SLivka [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   SLivka XIII   Age             25         Self  RB  CB  EB   Best
 Sex    Male          Height        7'9"  STR:     11  +4  +3  +0     18
 Race   Half-Troll    Weight    15st 4lb  Int:     11  -4  -2  +0      5      4
 Class  Warrior       Turns used:         WIS:     11  -2  -2  +0      7
 Title  Swordsman     Game          5659  DEX:     12  -4  +2  +0     10
 HP     -1/162        Player       16444  CON:     15  +3  +2  +0  18/20
 SP     0/0           Active        9165  CHR:     16  -4  -2  +0     10

 Level                 12    Armor       [10,-5]    Saving Throw     22%
 Cur Exp              829                           Stealth          Bad
 Max Exp              829    Melee        2d5,+8    Disarm - phys.   49%
 Adv Exp             1062    To-hit       48,+28    Disarm - magic   31%
                             Blows      1.0/turn    Magic Devices     14
 Gold                 658                           Searching        30%
 Burden           64.2 lb    Shoot to-dam     +0    Infravision    80 ft
 Overweight      -55.7 lb    To-hit       33,+25    Speed         Normal
 MaxDepth       450' (L9)    Shots      0.0/turn

 Your father was a Stone-Troll Warrior. You have slime-green eyes, oily
 bright red hair, and white scabby skin.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:...........?.. Blnd:...........?..
Fire:+..........?.. Conf:..............
Cold:.............. Stun:...........?..
Pois:.............. HLif:...........?..
Lite:...........?..  Rgn:.............+
Dark:...........?..  ESP:..............
Soun:...........?.. SInv:..............
Shar:...........?.. FAct:...........?..
Nexu:...........?..  Lev:...........?..
Neth:...........?.. SDig:..............
Chao:.............. Trap:...........?..
Dise:...........?.. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:...........?..  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:...........?.. PLit:..............
Hung:.............. DRed:..............
Time:...........?.. Move:..............
Mana:...........?..
Wate:...........?..

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You are confused.
> You burn the giant fruit fly.
> You have slain the giant fruit fly.
> The giant fruit fly bites you. (x2)
> The giant fruit fly misses you.
> The giant fruit fly bites you.
> You are too confused to read!
> The giant fruit fly bites you. (x3)
> You are too confused to read!
> The giant fruit fly bites you. (x5)
> You have been given a graze.
> The giant fruit fly bites you. (x2)
> You have been given a light cut.
> You are too confused to read!
> You die.

Killed by a fatal wound.


  [Character Equipment]

a) a Lucerne Hammer of Flame (2d5) (+3,+6) {Farmer Maggot}
     Dropped by Farmer Maggot at 100 feet (level 2).

     Branded with fire.
     Provides resistance to Fire.
     Cannot be harmed by Fire.

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +1 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 47.2 vs creatures susceptible to fire, 27.8 vs
     creatures not resistant to fire, and 14.9 vs. others.

c) a Ring of Searching <+1, +3>
     Found lying on the floor at 450 feet (level 9).

     +1 stealth.
     +3 searching skill.

f) an Old Lantern (3494 turns)
     Found lying on the floor of a special room at 100 feet (level 2).

     Intensity 3 light.

g) Soft Leather Armour [8,-1]
     An inheritance from your family.

l) a Pair of Leather Boots of Levitation [2,+6] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Makes you float just above the floor.

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) a Flask of oil

b) a Potion of Confusion
     It can be thrown at creatures with damaging effect.

c) 12 Scrolls of Phase Door

d) a Scroll of Identify Rune

e) 3 Scrolls of Blessing

f) a Scroll of Life

g) 2 Scrolls of Wilderness Mapping

h) a Scroll of Remove Hunger (tattered)

i) 2 Scrolls of Word of Recall (rugged)

j) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.

k) a Scroll of Light

l) a Rod of Light

m) a Wand of Confuse Monster (0 charges)

n) an Old Lantern (4981 turns) {cursed}
     Found lying on the floor at 100 feet (level 2).

     It occasionally makes a loud noise.
     Intensity 3 light.

o) a Deed of Property


  [Home Inventory]

a) a Book of Nature Magics [Lesser Charms]

b) a Book of Magic Spells [Magic for Beginners]

c) 2 Flasks of oil

d) a Wand of Light (10 charges)

e) a Wand of Haste Monster (15 charges)

f) a Ball-and-Chain (2d4) (+4,+5) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +1 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 12.9.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   100ft     1     Killed Freesia
00:00:13   100ft     4     Killed Farmer Maggot
00:00:16   100ft     5     Reached level 5
00:00:20   150ft     5     Killed Grip, Farmer Maggot's Dog
00:00:26   250ft     7     Killed Baba Yaga
00:00:34   200ft     9     Killed Wolf, Farmer Maggot's Dog
00:01:19   400ft     10    Reached level 10
00:01:31   450ft     11    Killed Bloodfang, the Wolf
00:01:34   450ft     12    Was killed by a fatal wound


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                       '..                                                     
                ########''#                                #                   
                #.......]..            ...I              ##                    
                #.......... #          ......#    ###~##~~#~~                  
                #...........           #..II.#    #~.#.#.~.~#                  
                #...........#          #III..#    #>........#                  
                #...........#######  ###I.#..#    ##.~.#.#.~#                  
                #.................## IIIII#..######.........#                  
                #..................# #.†II#........#.#.#.~.~#                  
                ##############~##..###II####................#                  
                             ##~#....IIII  .......#~.~.~.#<~#                  
                             ####'..II..    .........~#~#####                  
                             ....'.I#I ########.....####                       
                             ....#I.####.........~..~#~#                       
                     ............................#.....+######                 
                    ......................#####~#~#....'.....~                 
                      ####  ######~########   #~# #~####.....#                 
                                 ###                   #.....#                 
                                                       #.....+                 

450' (L9)    LF:3-? Light 3 Confused Light Cut Fed 25 % Berserk Infra Bold Open