Serakin [Half-Giant Shaman]

  [Tangaria 1.6.0 T-15 Character Dump]

 Name   Serakin XVIII Age             25         Self  RB  CB  EB   Best
 Sex    Male          Height        7'2"  STR:     13  +2  -2  +0     13
 Race   Half-Giant    Weight    18st 9lb  INT:     10  -1  +0  +1     10
 Class  Shaman        Turns used:         WIS:  18/16  -1  +3  +2  18/56
 Title  Creator       Game         27722  DEX:     14  -1  -2  +0     11
 HP     -6/209        Player       75305  CON:     11  +2  +0  +3     16
 SP     46/68         Active       42934  CHR:     10  -2  +2  +0     10

 Level                 28    Armor      [56,+48]    Saving Throw     59%
 Cur Exp            60371                           Stealth          Bad
 Max Exp            60371    Melee       4d4,+27    Disarm - phys.   38%
 Adv Exp            62500    To-hit        40,+5    Disarm - magic   38%
                             Blows      2.0/turn    Magic Devices     39
 Gold                4878                           Searching        44%
 Burden          148.1 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       58.2 lb    To-hit        39,-2    Speed              1
 MaxDepth     1450' (L29)    Shots      0.0/turn

 Your father was a mighty wyrm. Your mother was an ancient dragon.

Resistances         Abilities
Acid:.............. Fear:....+.........
Elec:.............. Blnd:..............
Fire:..+........... Conf:..............
Cold:..+........... Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:.............!
Shar:.............. FAct:...........+..
Nexu:....+.........  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:+.............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:....+........+
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............+ PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:+.............
Evil:+............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............+ SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The dark elven warlock surrounds you in darkness.
> Darkness surrounds you.
> You feel drugged!
> This tastes like slime mold juice.
> Your eyes feel very sensitive!
> You have a Potion of True Seeing (d).
> You hear soft rustling.
> The dark elven warlock tries to cast a spell, but fails.
> You can see clearly again.
> The dark elven warlock tries to cast a spell, but fails.
> The dark elven warlock can move again.
> You hear soft rustling.
> The dark elven warlock tries to cast a spell, but fails.
> The dark elven warlock fires a magic missile.
> You die.

Killed by a dark elven warlock.


  [Character Equipment]

a) a Maul of *Slay Evil* (4d4) (+7,+10) <+2>
     Dropped by a ninja at 1400 feet (level 28).

     +2 wisdom.
     Slays evil creatures.
     Provides protection from amnesia.
     Blessed by the gods (combat bonuses for holy casters).
     Grants the ability to sense evil.

     Combat info:
     2.0 blows/round.
     With +10 STR and +0 DEX you would attack a bit faster.
     With +17 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +6 DEX you would attack a bit faster.
     With +10 STR and +6 DEX you would get 2.1 blows/round.
     With +0 STR and +9 DEX you would get 2.1 blows/round.
     Average damage/round: 119.6 vs creatures not resistant to poison, 98.2 vs
     evil creatures, and 76.8 vs. others.

c) a Ring of Resist Fire and Cold
     Found lying on the floor at 750 feet (level 15).

     Provides resistance to fire, cold.

d) a Ring of Damage (+0,+9)
     Found lying on the floor at 1400 feet (level 28).

e) the Necklace of Neinel <+3, +4> {Bolg, Son of Azog}
     Dropped by Bolg, Son of Azog, at 1000 feet (level 20).

     +3 constitution.
     +4 tunneling.
     Provides resistance to nexus.
     Provides protection from fear.
     Sustains charisma.

     When aimed, it causes a radius-10 earthquake.
     Takes 45 to 49 turns to recharge at your current speed.
     Your chance of success is 37.0%

f) a Lamp (6464 turns)
     Found lying on the floor of a labyrinth at 1100 feet (level 22).

     Cannot be harmed by fire.
     Intensity 4 light.

g) Augmented Chain Mail (-2) [42,+5]
     Found lying on the floor in a vault at 1150 feet (level 23).

i) a Fur Cloak [3,+6] {Sangahyando of Umbar}
     Dropped by Sangahyando of Umbar at 1400 feet (level 28).

n) a Hard Leather Cap of Intelligence [2,+1] <+1>
     Found lying on the floor at 1050 feet (level 21).

     +1 intelligence.
     Sustains intelligence.

o) a Set of Caestus (+0,+3) [5,-1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

p) a Pair of Iron Shod Boots of Free Action [4,+7]
     Dropped by a quasit at 1150 feet (level 23).

     Cannot be harmed by fire.
     Prevents paralysis.

q) a Spade
     Dropped by an orc tracker at 1100 feet (level 22).


  [Character Quiver]


  [Character Inventory]

a) 2 Books of Nature Magics [Lesser Charms] {@m1}
     You can read this book.

b) 3 Books of Nature Magics [Gifts of Nature] {@m2}
     You can read this book.

c) a Book of Nature Magics [Creature Dominion] {@m3}
     You can read this book.

d) a Potion of True Seeing

e) a Potion of Infravision

f) 15 Scrolls of Phase Door {@r1}

g) a Scroll of Satisfy Hunger

i) a Scroll of Identify

m) 6 Scrolls of Word of Recall

n) a Scroll of Dimension Shake

o) 2 Rods of Treasure Location

p) a Rod of Curing (charging)

q) a Staff of Detect Invisible (14 charges)

r) a Staff of Light (2 charges)

s) a Ring of Strength <+2>
     Dropped by a young blue dragon at 1400 feet (level 28).

     +2 strength.
     Sustains strength.

t) a Ring of Soulkeeping <+1>
     Found lying on the floor of a cavern at 1350 feet (level 27).

     +1 constitution.
     Sustains strength, intelligence, wisdom.

u) a Ring of Lightning [+10] <+1>
     Found lying on the floor of a special room at 1450 feet (level 29).

     +1 constitution.
     Provides resistance to lightning.
     Cannot be harmed by lightning.

v) a Ring of Damage (+0,+9)
     Dropped by a snow troll at 1400 feet (level 28).

w) an Amulet of Resist Lightning <+1>
     Dropped by a mage at 1400 feet (level 28).

     +1 constitution.
     Provides resistance to lightning.

x) a Lucerne Hammer of *Slay Undead* (2d5) (+9,+7) <+1> {Shagrat, the Orc Captain}
     Dropped by Shagrat, the Orc Captain, at 1100 feet (level 22).

     +1 wisdom.
     Slays undead (powerfully).
     Provides resistance to cold.
     Grants the ability to sense undead.

     Combat info:
     2.0 blows/round.
     With +7 STR and +0 DEX you would attack a bit faster.
     With +11 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +6 DEX you would attack a bit faster.
     With +7 STR and +6 DEX you would get 2.1 blows/round.
     With +0 STR and +9 DEX you would get 2.1 blows/round.
     Average damage/round: 111.6 vs undead, 86.4 vs creatures not resistant to
     poison, and 61.2 vs. others.

y) a Whip (1d3) (+6,+4) {cursed}
     Found lying on the floor at 1400 feet (level 28).

     It occasionally summons a demon.

     Combat info:
     2.0 blows/round.
     With +6 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +6 DEX you would get 2.1 blows/round.
     Average damage/round: 55.7 vs creatures not resistant to poison and 47.3
     vs. others.


  [House List]


a) an Iron Helm of Regeneration [7,+9] {~1000}
b) the Phial of Salar <+4> {~500}

a) a Ring of Protection [+13]
b) a Lead-Filled Mace (Defender) (4d3) (+12,+9) [+5] <+1>


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   150ft     5     Reached level 5
00:00:09   150ft     5     Defeated Fang, Farmer Maggot's Dog
00:00:12   150ft     7     Defeated Grip, Farmer Maggot's Dog
00:00:21   250ft     8     Defeated Baba Yaga
00:00:28   400ft     10    Reached level 10
00:00:28   400ft     10    Defeated Wolf, Farmer Maggot's Dog
00:01:00   500ft     14    Killed Orfax, Son of Boldor
00:01:09   500ft     15    Reached level 15
00:01:13   550ft     15    Killed Wormtongue, Agent of Saruman
00:01:17   550ft     16    Killed Bloodfang, the Wolf
00:01:40   750ft     18    Killed Grishnukh, the Hill Orc
00:01:53   750ft     19    Helped to kill Ufthak of Cirith Ungol
00:02:00   750ft     19    Helped to kill Grishnukh, the Hill Orc
00:02:01   750ft     19    Found the Fur Cloak of Rancar
00:02:01   750ft     20    Reached level 20
00:02:04   750ft     20    Killed Boldor, King of the Yeeks
00:02:08   750ft     20    Helped to defeat The wounded bear
00:02:08   750ft     20    Helped to kill Golfimbul, the Hill Orc Chief
00:02:23   750ft     21    Defeated Bullroarer the Hobbit
00:02:26   750ft     21    Killed Ufthak of Cirith Ungol
00:02:43   1000ft    22    Helped to kill Bolg, Son of Azog
00:02:44   1000ft    23    Found the Necklace of Neinel
00:02:48   1000ft    23    Found the Dagger of Rilia
00:02:54   1000ft    23    Helped to defeat Nar, the Dwarf
00:02:54   1000ft    23    Found the Phial of Salar
00:03:02   1050ft    24    Killed Gorbag, the Orc Captain
00:03:03   1050ft    24    Found the Ring of Firmament 'Lornia' (LOST)
00:03:13   1100ft    24    Helped to kill Mauhur, the Orc Captain
00:03:18   1100ft    25    Reached level 25
00:03:24   1100ft    25    Helped to kill Shagrat, the Orc Captain
00:03:28   1150ft    25    Killed Shagrat, the Orc Captain
00:03:51   1100ft    25    Helped to kill Wormtongue, Agent of Saruman
00:04:02   1200ft    25    Helped to kill Sangahyando of Umbar
00:04:03   1200ft    26    Helped to kill Angamait of Umbar
00:04:05   1200ft    26    Helped to kill Lugdush, the Uruk
00:04:07   1200ft    26    Killed The Rat King
00:04:16   Town      26    Found the Phial of Valad
00:04:22   1350ft    26    Killed Angamait of Umbar
00:04:55   1150ft    26    Killed Mauhur, the Orc Captain
00:05:37   1150ft    27    Killed Ibun, Son of Mim
00:07:02   1400ft    28    Killed Uldor the Accursed
00:07:08   1400ft    28    Defeated Nar, the Dwarf
00:07:16   1400ft    28    Killed Mad King
00:07:37   1400ft    28    Killed Sangahyando of Umbar
00:07:42   1400ft    28    Was killed by a dark elven warlock


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

  ###        %.................#                                               
             #%#%#########.#####                                               
                                                                               
                                                                               
                                                                               
############                                                                   
.  ........#                                                                   
.. ##......#          ###                                                      
...........#%%##%######.###############################                        
 #.........'.................................h..h. (??'.%..%..                 
...........'...........................@.*. ..h.h =h/='.%..%....*....          
...........#%%#######<###################.####.########^^                      
%####.###*.#        ###   ###           ###  ###        .                      
        #..#                                                                   
        #..##%%%#######                                                        
        #.............#                                                        
%##%%   #.............#             ####      #                                
....%   ############^.### #.#       #/.######.##                               
....%    %##########..#.###.######+###.............                            
.:..%%#%##..^......+.................'......#..*...                            
...................'..............*..'........# ...                            

1400' (L28)  LF:5-? Light 4 Afraid Study (1) Confused Fed 18 % SInvis Rocky gras


  [Player information]

Player ID: Mrdvant
Time: 20:41:02 19-02-2023
Server Turns: 1664634085
Timestamp: 1676828462
Account score: 72
Hardcore