Siegfried [Dunedain Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Siegfried     Age             60         Self  RB  CB  EB   Best
 Sex    Male          Height        6'1"  STR:     16  +0  +3  +0  18/10
 Race   Dunedain      Weight    13st 3lb  INT:     12  +0  -2  +0     10
 Class  Warrior       Turns used:         WIS:     10  +0  -2  +0      8
 Title  Swordsman     Game          9900  DEX:     16  +0  +2  +0     18
 HP     -7/176        Player       20573  CON:     16  +0  +2  +0     18
 SP     0/0           Active       14423

 Level                 13    Armor       [11,+2]    Saving Throw     22%
 Cur Exp             1309                           Stealth         Poor
 Max Exp             1309    Melee        1d6,+8    Disarm - phys.   65%
 Adv Exp             1375    To-hit        47,+7    Disarm - magic   42%
                             Blows      1.6/turn    Magic Devices     28
 Gold                3999                           Searching        58%
 Burden          111.3 lb    Shoot to-dam     +3    Infravision     0 ft
 Overweight      -20.6 lb    To-hit        41,+4    Speed         Normal
 MaxDepth       350' (L7)    Shots      1.0/turn

 You are the illegitimate and unacknowledged child of a Landed Knight.
 You are a credit to the family. You have hazel eyes, straight brown
 hair, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:.............!
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..++..........
 -SP:.............. Sear:..++..........
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The death sword hits you. (x2)
> You miss the death sword.
> You hit the death sword.
> The death sword misses you.
> The death sword hits you. (x3)
> The death sword misses you.
> The death sword hits you. (x2)
> The death sword misses you.
> You feel resistant to confusion!
> You feel much better.
> You have 20 Potions of Cure Light Wounds (c).
> The death sword misses you.
> The death sword hits you. (x2)
> You die.

Killed by a death sword.


  [Character Equipment]

a) a Spear (1d6) (+4,+7)
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +2 DEX you would get 2.0 blows/round.
     Average damage/round: 19.5.
     Average thrown damage: 64.3.

b) a Sling (x2) (+1,+3)
     Found lying on the floor at 50 feet (level 1).

c) a Ring of Searching <+1, +2>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +2 searching skill.

d) a Ring of Searching <+1, +4>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +4 searching skill.

f) a Lantern (12735 turns)
     Bought from a store on the surface.

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.

h) a Cloak [1,+0]
     Found lying on the floor at 200 feet (level 4).

j) a Hard Leather Cap [2,+0]
     Found lying on the floor of a special room at 150 feet (level 3).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 30 Iron Shots (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 11.
     Average thrown damage: 5.
     25% chance of breaking upon contact.

b) 15 Bolts (1d5) (+4,+2)


  [Character Inventory]

a) a Ration of Food

b) 2 Flasks of oil

c) 20 Potions of Cure Light Wounds

d) 3 Potions of Cure Serious Wounds

e) 6 Potions of Neutralize Poison

f) 4 Potions of Speed

g) 2 Potions of Berserk Strength

h) 6 Potions of Boldness

i) 5 Potions of True Seeing

j) 14 Scrolls of Phase Door

k) 7 Scrolls of Identify Rune

l) a Scroll of Remove Hunger (tattered)

m) 2 Scrolls of Word of Recall (rugged)

n) a Rod of Treasure Location

o) a Wand of Magic Missile (8 charges)

p) a Staff of Detect Invisible (20 charges)

q) a Staff of Cure Light Wounds (11 charges)

r) a Dagger (1d4) (+5,+3)
     Found lying on the floor of a special room at 50 feet (level 1).

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows/round.
     With +0 STR and +2 DEX you would get 2.7 blows/round.
     Average damage/round: 15.7.
     Average thrown damage: 16.7.

s) an Awl-Pike (1d8) (+4,+6) {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 200 feet (level 4).

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 12.8.


  [Home Inventory]

a) 2 Rations of Food

b) 12 Bolts (1d5) (+6,+5)


  [House List]


a) a Rod of Light {for sale 300}
b) a War Hammer (3d3) (+2,+6) {for sale 752}
c) a Lance (2d10) (+5,+4) {for sale 1294}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   50ft      2     Killed Mad woodsman
00:00:07   50ft      2     Killed Lobelia Sackville-Baggins
00:00:17   100ft     5     Reached level 5
00:00:24   150ft     6     Killed Grip, Farmer Maggot's Dog
00:00:25   150ft     6     Killed Freesia
00:00:35   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:38   200ft     8     Killed Fang, Farmer Maggot's Dog
00:00:58   250ft     10    Reached level 10
00:01:00   250ft     10    Killed Baba Yaga
00:01:46   200ft     11    Killed Mughash the Kobold Lord
00:02:45   350ft     13    Was killed by a death sword


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
     S                                                        ?                
                                             *                                 
                                           |**                                 
           v                                                                   
                                      c..  * e                              y  
                                      .d?                                      
    |                             ?   ^†^^^^^'^                             ^.^
                ^^^^                  #.........                          ^^^..
        ^^^^^^^^^:.^#^^^^^^           ^^^^^^^...   b                      #...#
  ?     ^........[........^^~.~%%           ^..^                         ^^....
        #. ##....?........%%~%~~^^^^#^^     ^..^                        ^^.....
        ............#.....'...........^     ^..^            c           ^....^^
        ..................+............     ^..^^^^^^^^^^^^^^^^^^^^^^^^#^....^#
        #.................%%~~^%^%%....^    >.?..?...........................%.
     M  ^.......#.........^       %%%..%    %...#...........?................%.
        %#%%^%#^%..#%%%%%%^         ^..%     ^%^%%^%%%^.^^.%%%%^%%%^^%^%%....%%
                #..^%   A     ?     %..%%%%           ^%.^^^            ^%.....
               %^...%              %%.....^%           %%.?              %%....

350' (L7)    LF:3-? Light 3 Hallu Hungry 14 % RConf Broken door