[Tangaria 1.5.0 Character Dump]
Name Shis Age 26 Self RB CB EB Best
Sex Male Height 7'3" STR: 17 +4 +2 +0 18/50
Race Half-Troll Weight 22st 7lb INT: 11 -4 +0 +0 7
Class Blackguard Turns used: WIS: 11 -2 -3 +0 6
Title Thug Game 10681 DEX: 12 -4 +0 +0 8
HP -1/146 Player 23278 CON: 15 +3 +2 +0 18/20
SP 6/6 Active 15656 CHR: 10 -4 +0 +0 6
Level 13 Armor [20,+4] Saving Throw 23%
Cur Exp 1186 Stealth Bad
Max Exp 1186 Melee 1d10,+7 Disarm - phys. 34%
Adv Exp 1375 To-hit 45,+6 Disarm - magic 27%
Blows 1.1/turn Magic Devices 25
Gold 3463 Searching 12%
Burden 102.4 lb Shoot to-dam +0 Infravision 30 ft
Overweight -77.5 lb To-hit 14,+1 Speed Normal
MaxDepth 300' (L6) Shots 1.0/turn
Your father was a Stone-Troll Cook. You have puke-yellow eyes, mangy
bright red hair, and white ulcerous skin.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............+ Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The death sword hits you (12).
> You feel drugged!
> The death sword hits you (18).
> The death sword hits you (15).
> The death sword hits you (14).
> *** LOW HITPOINT WARNING! ***
> The death sword misses you. (x2)
> The death sword hits you (11).
> The death sword hits you (21).
> The death sword hits you (13).
> You feel more drugged!
> The death sword hits you (15).
> The death sword hits you (10).
> The death sword hits you (18).
> You die.
Killed by a death sword.
[Character Equipment]
a) a Trident (1d10) (+5,+4)
Found lying on the floor at 300 feet (level 6).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 14.9.
b) a Short Bow (x2) (+0,+0)
Dropped by a small kobold at 300 feet (level 6).
f) a Wooden Torch (4390 turns)
Intensity 2 light.
g) Soft Leather Armour [8,+5]
Found lying on the floor at 300 feet (level 6).
i) a Leather Shield [8,-1]
An inheritance from your family.
j) a Hard Leather Cap [2,-1]
Found lying on the floor at 200 feet (level 4).
l) a Pair of Leather Boots [2,+1]
Found lying on the floor at 250 feet (level 5).
[Character Quiver]
a) 35 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 5.
35% chance of breaking upon contact.
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners]
You can read this book.
b) 4 Potions of Cure Light Wounds
c) 10 Potions of Cure Serious Wounds
d) 2 Potions of Neutralize Poison
e) a Potion of Speed
f) a Potion of Heroism
g) 2 Potions of Boldness
h) 3 Potions of Blindness
It can be thrown at creatures with damaging effect.
i) 4 Potions of Confusion
It can be thrown at creatures with damaging effect.
j) 11 Scrolls of Phase Door
k) 3 Scrolls of Treasure Detection
l) 4 Scrolls of Detect Invisible
m) 2 Scrolls of Light
n) 2 Scrolls of Deep Descent
o) 2 Scrolls of Blessing
p) a Scroll of Small House Creation
Cannot be harmed by Acid, Fire.
You don't want to drop it on the ground.
q) 2 Scrolls of Word of Recall (rugged)
r) an Amulet of Regeneration
Found lying on the floor of a special room at 250 feet (level 5).
Speeds regeneration. Makes you need more food.
s) 2 Wooden Torches (5000 turns)
Intensity 2 light.
t) an Old Lantern (1311 turns)
Found lying on the floor at 50 feet (level 1).
Intensity 3 light.
u) a Maul (4d4) (+2,+1)
Found lying on the floor at 300 feet (level 6).
Combat info:
1.0 blow/round.
With +1 STR and +0 DEX you would attack a bit faster.
With +5 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would attack a bit faster.
With +1 STR and +2 DEX you would get 1.1 blows/round.
With +0 STR and +9 DEX you would get 1.1 blows/round.
Average damage/round: 14.8.
v) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:35 100ft 4 Killed Freesia
00:00:35 100ft 5 Reached level 5
00:00:48 100ft 6 Killed Grip, Farmer Maggot's Dog
00:00:49 150ft 6 Killed Fang, Farmer Maggot's Dog
00:00:51 150ft 7 Killed Wolf, Farmer Maggot's Dog
00:01:45 200ft 10 Reached level 10
00:02:58 300ft 13 Was killed by a death sword
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
[Scene of Death]
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300' (L6) LF:3-? Light 3 Hallu Fed 56 % Dirt
[Player information]
Player ID: Shis
Time: 16:40:08 05-12-2021
Server Turns: 225352197
Timestamp: 1638711608
Hardcore