[Tangaria 1.5.0 Character Dump]
Name Agorost VII Age 262 Self RB CB EB Best
Sex Male Height 14'0" STR: 16 -10 +1 +0 7
Race Dragon Weight 16st 3lb INT: 14 -10 -2 +0 3
Class Monk Turns used: WIS: 10 -10 +0 +0 3
Title Brother Game 2975 DEX: 12 -10 +2 +0 4
HP -1/72 Player 7979 CON: 15 -10 +1 +0 6
SP 0/0 Active 6158
Level 10 Armor [26,+10] Saving Throw 38%
Cur Exp 475 Stealth Bad
Max Exp 475 Melee 2d4,+1 Disarm - phys. 18%
Adv Exp 625 To-hit 39,-3 Disarm - magic 2%
Blows 1.5/turn Magic Devices 27
Gold 268 Searching 46%
Burden 56.4 lb Shoot to-dam +0 Infravision 10 ft
Overweight 2.5 lb To-hit 13,-3 Speed -1
MaxDepth 450' (L9) Shots 0.0/turn
Your father was a mighty wyrm. Your mother was a mighty wyrm.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:......-....... Conf:..............
Cold:......+......+ Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:.............+
Nexu:.............. Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.............-
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:......+....... Tunn:..............
-Tel:......+....... Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You breathe inertia.
> The wolf yelps in pain.
> The wolf snarls with pain.
> It snarls with pain.
> 2 wolves look slowed.
> The wolf misses you.
> The wolf bites you. (x2)
> You have been given a graze.
> The wolf bites you.
> The wolf misses you. (x2)
> The wolf bites you.
> The wolf misses you.
> The wolf speeds up.
> The wolf bites you. (x2)
> You die.
Killed by a wolf.
[Character Equipment]
f) an Old Lantern (4621 turns)
Found lying on the floor at 100 feet (level 2).
Intensity 3 light.
g) Studded Leather Armour (-1) [12,-15] {Lobelia Sackville-Baggins, cursed}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
It attracts opponents and weakens the defences.
It occasionally makes a loud noise.
It prevents you from teleporting.
It makes you vulnerable to fire attacks, but resistant to cold.
Provides resistance to Cold.
Makes you vulnerable to Fire.
h) a Cloak [1,+0]
Dropped by a scruffy looking hobbit at 250 feet (level 5).
i) a Leather Shield [8,+2]
Bought from a store on the surface.
k) a Set of Gauntlets [3,+4]
Bought from a store on the surface.
l) a Pair of Leather Boots [2,+0]
Bought from a store on the surface.
m) a Spade
An inheritance from your family.
[Character Quiver]
[Character Inventory]
a) 4 Rations of Food
b) a Potion of Infravision
c) 2 Scrolls of Treasure Detection
d) 2 Scrolls of Light
e) a Scroll of Remove Hunger (tattered)
f) 2 Scrolls of Word of Recall (rugged)
g) a Wand of Wonder (21 charges)
Cannot be harmed by Lightning.
h) a Wooden Torch (500 turns)
An inheritance from your family.
Intensity 2 light.
i) 3 Wooden Torches (5000 turns)
Intensity 2 light.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:06 100ft 3 Killed Lobelia Sackville-Baggins
00:00:09 200ft 5 Reached level 5
00:00:48 450ft 10 Reached level 10
00:00:49 450ft 10 Was killed by a wolf
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
#..##..~
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* * ....##..#~...#
$.. #..##...#
### ~~# #..#~#..#~#####
#~###### ### ###~~~##..# #........#
##..#..###~#####~~~~#~#'+##~........###
#.....................................
... ~###.....................................
...########~##..#..#####~####>###~~###########..###
..........C†.#..#### ### ### ~~~ #..#
..........C.....# #..###
.....############## #.....
## ### #.....
####.
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450' (L9) LF:3-? Light 3 Graze Fed 43 % Open floor