[Tangaria 1.5.0 Character Dump]
Name Shpigukus VIIIAge 272 Self RB CB EB Best
Sex Male Height 15'6" STR: 17 -10 +1 +0 8
Race Hydra Weight 17st 13lb INT: 10 -10 -2 +0 3
Class Monk Turns used: WIS: 10 -10 +0 +0 3
Title Disciple Game 3230 DEX: 16 -10 +2 +0 8
HP -22/142 Player 7927 CON: 16 -10 +1 +0 7
SP 0/0 Active 6219
Level 13 Armor [11,+53] Saving Throw 41%
Cur Exp 1132 Stealth Bad
Max Exp 1132 Melee 2d5,+8 Disarm - phys. 4%
Adv Exp 1375 To-hit 38,+5 Disarm - magic 2%
Blows 2.3/turn Magic Devices 0
Gold 933 Searching 30%
Burden 101.9 lb Shoot to-dam +0 Infravision 0 ft
Overweight 42.0 lb To-hit 24,+5 Speed -4
MaxDepth 550' (L11) Shots 0.0/turn
You were born in a swamp.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:.............-
-SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:.............. Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> Something hits you.
> Something bites you.
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> You hear a soft sound.
> You are hit by something!
> Something hits you. (x7)
> Something spits on you.
> Something hits you.
> You switch places with Quz.
> You hear a soft sound.
> You are hit by something!
> You resist the effect!
> Something hits you.
> You die.
Killed by a shambling mound.
[Character Equipment]
f) an Old Lantern (4877 turns)
Found lying on the floor at 500 feet (level 10).
Intensity 3 light.
g) Soft Leather Armour [8,-4]
An inheritance from your family.
h) a Cloak [1,-1]
Found lying on the floor at 200 feet (level 4).
j) a Golden Crown [0,+5]
Found lying on the floor at 350 feet (level 7).
Cannot be harmed by Acid.
k) a Set of Leather Gloves [1,+0]
Found lying on the floor of a special room at 200 feet (level 4).
l) a Pair of Leather Sandals [1,+0]
Found lying on the floor of a special room at 200 feet (level 4).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 40 Rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 10.6 vs creatures not resistant to stunning and
10.6 vs. others.
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) a Squash
c) 3 Rations of Food
d) 23 Potions of Cure Light Wounds
e) 14 Potions of Cure Serious Wounds
f) 2 Potions of Infravision
g) a Potion of Blindness
It can be thrown at creatures with damaging effect.
h) a Potion of Speed
i) 6 Potions of Slowness
It can be thrown at creatures with damaging effect.
j) 14 Scrolls of Phase Door
k) a Scroll of Remove Hunger (tattered)
l) a Scroll of Wilderness Mapping
m) a Scroll of Light
n) a Wand of Darkness (14 charges)
o) a Wooden Torch (253 turns)
An inheritance from your family.
Intensity 2 light.
p) 3 Wooden Torches (5000 turns)
Intensity 2 light.
q) a Set of Leather Gloves [1,+0]
Found lying on the floor at 150 feet (level 3).
r) a Pair of Leather Boots [2,-1]
Found lying on the floor at 150 feet (level 3).
s) a Dagger (1d4) (+1,+6)
Combat info:
2.3 blows/round.
Average damage/round: 38.1.
Average thrown damage: 34.4.
t) a Spade
An inheritance from Quz's family.
u) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:01 150ft 3 Killed Fang, Farmer Maggot's Dog
00:00:02 150ft 5 Reached level 5
00:00:09 150ft 7 Killed Grip, Farmer Maggot's Dog
00:00:30 400ft 10 Reached level 10
00:00:34 400ft 11 Killed Lagduf, the Snaga
00:00:51 500ft 12 Killed Wormtongue, Agent of Saruman
00:00:53 550ft 13 Was killed by a shambling mound
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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550' (L11) LF:5-? Light 5 Blind Poisoned Fed 89 % Broken door