Serakin [Half-Giant Telepath]

  [Tangaria 1.6.0 T-16 Character Dump]

 Name   Serakin XXIX  Age             26         Self  RB  CB  EB   Best
 Sex    Male          Height        7'7"  STR:     18  +4  -1  +4  18/70
 Race   Half-Giant    Weight    17st 7lb  INT:     10  -2  -2  +0      6
 Class  Telepath      Turns used:         WIS:     18  -2  +3  +6  18/70
 Title  Psionicist    Game         18214  DEX:     10  -2  -1  +0      7
 HP     -21/224       Player       48724  CON:     10  +3  +0  +3     16
 SP     72/82         Active       31148  CHR:      9  -4  +1  +0      6

 Level                 27    Armor      [47,+22]    Saving Throw     48%
 Cur Exp            38216                           Stealth          Bad
 Max Exp            38216    Melee       3d8,+30    Disarm - phys.   34%
 Adv Exp            43750    To-hit       38,+13    Disarm - magic   28%
                             Blows      2.3/turn    Magic Devices     55
 Gold               13382                           Searching        54%
 Burden          158.9 lb    Shoot to-dam    +11    Infravision     0 ft
 Overweight      -21.0 lb    To-hit       26,+10    Speed         Normal
 MaxDepth     1300' (L26)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:............+.
Elec:.............. Blnd:..............
Fire:+.+.+.......+. Conf:..............
Cold:..+........... Stun:..............
Pois:.............. HLif:..............
Lite:+.............  Rgn:..............
Dark:+....+........  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..........+...
Nexu:.....+........  Lev:.....+........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:....+......... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:............+. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:.+............
LTel:.............+ PLit:.....+........
Hung:....+......... DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.........+.... BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:+.............
Anim:.............. BFir:+............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The grand swordsmaster hits you for 38 damage.
> The grand swordsmaster misses you. (x3)
> The grand swordsmaster hits you for 64 damage.
> *** LOW HITPOINT WARNING! ***
> The grand swordsmaster hits you for 38 damage.
> The grand swordsmaster hits you for 54 damage.
> The grand swordsmaster is hit for 107 damage.
> The ghoul is hit for 107 damage.
> The grand swordsmaster shrugs off the attack.
> The grand swordsmaster is stunned.
> The ghoul is destroyed.
> The grand swordsmaster is targeted.
> The grand swordsmaster misses you.
> The grand swordsmaster hits you for 32 damage. (x2)
> You die.

Killed by a grand swordsmaster.


  [Character Equipment]

a) the Zweihander of Anturin (3d8) (+14,+17)
     Conjured forth by magic at 1200 feet (level 24).

     Slays animals.
     Branded with fire.
     Provides resistance to fire, light, dark.
     Cannot be harmed by acid.

     Combat info:
     This weapon should be wielded with both hands.
     2.3 blows/round.
     With +5 STR and +0 DEX you would attack a bit faster.
     With +11 STR and +0 DEX you would get 2.4 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +5 STR and +3 DEX you would get 2.4 blows/round.
     With +0 STR and +10 DEX you would get 2.4 blows/round.
     Average damage/round: 273.2 vs creatures susceptible to fire, 172.7 vs
     creatures not resistant to fire, 139.1 vs animals, and 105.5 vs. others.

b) a Sling of Extra Might (x3) (+11,+11) <+1>
     Found lying on the floor of a cavern at 750 feet (level 15).

     +1 shooting power.

c) a Ring of Resist Fire and Cold
     Dropped by a warrior at 700 feet (level 14).

     Provides resistance to fire, cold.

d) a Ring of Damage (+0,+9)
     Found lying on the floor at 1150 feet (level 23).

e) the Jewel of Tathon <+1, +2> {Lugdush, the Uruk}
     Dropped by Lugdush, the Uruk, at 950 feet (level 19).

     +1 strength.
     +2 wisdom.
     Provides resistance to fire, disenchantment.
     Makes you need more food.

     When aimed, it attempts to hold a single monster.
     Takes 25 to 27 turns to recharge.
     Your chance of success is 89.9%

f) the Phial of Vastelros <+4>
     Obtained from Varatorn. Rumoured to be dropped by Moroz, at 2550 feet
     (level 51).

     +4 wisdom.
     +4 light.
     Provides resistance to dark, nexus.
     Cannot be harmed by fire.
     Makes you float just above the floor.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 27% for an
     average of 20.3 damage and lights up the surrounding area.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 95.8%

g) Metal Scale Mail (-2) [38,+3] {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief, at 800 feet (level 16).

n) a Hard Leather Cap of Telepathic Awareness [2,+10]
     Obtained from Varatorn. Rumoured to be dropped by Shelob, Spider of
     Darkness, at 2750 feet (level 55).

     Grants telepathic awareness.

o) a Set of Gauntlets of Free Action [3,+6] {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief, at 800 feet (level 16).

     Prevents paralysis.

p) a Pair of Iron Shod Boots [4,+3] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Cannot be harmed by fire.

q) the Horn of Boromir <+3>
     Found lying on the floor of a special room at 1150 feet (level 23).

     +3 strength.
     +3 constitution.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Sustains charisma.
     Aggravates nearby creatures.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 94.9%


  [Character Quiver]

0) 22 Rounded Pebbles (1d2) (+1,+7)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 59.1.
     Average thrown damage: 17.2.
     0% chance of breaking upon contact.


  [Character Inventory]

a) 2 Crystals of Telepathy {@m1}
     You can read this book.

b) 2 Crystals of Mind Support
     You can read this book.

c) a Crystal of Mindcraft
     You can read this book.

d) 17 Potions of Cure Critical Wounds {@q1}

e) 4 Potions of Neutralize Poison

f) 5 Potions of True Seeing

g) 3 Potions of Restore Mana

i) a Potion of Healing {@q1}

m) 17 Scrolls of Phase Door {@r1}

n) 11 Scrolls of Identify

o) 3 Scrolls of Word of Recall

p) 2 Scrolls of Deep Descent

q) a Scroll of Life

r) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

s) a Rod of Treasure Location

t) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1>
     Found lying on the floor at 1200 feet (level 24).

     +1 searching skill.
     +1 light.
     Slays evil creatures, orcs, demons.
     Branded with fire.
     Provides resistance to fire, light.
     Cannot be harmed by acid.
     Blessed by the gods (combat bonuses for holy casters).
     Grants the ability to sense demons.

     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +6 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +1 STR and +3 DEX you would get 2.1 blows/round.
     With +0 STR and +10 DEX you would get 2.1 blows/round.
     Average damage/round: 134 vs creatures susceptible to fire, 95.8 vs orcs,
     demons, and creatures not resistant to fire, 83.2 vs evil creatures, and
     70.4 vs. others.

u) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3> {Sangahyando of Umbar}
     Dropped by Sangahyando of Umbar at 1200 feet (level 24).

     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.

     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +7 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +2 STR and +3 DEX you would get 2.1 blows/round.
     With +0 STR and +10 DEX you would get 2.1 blows/round.
     Average damage/round: 111.2 vs orcs, trolls, and giants, 96.2 vs evil
     creatures, and 81.4 vs. others.

v) the Morning Star of Barona (5d6) (+20,+9) [+10] <+5, +3>
     Obtained from Varatorn. Rumoured to be dropped by a master mindcrafter at
     2600 feet (level 52).

     +5 strength.
     +3 wisdom.
     Slays evil creatures, dragons, undead.
     Provides resistance to nether.
     Cannot be harmed by acid, fire.

     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.1 blows/round.
     With +0 STR and +3 DEX you would get 2.1 blows/round.
     Average damage/round: 170.3 vs dragons and undead, 131.8 vs evil creatures,
     and 93.2 vs. others.


  [House List]


a) a Zweihander of Slay Demon (3d8) (+3,+12) {Golfimbul, the Hill Orc Chief}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   200ft     4     Defeated Freesia
00:00:05   200ft     5     Reached level 5
00:00:08   200ft     6     Defeated Fang, Farmer Maggot's Dog
00:00:14   250ft     8     Defeated Baba Yaga
00:00:20   400ft     10    Reached level 10
00:00:43   400ft     13    Killed Wormtongue, Agent of Saruman
00:00:52   400ft     15    Reached level 15
00:01:00   400ft     15    Defeated Wolf, Farmer Maggot's Dog
00:01:48   750ft     18    Killed Ufthak of Cirith Ungol
00:01:48   750ft     19    Found the Whip 'Fearaur'
00:01:55   750ft     19    Killed Orfax, Son of Boldor
00:02:10   750ft     20    Reached level 20
00:02:56   800ft     21    Killed Golfimbul, the Hill Orc Chief
00:03:01   800ft     21    Killed Grishnukh, the Hill Orc
00:03:01   800ft     21    Defeated Bullroarer the Hobbit
00:03:04   800ft     21    Killed Ulfast, Son of Ulfang
00:03:10   850ft     22    Killed Brodda, the Easterling
00:03:14   900ft     23    Killed The Rat King
00:03:21   950ft     23    Killed Lugdush, the Uruk
00:03:22   950ft     24    Found the Jewel of Tathon
00:03:39   1050ft    25    Reached level 25
00:03:42   1050ft    25    Defeated Nar, the Dwarf
00:03:51   1100ft    25    Defeated The wounded bear
00:03:59   1100ft    25    Killed The Icky Queen
00:04:05   1150ft    25    Killed Mauhur, the Orc Captain
00:04:13   1150ft    26    Found the Horn of Boromir
00:04:32   1200ft    26    Killed Angamait of Umbar
00:04:33   1200ft    26    Found the Broad Sword 'Glamdring'
00:04:37   1200ft    26    Killed Sangahyando of Umbar
00:04:37   1200ft    26    Found the Broad Axe 'Barukkheled'
00:04:38   1200ft    26    Found the Zweihander of Anturin
00:04:49   1250ft    27    Killed Khim, Son of Mim
00:05:03   1300ft    27    Was killed by a grand swordsmaster


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

####              #   ##''##            ##    #                                
#  ##   #         #    #  #     ##      #    ##                                
#       #  ##  ####    #  ############### ##  #                                
#  ##       #  #       #  ## ..###.|##..++#.. #                                
            '  #       #  ###^....!##'#......#######                           
           #  ######   #..###.....~.=.#......#+    ###                         
    ##   ###  # #  #####.~##...###'####'###...+                                
    #   ##   #####   ###.-##...#.=.#.*#...#...###                              
        #> #### ####. ##..#....#.=-# .#?..#...# ######                         
       ########+#####'#........###'###p'###...#                                
   *####  #>  +>'  .+..##..##..  ..#  #@...#.##                                
  ###  ########+#####+#######.   ..#'##....  ##                                
   ##   #  #### ####..##   #  .#.#  ##..###   #                                
    #   ##   #####...## ######## ######################                        
##  #    ### <# #..##.# #     '                                                
 #  #      #########.## #     '                                                
 #  ##             ##*# #  ############################                        
##   ##            #.## #  #                                                   
#     #            ##*# #  #                                                   
#  #  #          ###.####  #                                 *                 
#::#  #        ###.....### #                                                   

1300' (L26)  LF:7-? Light 5 Afraid Fed 43 % Bloody floor                        


  [Player information]

Player ID: Mrdvant
Time: 21:47:12 03-03-2023
Server Turns: 1733423585
Timestamp: 1677869232
Account score: 88
Hardcore