughash the Kobold Lord
00:01:52   500ft     15    Reached level 15
00:02:04   550ft     15    Was killed by a dark elven necromancer


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                 ~#                                            
                               #~~                                             
                         ##### #^##    ####                                    
                       # ......^...^ ^   .'                                    
                         ............     '                                    
                       .........^..^  ... #                                    
                       .............  .†. #                                    
                       #~#######....  ... #                                    
                                 .^.^^    #                                    
                                #^.########                                    
                               ##..#                                           
                              .....#                                           
                              .....                                            
                             #..##                                             
                   ###~#######..#                                              
                  #.............#                                              
                  #.............                                               

550' (L11)   LF:3-? Light 2 Haste Slow Blind Graze Fed 52 % Open floor