Sebastian [Dwarf Warrior]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Sebastian     Age             43         Self  RB  CB  EB   Best
 Sex    Male          Height        3'0"  Str:     18  +2  +3  +0  18/50  18/40
 Race   Dwarf         Weight    8st 10lb  INT:     10  -3  -2  +0      5
 Class  Warrior       Turns used:         WIS:     10  +2  -2  +0     10
 Title  Swashbuckler  Game          7890  DEX:     15  -2  +2  +2     17
 HP     -5/232        Player       19835  CON:     13  +2  +2  +0     17
 SP     0/0           Active       12525  CHR:     10  -2  -2  +0      6

 Level                 18    Armor      [39,+20]    Saving Throw     46%
 Cur Exp             4170                           Stealth          Bad
 Max Exp             4170    Melee        2d5,-2    Disarm - phys.   63%
 Adv Exp             4860    To-hit        55,+2    Disarm - magic   41%
                             Blows      1.3/turn    Magic Devices     28
 Gold                 707                           Searching        33%
 Burden           90.5 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -77.4 lb    To-hit        45,-2    Speed         Normal
 MaxDepth      900' (L18)    Shots      0.0/turn

 You are one of two children of a Dwarven Priest. You are a credit to
 the family. You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.........-.... Blnd:.............+
Fire:..+...-....... Conf:..............
Cold:..+...+....... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.........+.... FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:...+..........
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:+............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The umber hulk bites you (4).
> The eagle claws you (3). (x2)
> The eagle bites you (2).
> The carrion crawler stings you (9).
> The carrion crawler misses you.
> The eagle misses you. (x2)
> The eagle bites you (1).
> The umber hulk gazes at you (0).
> You are more confused!
> The umber hulk hits you (4).
> The umber hulk misses you.
> The umber hulk bites you (7).
> The eagle misses you. (x2)
> The eagle bites you (6).
> You die.

Killed by an eagle.


  [Character Equipment]

a) a Broad Sword of Venom (2d5) (+4,+5) {Smeagol}
     Obtained from Hank Hill. Rumoured to be dropped by Smeagol at 750 feet
     (level 15).

     Branded with poison.

     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +3 DEX you would get 1.6 blows/round.
     Average damage/round: 23.1 vs creatures not resistant to poison and 6.2
     vs. others.

c) a Ring of Resist Fire and Cold
     Obtained from Hank Hill. Rumoured to be found lying on the floor at 750
     feet (level 15).

     Provides resistance to Fire, Cold.

d) a Ring of the Mouse (+0,-10) <+2, +1>
     Dropped by a quasit at 900 feet (level 18).

     +2 dexterity.
     +1 stealth.

g) Old Rusty Chain Mail (-5) [27,-1] {cursed}
     Obtained from Hank Hill. Rumoured to be found lying on the floor at 750
     feet (level 15).

     It makes you vulnerable to fire attacks, but resistant to cold.
     Provides resistance to Cold.
     Makes you vulnerable to Fire.

i) a Cloak [1,+2]
     Found lying on the floor at 200 feet (level 4).

m) a Wicker Shield [2,+0]
     Bought from a store on the surface.

n) a Hard Leather Cap [2,+13] {cursed}
     Found lying on the floor at 200 feet (level 4).

     It makes you hallucinate sometimes.
     It makes your skin harder to damage, but conduct electricity.
     Provides resistance to Shards.
     Makes you vulnerable to Lightning.

o) a Set of Gauntlets [3,+1]
     Found lying on the floor at 900 feet (level 18).

p) a Pair of Iron Shod Boots [4,+4]
     Obtained from Hank Hill. Rumoured to be found lying on the floor at 250
     feet (level 5).

     Cannot be harmed by Fire.


  [Character Quiver]


  [Character Inventory]

a) 5 Potions of Cure Light Wounds

b) 8 Potions of Cure Serious Wounds

c) 5 Scrolls of Phase Door

d) 2 Scrolls of Magic Mapping

e) 2 Scrolls of Treasure Detection

f) 2 Scrolls of Detect Invisible

g) 2 Scrolls of Identify

i) 8 Scrolls of Word of Recall {@2}

m) 2 Scrolls of Blessing

n) a Scroll of Life

o) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

p) a Wand of Stinking Cloud (6 charges)

q) a Wand of Hold Monster (4 charges)

r) a Wand of Haste Monster (18 charges)

s) a Wand of Stone to Mud (12 charges)

t) a Wand of Wonder (16 charges)
     Cannot be harmed by Lightning.

u) a Ring of Resist Fire and Cold
     Dropped by a flying skull at 900 feet (level 18).

     Provides resistance to Fire, Cold.

v) a Ring of Escaping <+3> {cursed}
     Dropped by a forest troll at 900 feet (level 18).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

w) a Wooden Torch (4011 turns)
     An inheritance from your family.

     Intensity 2 light.

x) a Lantern (7500 turns)
     Found lying on the floor of a special room at 900 feet (level 18).

     Cannot be harmed by Fire.
     Intensity 3 light.

y) an Old Lantern (304 turns)
     Found lying on the floor at 250 feet (level 5).

     Intensity 3 light.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   100ft     3     Defeated Lobelia Sackville-Baggins
00:00:05   100ft     3     Defeated Grip, Farmer Maggot's Dog
00:00:06   250ft     5     Reached level 5
00:00:32   200ft     10    Reached level 10
00:00:47   400ft     10    Killed Wormtongue, Agent of Saruman
00:00:58   400ft     12    Defeated Wolf, Farmer Maggot's Dog
00:01:17   900ft     14    Helped to kill The Rat King
00:01:29   900ft     15    Reached level 15
00:02:11   900ft     18    Was killed by an eagle


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                          #####          ~                     
     o                 ?                  %...%                                
                *.        #  ##           %**#%                                
                . . ##### #.**.....     U #.*.#               c                
                 G #'].D###..#***~#~      %***%              K                 
                   #...*...*....~~~.#    #****#                                
                   ##...#..*...*.*~.#    :.*.*#                                
                    ##'######### *~~#   #:....%                                
   h                 ..        ##~..#####*.*...                                
                    .**     t  #~~..o[C.*...#*.                                
                     ...     .**~.|.BK(@m..*##                                 
                          *   ~~~.*..####.*.#                         ]        
                             ~~~######  #^^.#                                  
                             ~~~ ?      ##..##                                 
                            ~~           ###.##        ?                       
       O                    ~            ###.*C%~                              
                             ?           #...*.**%        k   P                
                                         #....*.#%                ,            
  O                                      #.....**.                             
                                          .....*..~(                           
            P      t                     ..*......%                            

900' (L18)   LF:4-? Light 1 Paralyzed! Confused Hallu Fed 28 % Rocky grass      


  [Player information]

Player ID: Sebastian
Time: 10:43:25 14-07-2022
Server Turns: 236510528
Timestamp: 1657784605
Account score: 11
Hardcore