Sebastian [Half-Troll Sorceror]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Sebastian     Age             21         Self  RB  CB  EB   Best
 Sex    Male          Height        8'9"  STR:     16  +4  -5  +0     15
 Race   Half-Troll    Weight    19st 2lb  INT:     17  -4  +5  +0     18
 Class  Sorceror      Turns used:         WIS:     10  -2  +0  +0      8
 Title  Trickster     Game          8449  DEX:     12  -4  +0  +0      8
 HP     -16/94        Player       25265  CON:     12  +3  -3  +0     12
 SP     28/28         Active       16747  CHR:     10  -4  -2  +0      4

 Level                 12    Armor        [9,+2]    Saving Throw     33%
 Cur Exp             1049                           Stealth          Bad
 Max Exp             1049    Melee        3d7,+4    Disarm - phys.   41%
 Adv Exp             1062    To-hit        21,+5    Disarm - magic   66%
                             Blows      1.0/turn    Magic Devices     53
 Gold                 362                           Searching        15%
 Burden           49.7 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -52.2 lb    To-hit         9,-2    Speed         Normal
 MaxDepth      600' (L12)    Shots      0.0/turn

 Your mother was a Cave-Troll Warrior. You have slime-green eyes, mangy
 bright red hair, and blue scabby skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:+.............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You miss the squirrel.
> There is a wall in the way! (x13)
> There is a pile of rubble in the way! (x2)
> There is a wall in the way! (x73)
> You hit the Ettendales half-ogre (17).
> The Ettendales half-ogre hits you (21).
> The Ettendales half-ogre hits you (16).
> The Ettendales half-ogre hits you (13).
> *** LOW HITPOINT WARNING! ***
> The Ettendales half-ogre hits you (12).
> The Ettendales half-ogre hits you (21).
> The Ettendales half-ogre hits you (9).
> You hit the Ettendales half-ogre (14).
> The Ettendales half-ogre hits you (19).
> You die.

Killed by an Ettendales half-ogre.


  [Character Equipment]

a) a Halberd of Slay Animal (3d7) (+7,+4)
     Obtained from Azken Zutik. Rumoured to be dropped by Shtukensia the Rogue
     at 750 feet (level 15).

     Slays animals.

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     Average damage/round: 29.5 vs animals and 16.8 vs. others.

f) a Wooden Torch (1522 turns)
     Found lying on the floor at 200 feet (level 4).

     Intensity 2 light.

m) a Small Metal Shield [5,+4]
     Bought from a store on the surface.

n) a Hard Leather Cap [2,+0]
     Found lying on the floor of a special room at 200 feet (level 4).

o) a Set of Leather Gloves [1,-1]
     Bought from a store on the surface.

p) a Pair of Leather Sandals [1,-1]
     Dropped by a mindbender at 200 feet (level 4).


  [Character Quiver]


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) 11 Potions of Cure Light Wounds

c) a Potion of Sleep
     It can be thrown at creatures with damaging effect.

d) 2 Scrolls of Detect Invisible

e) 2 Scrolls of Remove Curse

f) 5 Scrolls of Word of Recall

g) 2 Scrolls of Blessing

i) 3 Scrolls of Life

m) 2 Scrolls of Wilderness Mapping

n) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

o) a Scroll of Word of Recall (rugged)

p) a Wand of Wonder (22 charges)
     Cannot be harmed by Lightning.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:27   150ft     3     Defeated Fang, Farmer Maggot's Dog
00:00:27   150ft     4     Defeated Mad woodsman
00:00:28   150ft     5     Reached level 5
00:01:40   200ft     9     Defeated Grip, Farmer Maggot's Dog
00:01:42   200ft     10    Reached level 10
00:02:12   600ft     12    Defeated Wolf, Farmer Maggot's Dog
00:02:20   Town      12    Was killed by an Ettendales half-ogre


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

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2_1          Light 2 Study (10) Fed 34 % Dirt                                   


  [Player information]

Player ID: Sebastian
Time: 08:01:04 25-06-2022
Server Turns: 114031759
Timestamp: 1656133264
Account score: 5
Hardcore