[Tangaria 1.5.0 Character Dump]
Name Siegfried Age 15 Self RB CB EB Best
Sex Male Height 6'0" STR: 15 +3 +3 +0 18/30
Race Barbarian Weight 11st 8lb INT: 16 -4 -2 +1 11
Class Warrior Turns used: WIS: 15 -3 -2 +0 10
Title Swashbuckler Game 10270 DEX: 12 +1 +2 +0 15
HP -6/194 Player 14615 CON: 12 +2 +2 +0 16
SP 0/0 Active 10463
Level 16 Armor [37,+22] Saving Throw 37%
Cur Exp 2636 Stealth Bad
Max Exp 2636 Melee 2d4,+6 Disarm - phys. 57%
Adv Exp 2875 To-hit 51,+24 Disarm - magic 37%
Blows 1.0/turn Magic Devices 15
Gold 4610 Searching 70%
Burden 147.1 lb Shoot to-dam +2 Infravision 10 ft
Overweight -8.8 lb To-hit 44,+24 Speed Normal
MaxDepth 600' (L12) Shots 1.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..+.+........-
-SP:.............. Sear:..+.+.........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The hill orc hits you.
> The hill orc misses you. (x2)
> You get in a shield bash!
> You stumble!
> The hill orc looks confused.
> The hill orc misses you. (x3)
> You hit the hill orc.
> The hill orc hits you. (x3)
> You hit the hill orc.
> The hill orc misses you.
> The hill orc hits you. (x2)
> You hit the hill orc. It was a superb hit!
> You have slain the hill orc.
> The hill orc hits you. (x3)
> You die.
Killed by a hill orc.
[Character Equipment]
a) a Ball-and-Chain (2d4) (+4,+3) {Grishnukh, the Hill Orc}
Dropped by Grishnukh, the Hill Orc at 400 feet (level 8).
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 12.2.
b) a Short Bow (x2) (+4,+2)
Dropped by a kobold shaman at 350 feet (level 7).
c) a Ring of Searching <+1, +3>
Found lying on the floor at 400 feet (level 8).
+1 stealth.
+3 searching skill.
e) an Amulet of Searching <+1, +5>
Dropped by a dark elven necromancer at 600 feet (level 12).
+1 stealth.
+5 searching skill.
f) an Old Lantern (1731 turns)
Intensity 3 light.
g) Old Rusty Chain Mail (-5) [27,+3]
Found lying on the floor at 600 feet (level 12).
h) a Cloak [1,+5]
Found lying on the floor at 350 feet (level 7).
i) a Wicker Shield [2,+4]
Dropped by a kobold shaman at 150 feet (level 3).
j) a Metal Cap of Intelligence [3,+5] <+1>
Found lying on the floor in a vault at 100 feet (level 2).
+1 intelligence.
Sustains intelligence.
k) a Set of Gauntlets [3,+3]
Found lying on the floor at 600 feet (level 12).
l) a Pair of Leather Sandals of Levitation [1,+11]
Found lying on the floor at 350 feet (level 7).
Makes you float just above the floor.
m) a Spade
An inheritance from your family.
[Character Quiver]
[Character Inventory]
a) 3 Mushrooms of Hallucination
b) 5 Rations of Food
c) a Potion of Neutralize Poison
d) 2 Potions of True Seeing
e) 2 Potions of Slime Mold Juice
f) 2 Potions of Lose Memories
g) 4 Scrolls of Word of Recall
h) a Scroll of Remove Hunger (tattered)
i) a Scroll of Word of Recall (rugged)
j) a Ring of Levitation
Found lying on the floor at 550 feet (level 11).
Makes you float just above the floor.
k) 4 Wooden Torches (5000 turns)
Intensity 2 light.
l) 2 Old Lanterns (5000 turns)
Intensity 3 light.
m) a Cutlass (1d8) (+4,+4)
Dropped by a mindbender at 350 feet (level 7).
Combat info:
1.1 blows/round.
With +2 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 14.1.
n) a Scimitar (4d2) (+2,+4)
Found lying on the floor at 600 feet (level 12).
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 14.4.
o) a Quarterstaff (1d11) (+5,+3)
Found lying on the floor at 550 feet (level 11).
Combat info:
This weapon should be wielded with both hands.
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 13.3.
p) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:21 100ft 3 Killed Mad woodsman
00:00:22 150ft 5 Reached level 5
00:00:25 200ft 5 Killed Wolf, Farmer Maggot's Dog
00:00:38 250ft 7 Killed Baba Yaga
00:00:41 200ft 8 Killed Fang, Farmer Maggot's Dog
00:01:04 350ft 10 Reached level 10
00:01:39 350ft 13 Killed Vort the Kobold Queen
00:01:50 400ft 14 Killed Grip, Farmer Maggot's Dog
00:01:57 400ft 14 Killed Grishnukh, the Hill Orc
00:01:58 400ft 15 Reached level 15
00:02:51 600ft 16 Was killed by a hill orc
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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^ #..................^ ^^:^
^............h.^......^ #$^^
^.. ^^^^^...oo^^^^^^^^ ^...
%...ooo.%^ ^...
%....ooo.% %..%
%.....%o†% ^..^
^.....^..% %..%
.....%%..% %..%
....... .#: :^^^^ ^..^
........^^ .'...#^ ^..^
.. #.....^ .'....^ ^..^
^^ ....^^ ^^^..^.#..^ ^..^
:^^^ ......^^..^ ^^^^..^
.....{&^ ......^
.^^^^^^^ ...#..^
^^^^^^^^^:^^^ ^^.^^
600' (L12) LF:4-? Light 3 Recall Fed 46 % Berserk Bold Dirt