Siegfried [Dwarf Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Siegfried     Age             47         Self  RB  CB  EB   Best
 Sex    Male          Height        4'0"  STR:     17  +2  +3  +0  18/40
 Race   Dwarf         Weight    12st 0lb  INT:     11  -3  -2  +0      6
 Class  Warrior       Turns used:         WIS:     10  +2  -2  +0     10
 Title  Swashbuckler  Game          4927  DEX:     16  -2  +2  +0     16
 HP     -2/247        Player       11665  CON:     15  +2  +2  +1  18/20
 SP     0/0           Active        9063

 Level                 16    Armor       [45,-2]    Saving Throw     44%
 Cur Exp             2586                           Stealth          Bad
 Max Exp             2586    Melee        1d5,+3    Disarm - phys.   62%
 Adv Exp             2875    To-hit       52,+24    Disarm - magic   40%
                             Blows      3.3/turn    Magic Devices     35
 Gold                4462                           Searching        31%
 Burden          156.4 lb    Shoot to-dam     +3    Infravision    70 ft
 Overweight      -11.5 lb    To-hit       42,+27    Speed         Normal
 MaxDepth      600' (L12)    Shots      1.0/turn

 You are one of two children of a Dwarven Miner. You are the black sheep
 of the family. You have dark brown eyes, wavy black hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:....+........+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You miss Solovei the Robber.
> Solovei the Robber misses you.
> Solovei the Robber hits you.
> Solovei the Robber misses you.
> Solovei the Robber hits you.
> You hit Solovei the Robber. It was a good hit!
> You hit Solovei the Robber. (x2)
> Solovei the Robber hits you. (x2)
> Solovei the Robber misses you.
> Solovei the Robber hits you.
> You hit Solovei the Robber. (x2)
> You miss Solovei the Robber.
> Solovei the Robber misses you. (x2)
> Solovei the Robber hits you. (x2)
> You die.

Killed by Solovei the Robber.


  [Character Equipment]

a) a Main Gauche (1d5) (+0,+0)
     Found lying on the floor at 150 feet (level 3).

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +1 DEX you would get 3.7 blows/round.
     Average damage/round: 20.3.

b) a Heavy Crossbow (x4) (+3,+3)
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12).

e) an Amulet of Infravision <+1, +2>
     Dropped by a dark elven necromancer at 600 feet (level 12).

     +1 constitution.
     +2 infravision.

f) an Old Lantern (3063 turns)
     Intensity 3 light.

g) Metal Scale Mail (-2) [38,+4]
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12).

j) an Iron Helm [7,+3]
     Dropped by Baba Yaga at 250 feet (level 5).

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 18 Bolts (1d5) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 140 feet away.
     Average damage/round: 24.6.
     25% chance of breaking upon contact.

b) 20 Bolts (1d5) (+4,+3)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 140 feet away.
     Average damage/round: 37.
     25% chance of breaking upon contact.

c) 3 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1
     vs. others.


  [Character Inventory]

a) 3 Mushrooms of Emergency

b) a Flask of oil

c) a Potion of Heroism

d) 2 Potions of Berserk Strength

e) 2 Potions of Boldness

f) 19 Scrolls of Phase Door

g) a Scroll of Detect Invisible

h) a Scroll of Life

i) a Scroll of Remove Hunger (tattered)

j) 2 Scrolls of Word of Recall (rugged)

k) a Rod of Treasure Location

l) a Wand of Stone to Mud (5 charges)

m) 3 Old Lanterns (5000 turns)
     Intensity 3 light.

n) a Hard Leather Cap of Regeneration [2,+4]
     Dropped by Bullroarer the Hobbit at 600 feet (level 12).

     Speeds regeneration. Makes you need more food.

o) a Metal Cap [3,+2]
     Dropped by Bullroarer the Hobbit at 600 feet (level 12).

p) 2 Daggers (1d4) (+0,+0)
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +1 DEX you would get 3.7 blows/round.
     Average damage/round: 18.6.
     Average thrown damage: 7.7.

q) the Pick of Barin <+1>
     Dropped by Golfimbul, the Hill Orc Chief at 600 feet (level 12).

     +1 stealth.
     Provides protection from fear.

r) a Sling (x2) (+0,+0)
     Found lying on the floor at 150 feet (level 3).


  [Home Inventory]

a) 7 Rations of Food

b) a Flask of oil

c) a Potion of Water

d) 2 Scrolls of Deep Descent

e) 3 Scrolls of Blessing

f) 27 Arrows (1d4) (+4,+5)


  [House List]


a) 1000 gold pieces worth of gold
b) a Pike (2d7) (+1,+5) {for sale 752}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   100ft     5     Reached level 5
00:00:09   100ft     5     Killed Freesia
00:00:17   250ft     7     Killed Baba Yaga
00:00:18   250ft     8     Killed Wolf, Farmer Maggot's Dog
00:00:19   200ft     8     Killed Grip, Farmer Maggot's Dog
00:00:35   150ft     10    Reached level 10
00:01:04   600ft     14    Killed Mughash the Kobold Lord
00:01:06   600ft     14    Killed Golfimbul, the Hill Orc Chief
00:01:06   600ft     15    Reached level 15
00:01:07   600ft     15    Found the Pick of Barin
00:01:10   600ft     15    Killed Bullroarer the Hobbit
00:01:22   600ft     16    Was killed by Solovei the Robber


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

              ^........^                      ^....                            
              ^^..^^^..^#                     ^....                            
               ^^^^ ^...^#^#^#^.^^^^          ^..^.                            
                    ^..............^^         ^..^                             
                    ^^..............#         ^..^                             
                     ^^^^^^^^^^^#^..^         ^..^                             
          ^^^^^^^                ^..^         ^..^                             
         .^.....^^               ^..^       ^.^..^                             
        ^^.......^^              ^#.^^^^^^^^^:^..^^                            
       ^^.........#^             ^............##oo^                            
      ^#<..........^^            ^^..........#†o$^^                            
      ^.............:             ^^^^.^^^^^^:#^^^                             
:^^:^^^.............^                ^^.                                       
.....#...#..........^                                                          
......#.............#                                                          
^^^^^^^.............^                                                          
       ^.....#.....^^                                                          
       ^^.........^^                                                           
        ^^.......^^                                                            
         ^^.....^^                                                             
          ^^^^^^^                                                              

600' (L12)   LF:4-? Light 3 Fed 34 % Berserk Bold Dirt