[Tangaria 1.5.0 Character Dump]
Name Siegfried Age 55 Self RB CB EB Best
Sex Male Height 7'5" Str: 15 +0 +3 +0 18 11
Race Dunedain Weight 13st 4lb INT: 12 +0 -2 +1 11
Class Warrior Turns used: WIS: 12 +0 -2 +0 10
Title Swashbuckler Game 33100 DEX: 16 +0 +2 +0 18
HP -6/227 Player 59578 CON: 15 +1 +2 +1 18/10
SP 0/0 Active 32530
Level 20 Armor [10,+26] Saving Throw 29%
Cur Exp 6195 Stealth Bad
Max Exp 6195 Melee 3d5,+5 Disarm - phys. 70%
Adv Exp 6750 To-hit 58,+5 Disarm - magic 46%
Blows 1.0/turn Magic Devices 38
Gold 3877 Searching 37%
Burden 110.2 lb Shoot to-dam +7 Infravision 0 ft
Overweight 32.3 lb To-hit 51,+26 Speed -13
MaxDepth 750' (L15) Shots 1.0/turn
You are one of several children of a Yeoman. You are a credit to the
family. You have brown eyes, curly brown hair, and a very fair
complexion.
Resistances Abilities
Acid:........+..... Fear:..............
Elec:....+.+....... Blnd:..............
Fire:..+........... Conf:..............
Cold:..+........... Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:...+..........
Shar:.............. FAct:..............
Nexu:.............. Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The blood falcon claws you. (x2)
> The blood falcon misses you.
> Orfax, Son of Boldor hits you. (x2)
> Orfax, Son of Boldor dances around you!
> Orfax, Son of Boldor defiles you!
> The blood falcon claws you. (x2)
> The blood falcon misses you. (x2)
> The blood falcon claws you.
> The blood falcon bites you.
> Orfax, Son of Boldor summons a companion.
> The blood falcon claws you. (x2)
> The blood falcon bites you.
> Orfax, Son of Boldor tries to cast a spell, but fails.
> The blood falcon claws you.
> You die.
Killed by a blood falcon.
[Character Equipment]
a) a Katana (3d5) (+2,+5)
Bought from a store on the surface.
Combat info:
1.0 blows/round.
With +8 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 15.5.
b) a Short Bow of Accuracy (x2) (+23,+7) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
c) a Ring of Resist Fire and Cold
Bought from a store on the surface.
Provides resistance to Fire, Cold.
d) a Ring of See Invisible
Bought from a store on the surface.
Grants the ability to see invisible things.
e) an Amulet of Resist Lightning <+1>
Found lying on the floor at 750 feet (level 15).
+1 constitution.
Provides resistance to Lightning.
f) a Lantern (13854 turns)
Obtained from YAROSSS II. Rumoured to be dropped by a bandit at 750 feet
(level 15).
Cannot be harmed by Fire.
Intensity 3 light.
g) a Filthy Rag of Resist Lightning [1,+5] {Golfimbul, the Hill Orc Chief}
Dropped by Golfimbul, the Hill Orc Chief at 400 feet (level 8).
Provides resistance to Lightning.
h) a Cloak [1,+3]
Found lying on the floor of a special room at 350 feet (level 7).
i) a Wicker Shield of Resist Acid [2,+5]
Bought from a store on the surface.
Provides resistance to Acid.
Cannot be harmed by Acid.
j) a Hard Leather Cap of Intelligence [2,+2] <+1>
Dropped by a snotling at 250 feet (level 5).
+1 intelligence.
Sustains intelligence.
k) a Set of Gauntlets [3,+6]
Bought from a store on the surface.
l) a Pair of Leather Sandals of Levitation [1,+3] {Farmer Maggot}
Dropped by Farmer Maggot at 400 feet (level 8).
Makes you float just above the floor.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 40 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 19.2.
35% chance of breaking upon contact.
b) 40 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 19.2.
35% chance of breaking upon contact.
c) 2 Arrows (1d4) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 19.2.
35% chance of breaking upon contact.
d) 30 Arrows (1d4) (+4,+2)
Combat info:
1.0 shot/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 23.3.
35% chance of breaking upon contact.
[Character Inventory]
a) a Ration of Food
b) 2 Flasks of oil
c) 9 Potions of Cure Light Wounds
d) 7 Potions of Cure Serious Wounds
e) 2 Potions of Neutralize Poison
f) 3 Potions of Berserk Strength
g) a Potion of True Seeing
h) 12 Scrolls of Phase Door
i) 2 Scrolls of Remove Curse
j) 2 Scrolls of Identify Rune
k) a Scroll of Word of Recall
l) a Rod of Treasure Location
m) a Staff of Cure Light Wounds (3 charges)
n) Old Rusty Chain Mail (-5) [27,+2]
Found lying on the floor at 750 feet (level 15).
[Home Inventory]
a) 3 Rations of Food
b) 4 Potions of Neutralize Poison
c) a Potion of Restore Mana
d) 4 Potions of True Seeing
e) 15 Scrolls of Phase Door
f) 8 Scrolls of Identify Rune
g) 2 Scrolls of Word of Recall
h) 3 Scrolls of Deep Descent
i) a Scroll of Remove Hunger (tattered)
j) 2 Staves of Detect Invisible (22 charges)
k) a Ring of Protection [+10]
Found lying on the floor of a labyrinth at 750 feet (level 15).
l) Soft Leather Armour [8,+0]
Found lying on the floor of a labyrinth at 750 feet (level 15).
m) a Wicker Shield [2,+3]
Found lying on the floor of a labyrinth at 750 feet (level 15).
n) a Small Metal Shield [5,+1]
Found lying on the floor of a labyrinth at 750 feet (level 15).
o) a Pair of Iron Shod Boots [4,+6]
Found lying on the floor of a labyrinth at 750 feet (level 15).
Cannot be harmed by Fire.
p) a Rapier (1d6) (+4,+6) {Golfimbul, the Hill Orc Chief}
Dropped by Golfimbul, the Hill Orc Chief at 400 feet (level 8).
Combat info:
1.1 blows/round.
With +5 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 11.4.
q) a Rapier (1d6) (+4,+4)
Dropped by a lost soul at 350 feet (level 7).
Combat info:
1.1 blows/round.
With +5 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 9.1.
r) a Tulwar (2d4) (+5,+5)
Dropped by a kobold at 450 feet (level 9).
Combat info:
1.0 blows/round.
With +7 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 11.
s) a Trident (1d10) (+4,+6)
Found lying on the floor at 400 feet (level 8).
Combat info:
1.0 blows/round.
With +3 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 12.6.
t) a Lucerne Hammer (2d5) (+6,+6) {Vort the Kobold Queen}
Dropped by Vort the Kobold Queen at 450 feet (level 9).
Combat info:
1.0 blows/round.
With +8 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 13.3.
u) a Morning Star (2d6) (+5,+5) {Grishnukh, the Hill Orc}
Dropped by Grishnukh, the Hill Orc at 400 feet (level 8).
Combat info:
1.0 blows/round.
With +8 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 13.4.
[House List]
a) a Mage Staff of Mana (1d1) (+0,+0) <+5> {for sale 518}
b) a Dagger (1d4) (+4,+3) {for sale 386}
c) a Short Bow of Accuracy (x2) (+17,+4) {for sale 1132}
d) a Short Bow (x2) (+5,+2) {for sale 328}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:02 50ft 1 Killed Grip, Farmer Maggot's Dog
00:00:11 50ft 5 Reached level 5
00:00:27 250ft 7 Killed Baba Yaga
00:00:36 250ft 8 Killed Freesia
00:00:43 100ft 9 Killed Wolf, Farmer Maggot's Dog
00:01:18 250ft 10 Reached level 10
00:01:28 250ft 10 Killed Bullroarer the Hobbit
00:03:04 200ft 12 Killed Lobelia Sackville-Baggins
00:04:04 400ft 14 Killed Lagduf, the Snaga
00:04:20 400ft 15 Reached level 15
00:04:30 450ft 15 Killed Vort the Kobold Queen
00:06:42 400ft 16 Killed Fang, Farmer Maggot's Dog
00:06:47 400ft 17 Killed Golfimbul, the Hill Orc Chief
00:06:48 400ft 17 Killed Grishnukh, the Hill Orc
00:07:17 400ft 18 Killed Mughash the Kobold Lord
00:07:20 400ft 18 Killed Farmer Maggot
00:07:31 400ft 18 Killed Wormtongue, Agent of Saruman
00:08:41 750ft 20 Reached level 20
00:08:42 750ft 20 Killed The wounded bear
00:09:11 750ft 20 Was killed by a blood falcon
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
^ ^............%
^...... ^...{.!......%
.........?' .........# ....
........./' .....}........^ ^%^
# .. ^~............^ ^%^.%%#.^^::^^^^.^^..
~............% %........#.............
:.~~~~%<.+%^^^ %......................
~^~% %..............^##:^..^
.^^#^~~^:%%^%#^^^^^%%.#............. ^^#..^.
..ypy.{...#.........'... ^^^..%.
..^oB†H...........#..'... ^......
^ ^^.#:~^~.~~^.^%%^^^#... ^......
^.... ^^^ ~^.~% %.. ...^^ ^.....
+....... ^^^^^^^ :...^^^.....
+.........'.'...: ..^..+........
^!.... +.'..{: ......+........
^ ^ #^^^^ .....^^^^^^^^.^
...^^^
.^....^^
<..?....^^^:^^^^
~~.~~^^:^:^...........#..^#
750' (L15) LF:4-? Light 3 Slow Fed 54 % Dirt