Shpiga [Dwarf Paladin]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Shpiga        Age             45         Self  RB  CB  EB   Best
 Sex    Male          Height       4'10"  STR:     17  +2  +1  +0  18/20
 Race   Dwarf         Weight    11st 7lb  INT:     10  -3  -3  +0      4
 Class  Paladin       Turns used:         WIS:     17  +2  +1  +0  18/20
 Title  Keeper        Game          1954  DEX:     10  -2  -1  +0      7
 HP     -6/134        Player        4702  CON:     14  +2  +2  +0     18
 SP     1/16          Active        3305  CHR:     10  -2  +1  +0      9

 Level                 10    Armor       [10,-3]    Saving Throw     48%
 Cur Exp              536                           Stealth          Bad
 Max Exp              536    Melee        3d3,+3    Disarm - phys.   43%
 Adv Exp              675    To-hit       40,+12    Disarm - magic   35%
                             Blows      1.0/turn    Magic Devices     30
 Gold                 725                           Searching        24%
 Burden           86.0 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -57.9 lb    To-hit       23,+12    Speed         Normal
 MaxDepth       350' (L7)    Shots      0.0/turn

 You are the only child of a Dwarven Miner. You are a well liked child.
 You have dark brown eyes, straight black hair, a three foot beard, and
 a dark complexion.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:.............+
Fire:.............! Conf:..............
Cold:.............! Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You no longer feel berserk.
> The prayer has expired.
> The snaga is repelled.
> The snaga fires a small arrow.
> The snaga is repelled.
> The snaga fires a small arrow.
> The snaga hits you (6).
> The kobold shaman hits you (2).
> The snaga hits you (8).
> The snaga is repelled.
> The snaga hits you (4).
> The snaga is repelled. (x2)
> The kobold shaman is repelled.
> The snaga hits you (8).
> You die.

Killed by a snaga.


  [Character Equipment]

a) a War Hammer (3d3) (+0,+0)
     Dropped by a green naga at 250 feet (level 5).

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +1 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 9.3.

f) a Wooden Torch (1561 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Soft Leather Armour [8,-2]
     Found lying on the floor at 200 feet (level 4).

m) a Wicker Shield [2,-1]
     Found lying on the floor at 200 feet (level 4).


  [Character Quiver]

0) 23 Cobbles (1d6)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1
     vs. others.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) a Crystal of Telepathy

c) a Pint of Fine Ale

d) 9 Scrolls of Phase Door

e) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

f) 2 Scrolls of Word of Recall (rugged)

g) a Wand of Wonder (19 charges)
     Cannot be harmed by Lightning.

i) a Wooden Torch (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

m) a Robe [2,+1]
     Found lying on the floor at 200 feet (level 4).

n) a Wicker Shield [2,+0] {cursed}
     Found lying on the floor at 300 feet (level 6).

     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to Fire.
     Makes you vulnerable to Cold.

o) 2 Clubs (1d3) (+0,+0)
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows/round.
     With +0 STR and +3 DEX you would get 2.0 blows/round.
     Average damage/round: 8.3.

p) a House Foundation Stone


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:08   200ft     4     Defeated Wolf, Farmer Maggot's Dog
00:00:08   200ft     5     Reached level 5
00:00:15   200ft     7     Defeated Grip, Farmer Maggot's Dog
00:00:30   350ft     10    Reached level 10
00:00:32   350ft     10    Was killed by a snaga


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

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                                  %^'.hdj.# %    |                             
                                 ^%.........^#                                 
                                ^^..........<^^                       A        
                                '...#....#...<^                                
                               ^'.............+                                
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                               %...#.^ ..%  ...:                               
                 G            ^^....#^...+   ..^                               
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                            ...?..#..^^^^^ ....^             B                 

350' (L7)    LF:3-? Light 3 Study (1) Confused Hallu Fed 63 % ProtEvil Hero RFir


  [Player information]

Player ID: Shpiga
Time: 21:23:21 17-07-2022
Server Turns: 255638896
Timestamp: 1658082201
Account score: 11
Hardcore