Apollo [Orc Archer]

  [Tangaria 1.5.0 Character Dump]

 Name   Apollo III    Age             15         Self  RB  CB  EB   Best
 Sex    Male          Height        5'6"  STR:     12  +1  -1  +0     12
 Race   Orc           Weight     8st 6lb  INT:     10  -1  -2  +0      7
 Class  Archer        Turns used:         WIS:     10  -1  -1  +0      8
 Title  Shooter       Game          4364  DEX:     18  +1  +3  +0  18/40
 HP     -2/83         Player       13410  CON:     16  +1  +1  +0     18
 SP     0/0           Active        8859

 Level                 10    Armor       [16,-8]    Saving Throw     30%
 Cur Exp              607                           Stealth         Poor
 Max Exp              607    Melee        1d4,+2    Disarm - phys.   36%
 Adv Exp              625    To-hit       20,+41    Disarm - magic   19%
                             Blows      1.6/turn    Magic Devices     15
 Gold                 461                           Searching        21%
 Burden           81.4 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight       -2.5 lb    To-hit       46,+39    Speed            -10
 MaxDepth       350' (L7)    Shots      1.4/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:.............!
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You hit the rotting corpse. (x2)
> You miss the rotting corpse.
> You hit the rotting corpse.
> The rotting corpse misses you.
> The rotting corpse claws you.
> You are more poisoned!
> You feel yourself slow down.
> You feel like a killing machine!
> You feel yourself moving slower!
> You have 3 Potions of Slowness (c).
> The rotting corpse claws you.
> You are more poisoned!
> The rotting corpse claws you.
> You are more poisoned!
> You die.

Killed by a rotting corpse.


  [Character Equipment]

a) a Dagger (1d4) (+2,+2)
     Dropped by a snotling at 200 feet (level 4).

     Combat info:
     1.6 blows/round.
     With +6 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 12.1 vs creatures not resistant to poison and 7.8
     vs. others.
     Average thrown damage: 28 vs creatures not resistant to poison and 14 vs.
     others.

b) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

f) a Rusty Lantern (1924 turns)
     An inheritance from your family.

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     An inheritance from Vontir II's family.

j) a Metal Cap [3,+0]
     Bought from a store on the surface.

k) a Set of Gauntlets [3,+1]
     Bought from a store on the surface.

l) a Pair of Leather Boots [2,-1]
     Obtained from Vontir II. Rumoured to be bought from a store on the
     surface.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 40 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 14.4 vs creatures not resistant to poison and 7.1
     vs. others.
     35% chance of breaking upon contact.

b) 17 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 14.4 vs creatures not resistant to poison and 7.1
     vs. others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 4 Mushrooms of Emergency

b) a Flask of oil

c) 3 Potions of Slowness
     It can be thrown at creatures with damaging effect.

d) a Scroll of Identify Rune

e) 2 Scrolls of Magic Mapping

f) a Scroll of Detect Invisible

g) a Staff of Detect Invisible (15 charges)

h) a Staff of Light (23 charges)

i) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

j) a Wicker Shield [2,+5]
     Found lying on the floor at 200 feet (level 4).

k) a Set of Leather Gloves [1,+3]
     Found lying on the floor at 300 feet (level 6).

l) a Maul (4d4) (+0,+0)
     Found lying on the floor of a special room at 300 feet (level 6).

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     Average damage/round: 21.9 vs creatures not resistant to poison and 10.9
     vs. others.

m) a Deed of Property


  [Home Inventory]

a) a Crystal of Telepathy

b) a Book of Magic Spells [Magic for Beginners]

c) a Rusty Iron Rod

d) a Lead Wand

e) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.6 blows/round.
     With +6 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 8.6 vs creatures not resistant to poison and 4.3
     vs. others.
     Average thrown damage: 15.5 vs creatures not resistant to poison and 7.8
     vs. others.

f) 15 Bolts (1d5) (+1,+2)


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   200ft     5     Reached level 5
00:00:09   250ft     8     Killed Wolf, Farmer Maggot's Dog
00:01:07   300ft     10    Reached level 10
00:01:12   350ft     10    Was killed by a rotting corpse


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                  ^^^^^^^^^^^^                                 
                           *     ^{-.^.....†.^                                 
                                 ^...^.^^'^^z^                                 
                                 ^...:.^...^{^                                 
                                  ^'^  ^...^{^^                                
                            *       *  ^...^{:^                                
                                   ..^.^^':^.^^                                
                                   ..^{^...^.^                                 
                                  ^+.^.:.#.^.^                                 
                                  ...{.:.# ^.^                                 
                                  ^^.^^:^^ ^^^                                 
                                   ^^^^^^                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

350' (L7)    LF:3-? Light 3 Slow Poisoned Fed 49 % Hero Berserk SInvis Bold Dirt