Shpigukus [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Shpigukus X   Age            261         Self  RB  CB  EB   Best
 Sex    Male          Height       14'6"  Str:     17 -10  +1  +0      8      7
 Race   Hydra         Weight    16st 4lb  INT:     10 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:     10 -10  +0  +0      3
 Title  Disciple      Game          4032  DEX:     16 -10  +2  +0      8
 HP     -10/214       Player        9291  CON:     16 -10  +1  +0      7
 SP     0/0           Active        7722

 Level                 15    Armor       [8,+75]    Saving Throw     43%
 Cur Exp             2100                           Stealth          Bad
 Max Exp             2475    Melee        2d5,-9    Disarm - phys.    6%
 Adv Exp             2250    To-hit       41,-14    Disarm - magic    2%
                             Blows      2.5/turn    Magic Devices      7
 Gold                4636                           Searching        34%
 Burden           58.4 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight        4.5 lb    To-hit       26,-14    Speed              5
 MaxDepth      650' (L13)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:..............  Spd:.............!
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Something messes with your mind.
> You retain your presence of mind.
> You can't see anything.
> Something mumbles.
> You are hit by cold!
> One of your Magenta Potions (e) was destroyed!
> Something claws you.
> You feel something creepy appear nearby!
> You hear something appear nearby.
> You are not able to breathe anything but air...
> You are confused.
> There is a wall blocking your way.
> You hear a gurgling roar.
> You are hit by water!
> You die.

Killed by a baby water dragon.


  [Character Equipment]

f) a Rusty Lantern (1697 turns)
     An inheritance from Quz III's family.

     Cannot be harmed by Fire.
     Intensity 3 light.

g) a Robe [2,+4]
     Found lying on the floor at 600 feet (level 12).

j) a Hard Leather Cap [2,+4]
     Found lying on the floor at 600 feet (level 12).

l) a Pair of Iron Shod Boots [4,+6] {cursed}
     Found lying on the floor at 600 feet (level 12).

     It poisons you from time to time.
     It paralyses you every now and then.
     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) a Book of Shadows [Dark Conjurings]

b) a Book of Magic Spells [Magic for Beginners]

c) 2 Rations of Food

d) 3 Potions of Boldness

e) 5 Potions of Sleep
     It can be thrown at creatures with damaging effect.

f) 10 Scrolls of Phase Door

g) 9 Scrolls of Remove Curse

h) a Scroll of Remove Hunger (tattered)

i) a Scroll of Word of Recall (rugged)

j) 4 Scrolls of Treasure Detection

k) a Wand of Darkness (12 charges)

l) a Ring of the Dog <+1, -2>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.

m) a Wooden Torch (3570 turns)
     An inheritance from your family.

     Intensity 2 light.

n) a Wooden Torch (2813 turns)
     Dropped by an unknown monster at 250 feet (level 5).

     Intensity 2 light.

o) Soft Leather Armour [8,-1]
     An inheritance from your family.

p) a Pair of Leather Sandals [1,+6]
     Dropped by a warrior at 600 feet (level 12).

q) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   150ft     3     Helped to kill Fang, Farmer Maggot's Dog
00:00:04   250ft     5     Reached level 5
00:00:09   250ft     7     Helped to kill Grishnukh, the Hill Orc
00:00:20   300ft     10    Reached level 10
00:00:21   400ft     10    Helped to kill Lagduf, the Snaga
00:00:26   400ft     12    Killed Orfax, Son of Boldor
00:00:26   400ft     12    Killed Grip, Farmer Maggot's Dog
00:00:27   400ft     13    Killed Mughash the Kobold Lord
00:00:46   500ft     15    Reached level 15
00:01:07   650ft     15    Was killed by a baby water dragon


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                            #                                  
                                     #     .                                   
                                      .#  .                                    
                                       †#.#                                    
                                       #.~.#                                   
                                       .#.~.#                                  
                                      #   ~~#                                  
                                           ..                                  
                                            ~#                                 
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

650' (L13)   LF:4-? Light 4 Moves +10 Haste Blind Confused Poisoned Heavy Stun F