Shpiga [Half-Troll Warrior]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Shpiga        Age             22         Self  RB  CB  EB   Best
 Sex    Male          Height        8'2"  STR:     18  +4  +3  +0  18/70
 Race   Half-Troll    Weight    8st 13lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Soldier       Game          1822  Dex:     10  -4  +2  +0      8      3
 HP     -4/120        Player        5393  CON:     10  +3  +2  +0     15
 SP     0/0           Active        4296  CHR:     10  -4  -2  +0      4

 Level                 10    Armor       [15,-3]    Saving Throw     20%
 Cur Exp              611                           Stealth          Bad
 Max Exp              611    Melee        4d4,-1    Disarm - phys.   46%
 Adv Exp              625    To-hit        45,-7    Disarm - magic   30%
                             Blows      1.0/turn    Magic Devices     16
 Gold                1018                           Searching        13%
 Burden           77.2 lb    Shoot to-dam     +3    Infravision    30 ft
 Overweight     -102.7 lb    To-hit        30,-2    Speed         Normal
 MaxDepth       400' (L8)    Shots      1.0/turn

 Your mother was a Cave-Troll Warrior. You have slime-green eyes, mangy
 dark purple hair, and white ulcerous skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You have a Scroll of Phase Door (f).
> The air around you becomes charged...
> You have no more Scrolls of Word of Recall (rugged) (i).
> You hear a soft twang.
> You are hit by something sharp!
> You hit the snaga (16).
> The snaga hits you (4).
> You hit the snaga (46). It was a superb hit!
> You have slain the snaga.
> Something curses!
> You hit the zombified orc (14).
> The zombified orc hits you (4).
> You have been stunned.
> The zombified orc hits you (4). (x2)
> You die.

Killed by a zombified orc.


  [Character Equipment]

a) a Maul (4d4) (+0,+0)
     Dropped by a green naga at 400 feet (level 8).

     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 10.

b) a Sling (x2) (+5,+3)
     Found lying on the floor of a special room at 100 feet (level 2).

f) an Old Lantern (1467 turns)
     Found lying on the floor at 150 feet (level 3).

     Intensity 3 light.

g) Studded Leather Armour (-1) [12,-3]
     Found lying on the floor at 250 feet (level 5).

n) a Hard Leather Cap [2,+5]
     Found lying on the floor of a special room at 250 feet (level 5).

o) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 200 feet (level 4).


  [Character Quiver]


  [Character Inventory]

a) a Head of Cabbage

b) a Carrot

c) a Pint of Fine Wine

d) a Maggoty bread

e) 2 Potions of Neutralize Poison

f) a Scroll of Phase Door

g) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

i) a Wooden Torch (4491 turns)
     An inheritance from your family.

     Intensity 2 light.

m) a Wooden Torch (4903 turns)
     An inheritance from your family.

     Intensity 2 light.

n) 2 Filthy Rags [1,+0]

o) Soft Leather Armour [8,-1]
     An inheritance from your family.

p) a Main Gauche (1d5) (+2,+4)
     Dropped by an unknown monster at 200 feet (level 4).

     Combat info:
     3.0 blows/round.
     With +0 STR and +9 DEX you would get 3.4 blows/round.
     Average damage/round: 18.4.

q) a War Hammer (3d3) (+3,+5)
     Found lying on the floor at 300 feet (level 6).

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +9 DEX you would get 1.3 blows/round.
     Average damage/round: 12.1.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   100ft     2     Defeated Grip, Farmer Maggot's Dog
00:00:07   200ft     5     Reached level 5
00:00:21   300ft     8     Defeated Wolf, Farmer Maggot's Dog
00:00:24   400ft     10    Reached level 10
00:00:30   400ft     10    Was killed by a zombified orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

########      ### ###     .....                                                
........     .........    .....       ...                                      
........   ...........    ......     ..?..                                     
#######     ######~###     .....     .....                                     
                           ##..#     #####                                     
                            #..                                                
                             ..#                                               
                            #....    ...                                       
   ~                        #....   ....                                       
                            #####   .so#..                                     
                                    ..z@..                                     
                                     #....                                     
                                      ..#                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

400' (L8)    LF:3-? Light 3 Recall Stun Fed 56 % Open floor                     


  [Player information]

Player ID: Shpiga
Time: 22:16:47 18-07-2022
Server Turns: 262458508
Timestamp: 1658171807
Account score: 15
Hardcore