Sarien [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Sarien        Age             24         Self  RB  CB  EB   Best
 Sex    Male          Height        6'6"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    19st 4lb  Int:     12  -4  -2  +0      6      5
 Class  Warrior       Turns used:         Wis:     10  -2  -2  +0      6      3
 Title  Swordsman     Game         10466  DEX:     14  -4  +2  +0     12
 HP     -9/152        Player       25319  CON:     16  +3  +2  +0  18/30
 SP     0/0           Active       15958

 Level                 11    Armor      [13,+17]    Saving Throw     21%
 Cur Exp              739                           Stealth          Bad
 Max Exp              739    Melee        4d4,+5    Disarm - phys.   49%
 Adv Exp              812    To-hit        46,+4    Disarm - magic   31%
                             Blows      1.1/turn    Magic Devices     17
 Gold                 715                           Searching        14%
 Burden          201.3 lb    Shoot to-dam     +3    Infravision    30 ft
 Overweight       21.4 lb    To-hit        31,+5    Speed             -1
 MaxDepth       250' (L5)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily
 sea-weed green hair, and blue leprous skin.

Resistances         Abilities
Acid:.......?...... Fear:..............
Elec:.......?...... Blnd:.......?......
Fire:.............. Conf:.......?......
Cold:.......?...... Stun:.......?......
Pois:.............. HLif:.......?......
Lite:.......?......  Rgn:..............
Dark:.......?......  ESP:..............
Soun:.......?...... SInv:..............
Shar:.......?...... FAct:.......?......
Nexu:.......?......  Lev:..............
Neth:.......?...... SDig:..............
Chao:.......?...... Trap:.......?......
Dise:.......?...... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.......?......  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.......?...... PLit:..............
Hung:.............. DRed:..............
Time:.......?...... Move:..............
Mana:.......?......
Wate:.......?......

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You hit the Ettendales algroth.
> The Ettendales algroth misses you. (x4)
> You hit the Ettendales algroth.
> The Ettendales algroth claws you. (x2)
> The Ettendales algroth bites you.
> You are poisoned!
> The Ettendales algroth misses you.
> You are no longer poisoned.
> You hit the Ettendales algroth. It was a superb hit!
> The Ettendales algroth claws you.
> The Ettendales algroth misses you. (x4)
> The Ettendales algroth claws you.
> The Ettendales algroth misses you.
> The Ettendales algroth crushes you.
> You die.

Killed by an Ettendales algroth.


  [Character Equipment]

a) a Maul (4d4) (+3,+2) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 150 feet (level 3).

     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +5 DEX you would get 1.3 blows/round.
     Average damage/round: 18.6.

b) a Sling (x2) (+4,+3) {Farmer Maggot}
     Dropped by Farmer Maggot at 200 feet (level 4).

f) a Wooden Torch (3855 turns)
     Intensity 2 light.

g) Soft Leather Armour [8,+0]
     Found lying on the floor at 250 feet (level 5).

h) a Cloak of Protection [1,+13]
     Found lying on the floor at 250 feet (level 5).

     Provides resistance to Shards.
     Cannot be harmed by Acid, Fire.

i) a Wicker Shield [2,+5]
     Found lying on the floor at 250 feet (level 5).

k) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 200 feet (level 4).

l) a Pair of Leather Sandals [1,-1]
     Found lying on the floor at 200 feet (level 4).

m) a Spade
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 19 Arrows (1d4) (+0,+0)

b) 33 Arrows (1d4) (+4,+5)

c) 28 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

d) 21 Rocks (1d6) (+2,+3)
     Branded with stunning.

     Combat info:
     Average thrown damage: 13.1 vs creatures not resistant to stunning and
     13.1 vs. others.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]

b) 4 Rations of Food

c) 5 Flasks of oil {an Old Lantern}

d) 8 Potions of Cure Light Wounds

e) 2 Potions of Neutralize Poison

f) a Potion of Heroism

g) 4 Potions of Boldness

h) a Potion of Novice Alchemist's Creation

i) 10 Scrolls of Phase Door

j) 4 Scrolls of Magic Mapping

k) 6 Scrolls of Treasure Detection

l) 10 Scrolls of Detect Invisible

m) 10 Scrolls of Blessing

n) a Scroll of Wilderness Mapping

o) a Wand of Heal Monster (14 charges)

p) 2 Staves of Cure Light Wounds (17 charges)

q) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

r) a Broad Sword (2d5) (+2,+4)
     Found lying on the floor in a vault at 50 feet (level 1).

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +5 DEX you would get 1.3 blows/round.
     Average damage/round: 15.9.

s) a Lance (2d10) (+4,+2) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would get 1.1 blows/round.
     Average damage/round: 18.2.

t) a Lead-Filled Mace (4d3) (+4,+4) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +5 DEX you would get 1.3 blows/round.
     Average damage/round: 18.4.

u) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:19   50ft      3     Killed Grip, Farmer Maggot's Dog
00:00:26   150ft     4     Killed Fang, Farmer Maggot's Dog
00:00:26   150ft     5     Reached level 5
00:00:29   150ft     5     Killed Lobelia Sackville-Baggins
00:00:30   150ft     5     Killed Freesia
00:00:40   200ft     6     Killed Farmer Maggot
00:00:57   250ft     8     Killed Baba Yaga
00:01:32   200ft     10    Reached level 10
00:02:29   200ft     11    Killed Wolf, Farmer Maggot's Dog
00:02:54   Town      11    Was killed by an Ettendales algroth


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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2_1          Light 2 Fed 26 % Dirt