[Tangaria 1.6.0 T-11 Character Dump]
Name Shpiga Age 122 Self RB CB EB Best
Sex Male Height 14'7" Str: 18 +1 +1 +0 18/20 5
Race Titan Weight 37st 2lb INT: 10 -4 -1 +0 5
Class Shapechanger Turns used: WIS: 10 -4 -1 +0 5
Title Multiple Game 7445 DEX: 10 -2 +1 +0 9
HP -6/176 Player 16113 CON: 17 -1 +1 +0 17
SP 46/46 Active 12234 CHR: 10 +0 -5 +0 5
Level 18 Armor [40,+5] Saving Throw 43%
Cur Exp 3664 Stealth Bad
Max Exp 5282 Melee 8d1,+3 Disarm - phys. 3%
Adv Exp 4500 To-hit 52,+2 Disarm - magic 2%
Blows 1.0/turn Magic Devices 0
Gold 4113 Searching 26%
Burden 166.8 lb Shoot to-dam +0 Infravision 0 ft
Overweight 124.9 lb To-hit 35,-2 Speed -18
MaxDepth 700' (L14) Shots 0.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:........+..... Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:............++
-Tel:.............+ Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............+ DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:+.............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> The umber hulk hits you (6).
> The umber hulk misses you.
> The zombified human misses you.
> The zombified human hits you (4).
> The flying skull bites you (3).
> The flying skull misses you.
> The tiger misses you. (x2)
> The tiger bites you (3).
> The tiger misses you.
> The tiger claws you (1).
> The tiger misses you.
> You are no longer bleeding.
> You are too confused to read!
> The baby balance drake breathes shards.
> You die.
Killed by a baby balance drake.
[Character Equipment]
a) a Great Hammer of Slay Animal (8d1) (+4,+4) {Mughash the Kobold Lord, cursed}
Dropped by Mughash the Kobold Lord at 300 feet (level 6).
It occasionally summons an undead.
Slays animals.
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +7 STR and +0 DEX you would get 2.0 blows/round.
Average damage/round: 20.4 vs animals and 11.8 vs. others.
f) a Lantern (6117 turns)
Found lying on the floor at 600 feet (level 12).
Cannot be harmed by Fire.
Intensity 3 light.
g) Hard Leather Armour (-1) [16,+0]
Found lying on the floor of a special room at 500 feet (level 10).
m) a Mithril Shield of Resist Acid [16,+15] {Grishnukh, the Hill Orc}
Dropped by Grishnukh, the Hill Orc, at 500 feet (level 10).
Provides resistance to Acid.
Cannot be harmed by Acid.
n) a Metal Cap [3,+0]
Found lying on the floor at 500 feet (level 10).
o) a Set of Leather Gloves [1,+0]
Found lying on the floor at 400 feet (level 8).
p) a Pair of Iron Shod Boots of Levitation [4,+0]
Dropped by a mindbender at 450 feet (level 9).
Cannot be harmed by Fire.
Makes you float just above the floor.
q) a Shovel of Digging <+3> {Wormtongue, Agent of Saruman}
Dropped by Wormtongue, Agent of Saruman, at 500 feet (level 10).
+3 tunneling.
[Character Quiver]
[Character Inventory]
a) a Flask of Whisky
b) 2 Flasks of oil
c) 4 Scrolls of Phase Door
d) 3 Scrolls of Detect Invisible
e) 2 Scrolls of Word of Recall
f) 2 Scrolls of Satisfy Hunger (tattered)
You don't want to drop it on the ground.
g) 2 Wands of Heal Monster (47 charges)
i) 2 Old Lanterns (5000 turns)
Bought from a store on the surface.
Intensity 3 light.
m) an Old Lantern (4164 turns)
Bought from a store on the surface.
Intensity 3 light.
n) a Pair of Leather Boots of Levitation [2,+2]
Found lying on the floor at 300 feet (level 6).
Makes you float just above the floor.
o) a Lance (2d10) (+2,+1) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
This weapon should be wielded with both hands.
You are too weak to use this weapon.
1.0 blow/round.
With +13 STR and +0 DEX you would get 2.0 blows/round.
Average damage/round: 11.9.
p) a Quarterstaff (1d11) (+7,+5)
Found lying on the floor at 600 feet (level 12).
Combat info:
This weapon should be wielded with both hands.
You are too weak to use this weapon.
1.0 blow/round.
With +6 STR and +0 DEX you would get 2.0 blows/round.
Average damage/round: 10.7.
q) a Maul (4d4) (+4,+4)
Dropped by a kobold archer at 300 feet (level 6).
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +8 STR and +0 DEX you would get 2.0 blows/round.
Average damage/round: 14.
[Home Inventory]
a) 2 Mage Staffs (1d1) (+0,+0) <+1>
+1 mana capacity.
Combat info:
This weapon should be wielded with both hands.
2.0 blows/round.
With +13 STR and +0 DEX you would attack a bit faster.
With +14 STR and +0 DEX you would get 2.1 blows/round.
With +4 STR and +1 DEX you would attack a bit faster.
With +13 STR and +1 DEX you would get 2.1 blows/round.
With +0 STR and +8 DEX you would attack a bit faster.
With +4 STR and +8 DEX you would get 2.1 blows/round.
With +0 STR and +11 DEX you would get 2.1 blows/round.
Average damage/round: 0.
b) a Broad Sword of Frost (2d5) (+7,+5) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Branded with cold.
Provides resistance to Cold.
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +6 STR and +0 DEX you would get 2.0 blows/round.
Average damage/round: 42.9 vs creatures susceptible to cold, 23.6 vs
creatures not resistant to cold, and 10.8 vs. others.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:10 150ft 5 Reached level 5
00:00:11 250ft 5 Defeated Baba Yaga
00:00:17 200ft 8 Defeated Wolf, Farmer Maggot's Dog
00:00:23 300ft 10 Reached level 10
00:00:23 300ft 10 Killed Mughash the Kobold Lord
00:00:33 500ft 13 Killed Grishnukh, the Hill Orc
00:00:51 450ft 15 Reached level 15
00:01:08 500ft 16 Killed Wormtongue, Agent of Saruman
00:01:13 450ft 17 Defeated Grip, Farmer Maggot's Dog
00:01:13 450ft 17 Defeated Lobelia Sackville-Baggins
00:02:04 700ft 18 Was killed by a baby balance drake
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : no (hide_slaves)
[Scene of Death]
~
* . .
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* .....~
. *... ~~ ~ >
....* *.. *.... ####
.*.. *. ** **..**.. #...
..* #~~~##*** #*..
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*#**.*.*... .d### #...
.*..*#...#* nz@X. .* #...
..*.#####.. *fs-$ *.*...*. #*#.
. ###* ### *..## .. ~#~ ~ #...
#.*....*.*. #*..# ~ ~ #..%
# ..*.....**. #.*..# ~~ #############..
#. #...*..**.. #*.*## ~ ##....#.*.**..**
..**....*..*.**.##.#.# #.:*.#.**.......
#*.*..*..*..*.# ###~ #.*##**#####.##~
...*...* #..*.***# #..* #...*.**..*...*.
###### #. ###..# .* #*....**..*.**..
#.*# .* #**....**..*..#.
700' (L14) LF:4-? Light 3 Confused Poisoned Fed 36 % Berserk Bold Grass
[Player information]
Player ID: Shpiga
Time: 18:41:56 19-07-2022
Server Turns: 268079002
Timestamp: 1658245316
Account score: 15
Hardcore