Siegfried [Dunedain Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Siegfried     Age             55         Self  RB  CB  EB   Best
 Sex    Male          Height        7'5"  Str:     15  +0  +3  +0     18     11
 Race   Dunedain      Weight    13st 4lb  INT:     12  +0  -2  +1     11
 Class  Warrior       Turns used:         WIS:     12  +0  -2  +0     10
 Title  Swashbuckler  Game         33100  DEX:     16  +0  +2  +0     18
 HP     -6/227        Player       59578  CON:     15  +1  +2  +1  18/10
 SP     0/0           Active       32530

 Level                 20    Armor      [10,+26]    Saving Throw     29%
 Cur Exp             6195                           Stealth          Bad
 Max Exp             6195    Melee        3d5,+5    Disarm - phys.   70%
 Adv Exp             6750    To-hit        58,+5    Disarm - magic   46%
                             Blows      1.0/turn    Magic Devices     38
 Gold                3877                           Searching        37%
 Burden          110.2 lb    Shoot to-dam     +7    Infravision     0 ft
 Overweight       32.3 lb    To-hit       51,+26    Speed            -13
 MaxDepth      750' (L15)    Shots      1.0/turn

 You are one of several children of a Yeoman. You are a credit to the
 family. You have brown eyes, curly brown hair, and a very fair
 complexion.

Resistances         Abilities
Acid:........+..... Fear:..............
Elec:....+.+....... Blnd:..............
Fire:..+........... Conf:..............
Cold:..+........... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:...+..........
Shar:.............. FAct:..............
Nexu:..............  Lev:...........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The blood falcon claws you. (x2)
> The blood falcon misses you.
> Orfax, Son of Boldor hits you. (x2)
> Orfax, Son of Boldor dances around you!
> Orfax, Son of Boldor defiles you!
> The blood falcon claws you. (x2)
> The blood falcon misses you. (x2)
> The blood falcon claws you.
> The blood falcon bites you.
> Orfax, Son of Boldor summons a companion.
> The blood falcon claws you. (x2)
> The blood falcon bites you.
> Orfax, Son of Boldor tries to cast a spell, but fails.
> The blood falcon claws you.
> You die.

Killed by a blood falcon.


  [Character Equipment]

a) a Katana (3d5) (+2,+5)
     Bought from a store on the surface.

     Combat info:
     1.0 blows/round.
     With +8 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 15.5.

b) a Short Bow of Accuracy (x2) (+23,+7) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

c) a Ring of Resist Fire and Cold
     Bought from a store on the surface.

     Provides resistance to Fire, Cold.

d) a Ring of See Invisible
     Bought from a store on the surface.

     Grants the ability to see invisible things.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 750 feet (level 15).

     +1 constitution.
     Provides resistance to Lightning.

f) a Lantern (13854 turns)
     Obtained from YAROSSS II. Rumoured to be dropped by a bandit at 750 feet
     (level 15).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) a Filthy Rag of Resist Lightning [1,+5] {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 400 feet (level 8).

     Provides resistance to Lightning.

h) a Cloak [1,+3]
     Found lying on the floor of a special room at 350 feet (level 7).

i) a Wicker Shield of Resist Acid [2,+5]
     Bought from a store on the surface.

     Provides resistance to Acid.
     Cannot be harmed by Acid.

j) a Hard Leather Cap of Intelligence [2,+2] <+1>
     Dropped by a snotling at 250 feet (level 5).

     +1 intelligence.
     Sustains intelligence.

k) a Set of Gauntlets [3,+6]
     Bought from a store on the surface.

l) a Pair of Leather Sandals of Levitation [1,+3] {Farmer Maggot}
     Dropped by Farmer Maggot at 400 feet (level 8).

     Makes you float just above the floor.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 19.2.
     35% chance of breaking upon contact.

b) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 19.2.
     35% chance of breaking upon contact.

c) 2 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 19.2.
     35% chance of breaking upon contact.

d) 30 Arrows (1d4) (+4,+2)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 23.3.
     35% chance of breaking upon contact.


  [Character Inventory]

a) a Ration of Food

b) 2 Flasks of oil

c) 9 Potions of Cure Light Wounds

d) 7 Potions of Cure Serious Wounds

e) 2 Potions of Neutralize Poison

f) 3 Potions of Berserk Strength

g) a Potion of True Seeing

h) 12 Scrolls of Phase Door

i) 2 Scrolls of Remove Curse

j) 2 Scrolls of Identify Rune

k) a Scroll of Word of Recall

l) a Rod of Treasure Location

m) a Staff of Cure Light Wounds (3 charges)

n) Old Rusty Chain Mail (-5) [27,+2]
     Found lying on the floor at 750 feet (level 15).


  [Home Inventory]

a) 3 Rations of Food

b) 4 Potions of Neutralize Poison

c) a Potion of Restore Mana

d) 4 Potions of True Seeing

e) 15 Scrolls of Phase Door

f) 8 Scrolls of Identify Rune

g) 2 Scrolls of Word of Recall

h) 3 Scrolls of Deep Descent

i) a Scroll of Remove Hunger (tattered)

j) 2 Staves of Detect Invisible (22 charges)

k) a Ring of Protection [+10]
     Found lying on the floor of a labyrinth at 750 feet (level 15).

l) Soft Leather Armour [8,+0]
     Found lying on the floor of a labyrinth at 750 feet (level 15).

m) a Wicker Shield [2,+3]
     Found lying on the floor of a labyrinth at 750 feet (level 15).

n) a Small Metal Shield [5,+1]
     Found lying on the floor of a labyrinth at 750 feet (level 15).

o) a Pair of Iron Shod Boots [4,+6]
     Found lying on the floor of a labyrinth at 750 feet (level 15).

     Cannot be harmed by Fire.

p) a Rapier (1d6) (+4,+6) {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 400 feet (level 8).

     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +2 DEX you would get 1.3 blows/round.
     Average damage/round: 11.4.

q) a Rapier (1d6) (+4,+4)
     Dropped by a lost soul at 350 feet (level 7).

     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +2 DEX you would get 1.3 blows/round.
     Average damage/round: 9.1.

r) a Tulwar (2d4) (+5,+5)
     Dropped by a kobold at 450 feet (level 9).

     Combat info:
     1.0 blows/round.
     With +7 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 11.

s) a Trident (1d10) (+4,+6)
     Found lying on the floor at 400 feet (level 8).

     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 12.6.

t) a Lucerne Hammer (2d5) (+6,+6) {Vort the Kobold Queen}
     Dropped by Vort the Kobold Queen at 450 feet (level 9).

     Combat info:
     1.0 blows/round.
     With +8 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 13.3.

u) a Morning Star (2d6) (+5,+5) {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc at 400 feet (level 8).

     Combat info:
     1.0 blows/round.
     With +8 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 13.4.


  [House List]


a) a Mage Staff of Mana (1d1) (+0,+0) <+5> {for sale 518}
b) a Dagger (1d4) (+4,+3) {for sale 386}
c) a Short Bow of Accuracy (x2) (+17,+4) {for sale 1132}
d) a Short Bow (x2) (+5,+2) {for sale 328}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   50ft      1     Killed Grip, Farmer Maggot's Dog
00:00:11   50ft      5     Reached level 5
00:00:27   250ft     7     Killed Baba Yaga
00:00:36   250ft     8     Killed Freesia
00:00:43   100ft     9     Killed Wolf, Farmer Maggot's Dog
00:01:18   250ft     10    Reached level 10
00:01:28   250ft     10    Killed Bullroarer the Hobbit
00:03:04   200ft     12    Killed Lobelia Sackville-Baggins
00:04:04   400ft     14    Killed Lagduf, the Snaga
00:04:20   400ft     15    Reached level 15
00:04:30   450ft     15    Killed Vort the Kobold Queen
00:06:42   400ft     16    Killed Fang, Farmer Maggot's Dog
00:06:47   400ft     17    Killed Golfimbul, the Hill Orc Chief
00:06:48   400ft     17    Killed Grishnukh, the Hill Orc
00:07:17   400ft     18    Killed Mughash the Kobold Lord
00:07:20   400ft     18    Killed Farmer Maggot
00:07:31   400ft     18    Killed Wormtongue, Agent of Saruman
00:08:41   750ft     20    Reached level 20
00:08:42   750ft     20    Killed The wounded bear
00:09:11   750ft     20    Was killed by a blood falcon


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                  ^                 ^............%                             
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                  ........./'      .....}........^        ^%^                  
                  #    ..          ^~............^      ^%^.%%#.^^::^^^^.^^..  
                                    ~............%     %........#............. 
                                    :.~~~~%<.+%^^^     %...................... 
                                       ~^~%            %..............^##:^..^ 
                                   .^^#^~~^:%%^%#^^^^^%%.#............. ^^#..^.
                                   ..ypy.{...#.........'...             ^^^..%.
                                  ..^oB†H...........#..'...             ^......
                          ^         ^^.#:~^~.~~^.^%%^^^#...             ^......
                          ^....      ^^^   ~^.~%       %..         ...^^ ^.....
                          +.......  ^^^^^^^                        :...^^^.....
                          +.........'.'...:                      ..^..+........
                          ^!....    +.'..{:                     ......+........
                          ^         ^ #^^^^                     .....^^^^^^^^.^
                                                                ...^^^         
                                                              .^....^^         
                                                             <..?....^^^:^^^^  
                                                   ~~.~~^^:^:^...........#..^# 

750' (L15)   LF:4-? Light 3 Slow Fed 54 % Dirt