[Tangaria 1.5.0 Character Dump]
Name SLivka XII Age 26 Self RB CB EB Best
Sex Male Height 9'0" STR: 11 +4 +3 +0 18
Race Half-Troll Weight 24st 6lb INT: 11 -4 -2 +0 5
Class Warrior Turns used: Wis: 11 -2 -2 +0 7 6
Title Swordsman Game 7472 DEX: 12 -4 +2 +0 10
HP -7/253 Player 21638 Con: 15 +3 +2 +0 18/20 8
SP 0/0 Active 15279 CHR: 16 -4 -2 +0 10
Level 15 Armor [37,+8] Saving Throw 25%
Cur Exp 2039 Stealth Bad
Max Exp 2039 Melee 2d5,+8 Disarm - phys. 51%
Adv Exp 2250 To-hit 52,+4 Disarm - magic 33%
Blows 1.0/turn Magic Devices 20
Gold 2023 Searching 44%
Burden 109.2 lb Shoot to-dam +0 Infravision 30 ft
Overweight -10.7 lb To-hit 37,-1 Speed Normal
MaxDepth 550' (L11) Shots 0.0/turn
Your father was a Stone-Troll Warrior. You have slime-green eyes, oily
bright red hair, and white scabby skin.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:....+.........
-SP:.............. Sear:....+.........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You can't see anything.
> Someone hits you.
> Something bites you. (x2)
> You miss someone.
> Someone hits you.
> You have been stunned.
> You are no longer stunned.
> Someone hits you.
> Someone makes obscene gestures!
> Something hits you.
> Someone hits you.
> Something bites you. (x3)
> Something mumbles.
> You are hit by something!
> You die.
Killed by a dark elven necromancer.
[Character Equipment]
a) a Long Sword (2d5) (+5,+6) {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 400 feet (level 8).
Combat info:
1.0 blows/round.
With +2 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +7 DEX you would get 1.1 blows/round.
Average damage/round: 15.2.
e) an Amulet of Searching <+1, +5>
Found lying on the floor of a special room at 500 feet (level 10).
+1 stealth.
+5 searching skill.
f) a Wooden Torch (4427 turns)
Intensity 2 light.
g) Chain Mail (-2) [32,+4] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
h) a Cloak [1,-1]
Found lying on the floor at 100 feet (level 2).
j) a Hard Leather Cap [2,+4]
Found lying on the floor of a special room at 200 feet (level 4).
l) a Pair of Leather Boots [2,+1]
Found lying on the floor of a special room at 150 feet (level 3).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 15 Rounded Pebbles (1d2) (+1,+5)
Combat info:
Average thrown damage: 13.
b) 6 Iron Shots (1d4) (+4,+2)
Combat info:
Average thrown damage: 9.
[Character Inventory]
a) a Book of Shadows [Dark Conjurings]
b) a Holy Book of Prayers [Beginners Handbook]
c) a Book of Magic Spells [Magic for Beginners]
d) a Book of Magic Spells [Conjurings and Tricks]
e) 6 Mushrooms of Second Sight
f) a Ration of Food
g) Cursed Jar
h) 4 Scrolls of Phase Door
i) 3 Scrolls of Treasure Detection
j) a Scroll of Identify Rune
k) 2 Scrolls of Word of Recall
l) 5 Scrolls of Blessing
m) a Scroll of Life
n) a Scroll of Wilderness Mapping
o) a Scroll of Remove Hunger (tattered)
p) 2 Scrolls of Word of Recall (rugged)
q) a Scroll of Small House Creation
Cannot be harmed by Acid, Fire.
r) a Wooden Torch (5000 turns)
Intensity 2 light.
s) Leather Scale Mail (-1) [20,+5] {Mughash the Kobold Lord}
Dropped by Mughash the Kobold Lord at 500 feet (level 10).
t) a Scimitar of Slay Dragon (4d2) (+4,+6) {Farmer Maggot, cursed}
Dropped by Farmer Maggot at 200 feet (level 4).
It poisons you from time to time.
Slays dragons.
Combat info:
1.0 blow/round.
With +1 STR and +0 DEX you would attack a bit faster.
With +4 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +7 DEX you would attack a bit faster.
With +1 STR and +7 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would get 1.1 blows/round.
Average damage/round: 27.4 vs dragons and 14.7 vs. others.
u) a Deed of Property
[Home Inventory]
a) a Flask of oil
b) a Scroll of Magic Mapping
c) a Scroll of Identify Rune
d) a Brass Wand {tried}
e) 2 Old Lanterns
Intensity 3 light.
f) a Pike (2d7) (+3,+2) {Lagduf, the Snaga}
Dropped by Lagduf, the Snaga at 400 feet (level 8).
Combat info:
This weapon should be wielded with both hands.
1.0 blow/round.
With +2 STR and +0 DEX you would attack a bit faster.
With +5 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +7 DEX you would attack a bit faster.
With +2 STR and +7 DEX you would get 1.1 blows/round.
With +0 STR and +10 DEX you would get 1.1 blows/round.
Average damage/round: 12.6.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:08 150ft 3 Killed Wolf, Farmer Maggot's Dog
00:00:08 150ft 5 Reached level 5
00:00:15 150ft 7 Killed Fang, Farmer Maggot's Dog
00:00:42 250ft 9 Killed Grip, Farmer Maggot's Dog
00:00:43 250ft 9 Killed Baba Yaga
00:00:46 200ft 9 Killed Farmer Maggot
00:00:47 200ft 9 Killed Freesia
00:00:50 200ft 10 Reached level 10
00:01:09 400ft 11 Killed Lagduf, the Snaga
00:01:41 400ft 13 Killed Bullroarer the Hobbit
00:01:44 450ft 14 Killed Bloodfang, the Wolf
00:01:47 500ft 14 Killed Mughash the Kobold Lord
00:01:52 500ft 15 Reached level 15
00:02:04 550ft 15 Was killed by a dark elven necromancer
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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# ......^...^ ^ .'
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.........^..^ ... #
............. .†. #
#~#######.... ... #
.^.^^ #
#^.########
##..#
.....#
.....
#..##
###~#######..#
#.............#
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550' (L11) LF:3-? Light 2 Haste Slow Blind Graze Fed 52 % Open floor