Siegfried [Dwarf Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Siegfried     Age             38         Self  RB  CB  EB   Best
 Sex    Male          Height        4'3"  Str:     16  +2  +3  +0  18/30     18
 Race   Dwarf         Weight     9st 5lb  INT:     13  -3  -2  +0      8
 Class  Warrior       Turns used:         WIS:     10  +2  -2  +0     10
 Title  Swashbuckler  Game         12727  Dex:     16  -2  +2  +0     16     12
 HP     -1/254        Player       26089  CON:     15  +2  +2  +2  18/30
 SP     0/0           Active       18065

 Level                 20    Armor       [34,-7]    Saving Throw     48%
 Cur Exp             5839                           Stealth          Bad
 Max Exp             5839    Melee        1d6,+4    Disarm - phys.   63%
 Adv Exp             6750    To-hit       58,+25    Disarm - magic   45%
                             Blows      1.1/turn    Magic Devices     32
 Gold                 482                           Searching        56%
 Burden           99.5 lb    Shoot to-dam     +3    Infravision    50 ft
 Overweight      -20.4 lb    To-hit       48,+26    Speed         Normal
 MaxDepth      800' (L16)    Shots      1.0/turn

 You are the only child of a Dwarven Miner. You are a well liked child.
 You have dark brown eyes, wavy black hair, a two foot beard, and a dark
 complexion.

Resistances         Abilities
Acid:....+......... Fear:.............!
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:..+........... Stea:...+..........
 -SP:.............. Sear:...+..........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The wyvern bites you. (x2)
> The wyvern stings you.
> You are more poisoned!
> You are confused.
> There is a wall blocking your way.
> The wyvern bites you.
> The wyvern misses you.
> The wyvern stings you.
> You are more poisoned!
> The umber hulk gazes at you.
> You are more confused!
> The umber hulk hits you. (x2)
> The umber hulk bites you.
> The wyvern bites you. (x2)
> You die.

Killed by a wyvern.


  [Character Equipment]

a) a Rapier (1d6) (+5,+2)
     Bought from a store on the surface.

     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +5 DEX you would get 1.3 blows/round.
     Average damage/round: 9.1.

b) a Long Bow (x3) (+6,+3)
     Found lying on the floor at 600 feet (level 12).

c) a Ring of Open Wounds <+1> (charging)
     Found lying on the floor of a special room at 600 feet (level 12).

     +1 constitution.
     Impairs hitpoint recovery.

d) a Ring of Searching <+1, +4>
     Dropped by an orc shaman at 600 feet (level 12).

     +1 stealth.
     +4 searching skill.

e) an Amulet of Resist Acid <+1>
     Dropped by a dark elven mage at 600 feet (level 12).

     +1 constitution.
     Provides resistance to Acid.

f) a Lantern (10903 turns)
     Bought from a store on the surface.

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Old Rusty Chain Mail (-5) [27,+0]
     Found lying on the floor at 550 feet (level 11).

i) a Wicker Shield [2,+2]
     Dropped by Baba Yaga at 250 feet (level 5).

j) a Metal Cap [3,+1]
     Found lying on the floor of a special room at 600 feet (level 12).

l) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 200 feet (level 4).

m) a Shovel
     Found lying on the floor at 550 feet (level 11).


  [Character Quiver]

a) 40 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 16.9.
     35% chance of breaking upon contact.

b) 27 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 16.9.
     35% chance of breaking upon contact.

c) 20 Rounded Pebbles of Frost (1d2) (+5,+3)
     Branded with cold.

     Combat info:
     Average thrown damage: 55.5 vs creatures susceptible to cold, 27.7 vs
     creatures not resistant to cold, and 9.2 vs. others.


  [Character Inventory]

a) 3 Mushrooms of Fast Recovery

b) a Ration of Food

c) a Sip of Miruvor

d) 4 Flasks of oil

e) 11 Potions of Cure Light Wounds

f) 8 Potions of Cure Serious Wounds

g) 3 Potions of Speed

h) a Potion of Berserk Strength

i) a Potion of Infravision

j) 5 Potions of Water

k) 12 Scrolls of Phase Door

l) a Scroll of Identify Rune

m) a Scroll of Word of Recall

n) a Scroll of Door Destruction


  [Home Inventory]

a) 4 Rations of Food

b) 2 Pints of Fine Wine

c) 2 Scrolls of Word of Recall

d) a Scroll of Life

e) a Rod of Light

f) a Ring of Searching <+1>
     Found lying on the floor at 300 feet (level 6).

     +1 stealth.
     +1 searching skill.

g) a Ring of Searching <+1, +3>
     Dropped by an abandoned cook pot at 600 feet (level 12).

     +1 stealth.
     +3 searching skill.

h) a Ring of Digging <+1, +4>
     Found lying on the floor at 600 feet (level 12).

     +1 constitution.
     +4 tunneling.

i) a Jet Ring {tried, ??}
     Dropped by an abandoned cook pot at 600 feet (level 12).

     You do not know the full extent of this item's powers.

j) an Amulet of Resist Acid <+1>
     Found lying on the floor at 650 feet (level 13).

     +1 constitution.
     Provides resistance to Acid.

k) a Pewter Amulet <+1> {tried, ??}
     Found lying on the floor at 600 feet (level 12).

     You do not know the full extent of this item's powers.
     +1 constitution.

l) 2 Old Lanterns
     Intensity 3 light.

m) Old Rusty Chain Mail (-5) [27,+0]
     Found lying on the floor at 600 feet (level 12).

n) a Short Sword (1d7) (+1,+5)
     Found lying on the floor at 650 feet (level 13).

     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would get 1.1 blows/round.
     Average damage/round: 12.1.

o) a Cutlass (1d8) (+3,+5)
     Dropped by Vort the Kobold Queen at 600 feet (level 12).

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would attack a bit faster.
     With +1 STR and +5 DEX you would get 1.1 blows/round.
     With +0 STR and +8 DEX you would get 1.1 blows/round.
     Average damage/round: 12.2.

p) a Lance (2d10) (+5,+4)
     Found lying on the floor at 600 feet (level 12).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster.
     With +10 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would attack a bit faster.
     With +4 STR and +5 DEX you would get 1.1 blows/round.
     With +0 STR and +8 DEX you would get 1.1 blows/round.
     Average damage/round: 19.1.

q) a Lance (2d10) (+5,+2)
     Dropped by Solovei the Robber at 600 feet (level 12).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster.
     With +10 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would attack a bit faster.
     With +4 STR and +5 DEX you would get 1.1 blows/round.
     With +0 STR and +8 DEX you would get 1.1 blows/round.
     Average damage/round: 16.8.

r) a Morning Star (2d6) (+1,+5)
     Found lying on the floor at 550 feet (level 11).

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would attack a bit faster.
     With +1 STR and +5 DEX you would get 1.1 blows/round.
     With +0 STR and +8 DEX you would get 1.1 blows/round.
     Average damage/round: 15.

s) a Light Crossbow (x3) (+3,+4)
     Dropped by Solovei the Robber at 600 feet (level 12).

t) 5 Bolts (1d5) (+4,+5) {??}
     You do not know the full extent of this item's powers.


  [House List]


a) 6500 gold pieces worth of gold
b) a Mage Staff of Power (1d1) (+0,+0) <+2> {for sale 1184}
c) a Whip (1d3) (+5,+1) {for sale 160}
d) a Sling (x2) (+2,+6) {for sale 274}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   100ft     3     Killed Fang, Farmer Maggot's Dog
00:00:08   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:08   100ft     5     Reached level 5
00:00:13   100ft     6     Killed Farmer Maggot
00:00:16   200ft     6     Killed Wolf, Farmer Maggot's Dog
00:00:27   250ft     9     Killed Baba Yaga
00:00:31   200ft     10    Reached level 10
00:00:34   100ft     10    Killed Lobelia Sackville-Baggins
00:00:57   250ft     11    Killed Smeagol
00:01:18   600ft     15    Reached level 15
00:01:25   600ft     15    Killed Vort the Kobold Queen
00:01:30   600ft     16    Killed Solovei the Robber
00:01:40   600ft     16    Killed Grishnukh, the Hill Orc
00:02:14   600ft     18    Killed The wounded bear
00:03:05   600ft     19    Killed Freesia
00:03:23   600ft     20    Reached level 20
00:03:32   650ft     20    Was killed by a wyvern


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
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                                     #*.y....                                  
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                                     .*dX#\.#                                  
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                                     ##**#*{#                                  
                                      #*#.                                     
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650' (L13)   LF:4-? Light 3 Confused Poisoned Fed 33 % Berserk Bold Hill