Shilen [Dark-Elf Knight]

  [Tangaria 1.6.0 Character Dump]

 Name   Shilen        Age            124         Self  RB  CB  EB   Best
 Sex    Female        Height        5'0"  STR:     18  +0  +1  +0  18/10
 Race   Dark-Elf      Weight     8st 5lb  INT:     10  +0  -3  +0      7
 Class  Knight        Turns used:         WIS:     10  -2  +1  +3     12
 Title  Defender      Game          8565  DEX:     12  +1  -1  +0     12
 HP     -1/196        Player       21914  CON:     16  +1  +2  +3  18/40
 SP     1/16          Active       14898  CHR:     10  -4  +1  +0      7

 Level                 17    Armor       [46,+9]    Saving Throw     49%
 Cur Exp             3329                           Stealth         Poor
 Max Exp             3329    Melee        2d8,+7    Disarm - phys.   51%
 Adv Exp             3625    To-hit        49,-2    Disarm - magic   39%
                             Blows      1.0/turn    Magic Devices     43
 Gold                1512                           Searching        37%
 Burden          105.9 lb    Shoot to-dam     +7    Infravision    20 ft
 Overweight      -26.0 lb    To-hit       35,+15    Speed         Normal
 MaxDepth      700' (L14)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:......-....... Blnd:..............
Fire:.............. Conf:.........+....
Cold:+............. Stun:..............
Pois:.............. HLif:..............
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:......+....... FAct:..+...........
Nexu:..............  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:......+....... Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:+.............


  [Last Messages]

> The white wolf bites you (4).
> The rotting corpse claws you (1).
> The rotting corpse misses you.
> You hit the rotting corpse (18).
> The white wolf bites you (1).
> The white wolf misses you.
> The rotting corpse misses you. (x2)
> You hit the rotting corpse (13).
> You have destroyed the rotting corpse.
> The white wolf bites you (2). (x2)
> The white wolf misses you. (x2)
> You are no longer poisoned.
> You have no more Potions of Neutralize Poison (b).
> The white wolf bites you (3).
> You die.

Killed by a white wolf.


  [Character Equipment]

a) a Beaked Axe of *Slay Dragon* (2d8) (+1,+5) <+2> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +2 constitution.
     Slays dragons (powerfully).
     Provides resistance to Cold.
     Grants the ability to sense dragons.

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would attack a bit faster.
     With +1 STR and +5 DEX you would get 1.1 blows/round.
     With +0 STR and +8 DEX you would get 1.1 blows/round.
     Average damage/round: 55.1 vs dragons and 16.9 vs. others.

b) a Sling of Accuracy (x2) (+18,+7)
     Found lying on the floor at 200 feet (level 4).

c) a Ring of Free Action
     Bought from a store on the surface.

     Prevents paralysis.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     Provides resistance to Acid.

f) a Lantern (Everburning)
     Found lying on the floor at 350 feet (level 7).

     Cannot be harmed by Fire.
     Intensity 3 light. No fuel required.

g) Chain Mail (-2) [32,-13] {Bullroarer the Hobbit, cursed}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     It attracts opponents and weakens the defences.
     It occasionally makes a loud noise.
     It paralyses you every now and then.
     It makes your skin harder to damage, but conduct electricity.
     Provides resistance to Shards.
     Makes you vulnerable to Lightning.

h) a Fur Cloak [3,+4] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

i) a Small Metal Shield [5,+0]
     Bought from a store on the surface.

j) the Metal Cap of Thengel [3,+12] <+3> {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 350 feet (level 7).

     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by Acid.

k) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 450 feet (level 9).

l) a Pair of Leather Boots of Levitation [2,+6] {~800}
     Obtained from Gravegrom IV. Rumoured to be found lying on the floor of a
     special room at 200 feet (level 4).

     Makes you float just above the floor.


  [Character Quiver]

c) 22 Throwing rocks (1d5) (+0,+0) {@v2}
     Branded with stunning.

     Combat info:
     Average thrown damage: 6 vs creatures not resistant to stunning and 6 vs.
     others.

d) 11 Rounded Pebbles (1d2) (+3,+3) {@v3}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 23.1.
     Average thrown damage: 9.
     0% chance of breaking upon contact.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) 13 Scrolls of Phase Door

c) 5 Scrolls of Detect Invisible

d) a Scroll of Identify

e) 3 Scrolls of Blessing

f) a Scroll of Protection from Evil

g) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

h) a Rod of Light {~1500}

i) a Wooden Torch (523 turns)
     An inheritance from your family.

     Intensity 2 light.

j) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

k) a Lamp (5605 turns)
     Dropped by a snotling at 250 feet (level 5).

     Cannot be harmed by Fire.
     Intensity 4 light.

l) a Deed of Property
     You don't want to drop it on the ground.


  [Home Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) a Nickel Wand

c) a Dagger (1d4) (+2,+5)
     Found lying on the floor at 50 feet (level 1).

     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +5 DEX you would get 2.3 blows/round.
     Average damage/round: 19.2.
     Average thrown damage: 22.6.

d) a Club (1d3) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +5 DEX you would get 2.0 blows/round.
     Average damage/round: 6.6.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:27   250ft     5     Reached level 5
00:00:29   250ft     6     Killed Baba Yaga
00:00:30   250ft     7     Killed Fang, Farmer Maggot's Dog
00:00:34   250ft     7     Killed Bullroarer the Hobbit
00:00:35   250ft     8     Killed Wolf, Farmer Maggot's Dog
00:00:49   200ft     9     Killed Mad woodsman
00:00:50   250ft     10    Reached level 10
00:01:03   300ft     11    Killed Mughash the Kobold Lord
00:01:10   350ft     13    Killed Lagduf, the Snaga
00:01:10   350ft     13    Found the Metal Cap of Thengel
00:01:28   450ft     15    Reached level 15
00:02:20   650ft     17    Killed The wounded bear
00:02:22   700ft     17    Was killed by a white wolf


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
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                                                  ..C@zz                       
                                                  ######                       
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

700' (L14)   LF:4-? Light 3 Recall Fed 49 % Regen Stump                         


  [Player information]

Player ID: Shilen
Time: 21:51:19 08-01-2022
Server Turns: 117715107
Timestamp: 1641667879
Hardcore