Shpiga [Titan Shapechanger]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Shpiga        Age            122         Self  RB  CB  EB   Best
 Sex    Male          Height       14'7"  Str:     18  +1  +1  +0  18/20      5
 Race   Titan         Weight    37st 2lb  INT:     10  -4  -1  +0      5
 Class  Shapechanger  Turns used:         WIS:     10  -4  -1  +0      5
 Title  Multiple      Game          7445  DEX:     10  -2  +1  +0      9
 HP     -6/176        Player       16113  CON:     17  -1  +1  +0     17
 SP     46/46         Active       12234  CHR:     10  +0  -5  +0      5

 Level                 18    Armor       [40,+5]    Saving Throw     43%
 Cur Exp             3664                           Stealth          Bad
 Max Exp             5282    Melee        8d1,+3    Disarm - phys.    3%
 Adv Exp             4500    To-hit        52,+2    Disarm - magic    2%
                             Blows      1.0/turn    Magic Devices      0
 Gold                4113                           Searching        26%
 Burden          166.8 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      124.9 lb    To-hit        35,-2    Speed            -18
 MaxDepth      700' (L14)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:........+..... Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:............++
-Tel:.............+  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............+ DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:+.............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The umber hulk hits you (6).
> The umber hulk misses you.
> The zombified human misses you.
> The zombified human hits you (4).
> The flying skull bites you (3).
> The flying skull misses you.
> The tiger misses you. (x2)
> The tiger bites you (3).
> The tiger misses you.
> The tiger claws you (1).
> The tiger misses you.
> You are no longer bleeding.
> You are too confused to read!
> The baby balance drake breathes shards.
> You die.

Killed by a baby balance drake.


  [Character Equipment]

a) a Great Hammer of Slay Animal (8d1) (+4,+4) {Mughash the Kobold Lord, cursed}
     Dropped by Mughash the Kobold Lord at 300 feet (level 6).

     It occasionally summons an undead.
     Slays animals.

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +7 STR and +0 DEX you would get 2.0 blows/round.
     Average damage/round: 20.4 vs animals and 11.8 vs. others.

f) a Lantern (6117 turns)
     Found lying on the floor at 600 feet (level 12).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Hard Leather Armour (-1) [16,+0]
     Found lying on the floor of a special room at 500 feet (level 10).

m) a Mithril Shield of Resist Acid [16,+15] {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc, at 500 feet (level 10).

     Provides resistance to Acid.
     Cannot be harmed by Acid.

n) a Metal Cap [3,+0]
     Found lying on the floor at 500 feet (level 10).

o) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 400 feet (level 8).

p) a Pair of Iron Shod Boots of Levitation [4,+0]
     Dropped by a mindbender at 450 feet (level 9).

     Cannot be harmed by Fire.
     Makes you float just above the floor.

q) a Shovel of Digging <+3> {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman, at 500 feet (level 10).

     +3 tunneling.


  [Character Quiver]


  [Character Inventory]

a) a Flask of Whisky

b) 2 Flasks of oil

c) 4 Scrolls of Phase Door

d) 3 Scrolls of Detect Invisible

e) 2 Scrolls of Word of Recall

f) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

g) 2 Wands of Heal Monster (47 charges)

i) 2 Old Lanterns (5000 turns)
     Bought from a store on the surface.

     Intensity 3 light.

m) an Old Lantern (4164 turns)
     Bought from a store on the surface.

     Intensity 3 light.

n) a Pair of Leather Boots of Levitation [2,+2]
     Found lying on the floor at 300 feet (level 6).

     Makes you float just above the floor.

o) a Lance (2d10) (+2,+1) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     This weapon should be wielded with both hands.
     You are too weak to use this weapon.
     1.0 blow/round.
     With +13 STR and +0 DEX you would get 2.0 blows/round.
     Average damage/round: 11.9.

p) a Quarterstaff (1d11) (+7,+5)
     Found lying on the floor at 600 feet (level 12).

     Combat info:
     This weapon should be wielded with both hands.
     You are too weak to use this weapon.
     1.0 blow/round.
     With +6 STR and +0 DEX you would get 2.0 blows/round.
     Average damage/round: 10.7.

q) a Maul (4d4) (+4,+4)
     Dropped by a kobold archer at 300 feet (level 6).

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +8 STR and +0 DEX you would get 2.0 blows/round.
     Average damage/round: 14.


  [Home Inventory]

a) 2 Mage Staffs (1d1) (+0,+0) <+1>
     +1 mana capacity.

     Combat info:
     This weapon should be wielded with both hands.
     2.0 blows/round.
     With +13 STR and +0 DEX you would attack a bit faster.
     With +14 STR and +0 DEX you would get 2.1 blows/round.
     With +4 STR and +1 DEX you would attack a bit faster.
     With +13 STR and +1 DEX you would get 2.1 blows/round.
     With +0 STR and +8 DEX you would attack a bit faster.
     With +4 STR and +8 DEX you would get 2.1 blows/round.
     With +0 STR and +11 DEX you would get 2.1 blows/round.
     Average damage/round: 0.

b) a Broad Sword of Frost (2d5) (+7,+5) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Branded with cold.
     Provides resistance to Cold.

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +6 STR and +0 DEX you would get 2.0 blows/round.
     Average damage/round: 42.9 vs creatures susceptible to cold, 23.6 vs
     creatures not resistant to cold, and 10.8 vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:10   150ft     5     Reached level 5
00:00:11   250ft     5     Defeated Baba Yaga
00:00:17   200ft     8     Defeated Wolf, Farmer Maggot's Dog
00:00:23   300ft     10    Reached level 10
00:00:23   300ft     10    Killed Mughash the Kobold Lord
00:00:33   500ft     13    Killed Grishnukh, the Hill Orc
00:00:51   450ft     15    Reached level 15
00:01:08   500ft     16    Killed Wormtongue, Agent of Saruman
00:01:13   450ft     17    Defeated Grip, Farmer Maggot's Dog
00:01:13   450ft     17    Defeated Lobelia Sackville-Baggins
00:02:04   700ft     18    Was killed by a baby balance drake


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                         ~                                                     
                 *     . .                                                     
                  . .#.*#*~                                                    
                   * .....~                                                    
                    . *...     ~~ ~   >                                        
                     ....*    *.. *....                                    ####
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                       ..*     #~~~##***                                   #*..
                        .. #####*..**#.#                                   #.#.
                         *#**.*.*... .d###                                 #...
                         .*..*#...#* nz@X. .*                              #...
                         ..*.#####.. *fs-$ *.*...*.                        #*#.
        . ###* ###       *..##     .. ~#~ ~                                #...
        #.*....*.*.     #*..#      ~   ~                                   #..%
     #   ..*.....**.   #.*..#          ~~                       #############..
     #.   #...*..**..  #*.*##          ~                       ##....#.*.**..**
      ..**....*..*.**.##.#.#                                   #.:*.#.**.......
            #*.*..*..*..*.#          ###~                      #.*##**#####.##~
    ...*...*      #..*.***#          #..*                      #...*.**..*...*.
     ######       #. ###..#           .*                       #*....**..*.**..
                       #.*#           .*                       #**....**..*..#.

700' (L14)   LF:4-? Light 3 Confused Poisoned Fed 36 % Berserk Bold Grass       


  [Player information]

Player ID: Shpiga
Time: 18:41:56 19-07-2022
Server Turns: 268079002
Timestamp: 1658245316
Account score: 15
Hardcore