[Tangaria 1.6.0 Character Dump]
Name Shilen Age 124 Self RB CB EB Best
Sex Female Height 5'0" STR: 18 +0 +1 +0 18/10
Race Dark-Elf Weight 8st 5lb INT: 10 +0 -3 +0 7
Class Knight Turns used: WIS: 10 -2 +1 +3 12
Title Defender Game 8565 DEX: 12 +1 -1 +0 12
HP -1/196 Player 21914 CON: 16 +1 +2 +3 18/40
SP 1/16 Active 14898 CHR: 10 -4 +1 +0 7
Level 17 Armor [46,+9] Saving Throw 49%
Cur Exp 3329 Stealth Poor
Max Exp 3329 Melee 2d8,+7 Disarm - phys. 51%
Adv Exp 3625 To-hit 49,-2 Disarm - magic 39%
Blows 1.0/turn Magic Devices 43
Gold 1512 Searching 37%
Burden 105.9 lb Shoot to-dam +7 Infravision 20 ft
Overweight -26.0 lb To-hit 35,+15 Speed Normal
MaxDepth 700' (L14) Shots 1.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:....+......... Fear:..............
Elec:......-....... Blnd:..............
Fire:.............. Conf:.........+....
Cold:+............. Stun:..............
Pois:.............. HLif:..............
Lite:.............- Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:......+....... FAct:..+...........
Nexu:.............. Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.............+
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:......+....... Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:+.............
[Last Messages]
> The white wolf bites you (4).
> The rotting corpse claws you (1).
> The rotting corpse misses you.
> You hit the rotting corpse (18).
> The white wolf bites you (1).
> The white wolf misses you.
> The rotting corpse misses you. (x2)
> You hit the rotting corpse (13).
> You have destroyed the rotting corpse.
> The white wolf bites you (2). (x2)
> The white wolf misses you. (x2)
> You are no longer poisoned.
> You have no more Potions of Neutralize Poison (b).
> The white wolf bites you (3).
> You die.
Killed by a white wolf.
[Character Equipment]
a) a Beaked Axe of *Slay Dragon* (2d8) (+1,+5) <+2> {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
+2 constitution.
Slays dragons (powerfully).
Provides resistance to Cold.
Grants the ability to sense dragons.
Combat info:
This weapon should be wielded with both hands.
1.0 blow/round.
With +1 STR and +0 DEX you would attack a bit faster.
With +5 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +5 DEX you would attack a bit faster.
With +1 STR and +5 DEX you would get 1.1 blows/round.
With +0 STR and +8 DEX you would get 1.1 blows/round.
Average damage/round: 55.1 vs dragons and 16.9 vs. others.
b) a Sling of Accuracy (x2) (+18,+7)
Found lying on the floor at 200 feet (level 4).
c) a Ring of Free Action
Bought from a store on the surface.
Prevents paralysis.
e) an Amulet of Resist Acid <+1>
Found lying on the floor at 600 feet (level 12).
+1 constitution.
Provides resistance to Acid.
f) a Lantern (Everburning)
Found lying on the floor at 350 feet (level 7).
Cannot be harmed by Fire.
Intensity 3 light. No fuel required.
g) Chain Mail (-2) [32,-13] {Bullroarer the Hobbit, cursed}
Dropped by Bullroarer the Hobbit at 250 feet (level 5).
It attracts opponents and weakens the defences.
It occasionally makes a loud noise.
It paralyses you every now and then.
It makes your skin harder to damage, but conduct electricity.
Provides resistance to Shards.
Makes you vulnerable to Lightning.
h) a Fur Cloak [3,+4] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
i) a Small Metal Shield [5,+0]
Bought from a store on the surface.
j) the Metal Cap of Thengel [3,+12] <+3> {Lagduf, the Snaga}
Dropped by Lagduf, the Snaga at 350 feet (level 7).
+3 wisdom.
Provides protection from confusion.
Cannot be harmed by Acid.
k) a Set of Leather Gloves [1,+0]
Found lying on the floor at 450 feet (level 9).
l) a Pair of Leather Boots of Levitation [2,+6] {~800}
Obtained from Gravegrom IV. Rumoured to be found lying on the floor of a
special room at 200 feet (level 4).
Makes you float just above the floor.
[Character Quiver]
c) 22 Throwing rocks (1d5) (+0,+0) {@v2}
Branded with stunning.
Combat info:
Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs.
others.
d) 11 Rounded Pebbles (1d2) (+3,+3) {@v3}
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 23.1.
Average thrown damage: 9.
0% chance of breaking upon contact.
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) 13 Scrolls of Phase Door
c) 5 Scrolls of Detect Invisible
d) a Scroll of Identify
e) 3 Scrolls of Blessing
f) a Scroll of Protection from Evil
g) a Scroll of Small House Creation
Cannot be harmed by Acid, Fire.
You don't want to drop it on the ground.
h) a Rod of Light {~1500}
i) a Wooden Torch (523 turns)
An inheritance from your family.
Intensity 2 light.
j) 2 Wooden Torches (5000 turns)
Intensity 2 light.
k) a Lamp (5605 turns)
Dropped by a snotling at 250 feet (level 5).
Cannot be harmed by Fire.
Intensity 4 light.
l) a Deed of Property
You don't want to drop it on the ground.
[Home Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) a Nickel Wand
c) a Dagger (1d4) (+2,+5)
Found lying on the floor at 50 feet (level 1).
Combat info:
2.0 blows/round.
With +1 STR and +0 DEX you would get 2.3 blows/round.
With +0 STR and +5 DEX you would get 2.3 blows/round.
Average damage/round: 19.2.
Average thrown damage: 22.6.
d) a Club (1d3) (+0,+0)
An inheritance from your family.
Combat info:
1.6 blows/round.
With +1 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +5 DEX you would get 2.0 blows/round.
Average damage/round: 6.6.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:27 250ft 5 Reached level 5
00:00:29 250ft 6 Killed Baba Yaga
00:00:30 250ft 7 Killed Fang, Farmer Maggot's Dog
00:00:34 250ft 7 Killed Bullroarer the Hobbit
00:00:35 250ft 8 Killed Wolf, Farmer Maggot's Dog
00:00:49 200ft 9 Killed Mad woodsman
00:00:50 250ft 10 Reached level 10
00:01:03 300ft 11 Killed Mughash the Kobold Lord
00:01:10 350ft 13 Killed Lagduf, the Snaga
00:01:10 350ft 13 Found the Metal Cap of Thengel
00:01:28 450ft 15 Reached level 15
00:02:20 650ft 17 Killed The wounded bear
00:02:22 700ft 17 Was killed by a white wolf
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : no (hide_slaves)
[Scene of Death]
######
..C@zz
######
700' (L14) LF:4-? Light 3 Recall Fed 49 % Regen Stump
[Player information]
Player ID: Shilen
Time: 21:51:19 08-01-2022
Server Turns: 117715107
Timestamp: 1641667879
Hardcore